A63F2009/0023

WEARABLE ARTICLES WITH EMBEDDED FIDGET ELEMENTS AND SENSORY AIDS
20220151310 · 2022-05-19 ·

A wearable article is provided that includes embedded fidget elements that may be manipulated by the wearer. The fidget elements can be discreetly incorporated into various locations on the wearable article such as at hemlines, pockets, and other areas accessible to the wearer of the article of clothing. Incorporating fidget elements into a wearable article reduces distractions caused by using fidget elements while also maintaining benefits such as comfort, focus, concentration, reduced stress and entertainment that fidget elements provide to the user. The type and locations of the fidget elements on a wearable article may be customized to the needs and desires of the wearer of the clothing article, as are the properties of the fidget elements themselves.

DETECTABLE PROJECTILE SYSTEM WITH INTERACTIVE SHOOTING GAME METHODS

Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.

Indicating means to identify points of impact on a target
20210093946 · 2021-04-01 ·

Disclosed is an indicating means that may be worn by a player or attached to a target when playing with non lethal projectiles to indicate when a player or a target has been struck by a projectile. The disclosed indicating means comprises a fabric containing sequins followed by a layer of padding beneath the fabric. Sequins are brushed into a first position at the start of game play. During game play, impact of a projectile onto the indicating means will be absorbed by the padding creating undulations radiating outwards from the point of impact causing the sequins to flip to a second position indicating that the player or target has been struck. The disclosed indicating means will work with any projectile, does not require an electrical charge to operate, is low cost, reusable, and durable.

GARMENT GAMING APPARATUS
20200282301 · 2020-09-10 ·

A gaming apparatus that comprises a garment, an anchor member, a bearing device and a spinner. The anchor member can be coupled to the garment mechanically or using an adhesive. The anchor member can include a base portion and a neck portion. The base portion can include a magnet. The bearing device can be mechanically coupled to the anchor member. The bearing device is configured to rotate with respect to an axis of rotation passing through the anchor member the bearing device. The spinner is mechanically coupled to the bearing device.

Garment gaming apparatus
10751606 · 2020-08-25 ·

A gaming apparatus that comprises a garment, an anchor member, a bearing device and a spinner. The anchor member can be coupled to the garment mechanically or using an adhesive. The anchor member can include a base portion and a neck portion. The base portion can include a magnet. The bearing device can be mechanically coupled to the anchor member. The bearing device is configured to rotate with respect to an axis of rotation passing through the anchor member the bearing device. The spinner is mechanically coupled to the bearing device.

Detectable projectile system with interactive shooting game methods

Disclosed are toy battle dart shooting gameplay environments supporting players' dart projectile hits or tags with detectable projectile devices, systems, and methods for resolving hits to a targeted player from a toy projectile during gameplay. In certain configurations interactive shooting battling provide arrangements are between players individually or within an arena architecture facilitated Targeted Player Hit Resolution via data communications with detectable projectiles and interactive shooting systems and methods.

Wearable articles with embedded fidget elements and sensory aids
12121089 · 2024-10-22 ·

A wearable article is provided that includes embedded fidget elements that may be manipulated by the wearer. The fidget elements can be discreetly incorporated into various locations on the wearable article such as at hemlines, pockets, and other areas accessible to the wearer of the article of clothing. Incorporating fidget elements into a wearable article reduces distractions caused by using fidget elements while also maintaining benefits such as comfort, focus, concentration, reduced stress and entertainment that fidget elements provide to the user. The type and locations of the fidget elements on a wearable article may be customized to the needs and desires of the wearer of the clothing article, as are the properties of the fidget elements themselves.