A
HUMAN NECESSITIES
A
HUMAN NECESSITIES
A63
SPORTS; GAMES; AMUSEMENTS
A63
SPORTS; GAMES; AMUSEMENTS
A63F
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
A63F
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
A63F13/00
Video games, i.e. games using an electronically generated display having two or more dimensions
A63F13/00
Video games, i.e. games using an electronically generated display having two or more dimensions
A63F13/40
Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
A63F13/40
Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
A63F13/42
by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F13/42
by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle