Patent classifications
A63F2003/0058
ARITHMETIC EDUCATIONAL GAME
An arithmetic educational game, including a game board, including a plurality of first colored shapes disposed on at least a portion of a front surface of the game board, a plurality of second colored shapes disposed on at least a portion of the front surface of the game board, a plurality of third colored shapes disposed on at least a portion of the front surface of the game board, and a plurality of fourth colored shapes disposed on at least a portion of the front surface of the game board, a ball to propel toward the game board, such that the ball connects to at least one of the plurality of first colored shapes, the plurality of second colored shapes, the plurality of third colored shapes, and the plurality of fourth colored shapes, and a plurality of cards to be drawn in response to the ball connecting to at least one of the plurality of first colored shapes and the plurality of second colored shapes.
FLAG FUSION
A kit of parts for playing a game is described. The parts include a background part, or a base, and components representing the visual design elements of flags of various nations. The game involves creating an original flag by attaching one or more of the components representing the visual design elements of flags to the background. Rules for playing the game are described. The game can be played by individuals, or in groups.
Physical 3D Chess Cube with Extended Walls
A three-dimensional chess apparatus comprising a cube-shaped board with extended walls along certain edges. The cube features a 44 checkerboard pattern on each face. Walls extend from edges where adjacent squares are the same color, acting as gameplay barriers and providing ground clearance for pieces on the bottom face. Chess pieces are designed to be shorter than these walls, allowing for stable placement and movement. The game includes Frontier and Crossroads variants affecting pawn movement, and a Revolution variant allowing rotation of cube sections. The apparatus introduces new strategic elements through modified piece movement rules and three-dimensional play. A novel three-digit notation system, with the first digit representing the cube face, enables precise recording of piece positions, accommodating the 3D nature of the game board.