Patent classifications
A63F13/218
Dance blanket
A dance blanket relates to the technical field of dance blankets, comprising: a blanket body and a main control box detachably assembled on the blanket body; wherein the main control box comprises: a housing, a processor built into the housing, a music playback module built into the housing and electrically connected to the processor, a power supply module built into the housing and electrically connected to the processor, and a sound outlet hole provided on the housing and corresponding to an outside of the music playback module; and wherein the blanket body has a secondary control box built into the blanket body, and the secondary control box is provided with a data line for connecting with a data line interface on the main control box; or the main control box is provided with a data line used for connecting to the data line interface on the secondary control box.
Input apparatus, method, and game processing method
An example input apparatus includes an elastic member, a base portion and a strain gauge. The elastic member includes a first end portion and a second end portion, and at least a part of the elastic member is elastically deformable. The base portion holds the opposite end portions of the elastic member so that a ring is formed by the base portion and the elastic member. The strain gauge is provided on the base portion and detects a strain generated on the base portion due to deformation of the elastic member in response to an input from the user. Note that instead of the configuration where a ring is formed by the base portion and the elastic member, the input apparatus may be configured so that two elastic members are held by the base portion.
Input apparatus, method, and game processing method
An example input apparatus includes an elastic member, a base portion and a strain gauge. The elastic member includes a first end portion and a second end portion, and at least a part of the elastic member is elastically deformable. The base portion holds the opposite end portions of the elastic member so that a ring is formed by the base portion and the elastic member. The strain gauge is provided on the base portion and detects a strain generated on the base portion due to deformation of the elastic member in response to an input from the user. Note that instead of the configuration where a ring is formed by the base portion and the elastic member, the input apparatus may be configured so that two elastic members are held by the base portion.
Device for controlling up to six degrees of freedom
Provided are embodiments of control devices capable of simultaneously measuring six degrees of freedom and electronic systems comprising the control devices. In some embodiments, the control devices are useful for controlling and/or directing movement of vehicles and virtual entities through operation of the control device with a computer processor, computer interface and, optionally a display.
Device for controlling up to six degrees of freedom
Provided are embodiments of control devices capable of simultaneously measuring six degrees of freedom and electronic systems comprising the control devices. In some embodiments, the control devices are useful for controlling and/or directing movement of vehicles and virtual entities through operation of the control device with a computer processor, computer interface and, optionally a display.
Game controller with touchpad input
A game controller includes a touchpad that a user, viewing a virtual keyboard on a screen, can soft-touch to move a cursor on the screen and then hard-touch to move the cursor and also send location data to a processor for inputting a letter from the virtual keyboard. Machine learning is used to predict a next letter or next word.
Pressure sensor with microphone and metal oxide sensor of a gaming headset microphone mouthpiece
A biofeedback headset for providing input to and receiving output from an information handling system may include a controller to send and receive audio signals to and from the information handling system and send biofeedback signals to the information handling system; one or more speakers mounted to a wearable head band to provide audio output from the information handling system to a user; and a mouthpiece operatively coupled to the wearable headband including: a microphone to receive audio input from the user; a pressure sensor to detect a breathing rate and amplitude of the user and, with the controller, provide breathing rate and amplitude biofeedback signals to the information handling system; and a gas sensor to detect a composition of air at the mouthpiece as the user respirates and, with the controller, provide air composition biofeedback signals to the information handling system.
Pressure sensor with microphone and metal oxide sensor of a gaming headset microphone mouthpiece
A biofeedback headset for providing input to and receiving output from an information handling system may include a controller to send and receive audio signals to and from the information handling system and send biofeedback signals to the information handling system; one or more speakers mounted to a wearable head band to provide audio output from the information handling system to a user; and a mouthpiece operatively coupled to the wearable headband including: a microphone to receive audio input from the user; a pressure sensor to detect a breathing rate and amplitude of the user and, with the controller, provide breathing rate and amplitude biofeedback signals to the information handling system; and a gas sensor to detect a composition of air at the mouthpiece as the user respirates and, with the controller, provide air composition biofeedback signals to the information handling system.
CONTROL DEVICE, SYSTEM AND METHOD
A control device includes one or more sensors to detect motion of the control device in at least three spatial axes, a wireless communication unit to transmit tracking information indicative of the detected motion and an exterior surface having no more than three user-actuated inputs.
HUMAN COMPUTER INTERACTION DEVICES
Various examples are provided related to devices for human-computer interactions. In one example, a human computer interaction device includes a sensing platform with at least one inner zone and an outer zone. The sensing platform can provide control inputs to a computing device in response to detecting movement of a foot of a user on the sensing platform and can provide haptic feedback to the user in response to the detected movement. The haptic feedback can be provided via the at least one inner zone, the outer zone or a combination thereof.