A63F1/02

Magic Card Game with Learning System and Method of Use
20180008882 · 2018-01-11 ·

A magic card trick and learning system is disclosed. The game utilizes a plurality of game cards. Each game card has a subset of selections. The selections may be numbers, words, shapes, pictures, or any combination. Each game card may have one or more apertures. As the game cards are stacked in a proper orientation, a correct selection on a rubric is displayed through the apertures of each card. The game may utilize a question card as well. The question card displays a complete set of selections which a user may select from. In other embodiments the question card may present a question. A user determines which game cards has the chosen selection displayed and orients the game card according to a positive and negative indicator. When properly oriented, the rubric displays the correct answer or selection.

CUSTOMIZED PLAYING CARDS UTILIZED FOR SYSTEMS AND METHODS OF ENHANCING FAITH KNOWLEDGE
20230013433 · 2023-01-19 ·

Disclosed is an assemblage of various playing cards arrived at by designing each card essentially based on symbolism, text, and spiritual images found in the sacred writings of a particular religion, or “Faith.” Each of the playing cards displays wording and/or images corresponding to images and/or names of selected sections of those sacred writings. The titles or names of the sacred writings designate what commonly functions as “denominations” in conventional card games. Specific Faith-oriented artistic images function as “suits.” In the preferred embodiment, the cards correspond to names and images found in the Books of the Christian Bible. The disclosure is also applicable to the concepts and sacred writings of other religions. The playing cards serve to encourage and challenge persons to increase their knowledge of, and gain greater understanding and appreciation of their Faith, in an uplifting and socially interactive manner.

CUSTOMIZED PLAYING CARDS UTILIZED FOR SYSTEMS AND METHODS OF ENHANCING FAITH KNOWLEDGE
20230013433 · 2023-01-19 ·

Disclosed is an assemblage of various playing cards arrived at by designing each card essentially based on symbolism, text, and spiritual images found in the sacred writings of a particular religion, or “Faith.” Each of the playing cards displays wording and/or images corresponding to images and/or names of selected sections of those sacred writings. The titles or names of the sacred writings designate what commonly functions as “denominations” in conventional card games. Specific Faith-oriented artistic images function as “suits.” In the preferred embodiment, the cards correspond to names and images found in the Books of the Christian Bible. The disclosure is also applicable to the concepts and sacred writings of other religions. The playing cards serve to encourage and challenge persons to increase their knowledge of, and gain greater understanding and appreciation of their Faith, in an uplifting and socially interactive manner.

SHUFFLED PLAYING CARDS AND MANUFACTURING METHOD THEREOF
20230009277 · 2023-01-12 ·

Systems and methods for monitoring shuffled playing cards. A shuffled card ID is associated with the one or more shuffled decks of playing cards. Each card delivered by a card feeder from the one or more shuffled decks of playing cards is inspected. It is determined whether there is a defect in the arrangement of the one or more shuffled decks of playing cards. Upon a condition that a shuffled deck of playing cards is determined to be defective, at least one of discarding the defective shuffled deck of playing cards or preventing a recurrence of a defect found within the defective shuffled deck of playing cards.

SHUFFLED PLAYING CARDS AND MANUFACTURING METHOD THEREOF
20230009277 · 2023-01-12 ·

Systems and methods for monitoring shuffled playing cards. A shuffled card ID is associated with the one or more shuffled decks of playing cards. Each card delivered by a card feeder from the one or more shuffled decks of playing cards is inspected. It is determined whether there is a defect in the arrangement of the one or more shuffled decks of playing cards. Upon a condition that a shuffled deck of playing cards is determined to be defective, at least one of discarding the defective shuffled deck of playing cards or preventing a recurrence of a defect found within the defective shuffled deck of playing cards.

Strategy Card Game
20230211227 · 2023-07-06 ·

A strategy card game where players have an initial hand of three cards and engage in three rounds of either drawing a card, discarding a card, or passing with the goal of obtaining a five-card combination of features worth the most points. The cards pertain to two creatures, each having five corresponding appendages. Each appendage card is present in the deck in five different colors.

Strategy Card Game
20230211227 · 2023-07-06 ·

A strategy card game where players have an initial hand of three cards and engage in three rounds of either drawing a card, discarding a card, or passing with the goal of obtaining a five-card combination of features worth the most points. The cards pertain to two creatures, each having five corresponding appendages. Each appendage card is present in the deck in five different colors.

CARD DECK
20220401821 · 2022-12-22 ·

A deck of cards may include a plurality of cards arranged in a number of suits. The deck of cards may include a number of cards in each suit. The number of suits may match the number of cards in each suit. The number of suits may be at least five. Each card within a given suit may include a unique pip value.

CARD DECK
20220401821 · 2022-12-22 ·

A deck of cards may include a plurality of cards arranged in a number of suits. The deck of cards may include a number of cards in each suit. The number of suits may match the number of cards in each suit. The number of suits may be at least five. Each card within a given suit may include a unique pip value.

INFORMATION STORAGE MEDIUM, SERVER, AND GAME SYSTEM
20220387878 · 2022-12-08 · ·

A card image for a first special card or a card image for a second special card, for which a player input for placing the card in the field is acquired, is removed, and a card image for which a player input for selecting a card as a card to be removed is acquired is removed. Furthermore, as an effect of the first special card or second special card placed in the field, a special lottery for determining two cards from a plurality of kinds of cards corresponding to the class of a player at a local terminal is executed, and the two cards determined by the special lottery are added to the hand of the player at the local terminal.