A HUMAN NECESSITIES
A63 SPORTS; GAMES; AMUSEMENTS
A63F CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
A63F13/00 Video games, i.e. games using an electronically generated display having two or more dimensions
A63F13/50 Controlling the output signals based on the game progress
A63F13/53 involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F13/537 using indicators, e.g. showing the condition of a game character on screen
A63F13/5378 for displaying an additional top view, e.g. radar screens or maps