Patent classifications
A63F2009/0282
DRUM-FED TOY PROJECTILE LAUNCHER WITH RADIALLY STACKED PROJECTILES IN DRUM
A toy launcher with a drum magazine assembly that has a rotatable drum portion mounted for rotation, with a rear plate and a central support with an opening for a support axle. A ring of projectile holders is connected to the rear plate, with each projectile holder holding at least two projectiles arranged in a generally radially stacked configuration. Generally radially extending walls are located between adjacent projectile holders. Each of the projectile holders includes a slot on a radially inner side into which a projectile biasing arm extends at a projectile launch position. A pusher is located in the housing adjacent to the projectile launch position. Drive wheels are positioned in front of the drum magazine assembly at the projectile launch position. The drive wheels are motorized so that they rotate to propel a projectile pushed from the drum between the drive wheels for launching the projectile.
Toy projectile
In accordance with embodiments a projectile can have a body and a tip attached to the body, the body including a nub portion extending from a second end of the body and optionally one or more fins surrounding a circumference of the body at the second end.
CARD TOSS GAME AND GAMEPLAY METHOD
A throwing game including an elongated board with targets at both ends. The targets can be formed from cylinders and/or funnels. Points are scored based on the target sizes, with more points being awarded for tossing cards into the smaller or more difficult targets. The board can be collapsible and stored in a bag or box for portability. All of the targets, deck of cards, and other accessories can be stored within the same bag or box. Stands may be used to hold the board away from the ground. In one embodiment, modifiers on the cards can change the value of a scored point.
Laser Emitting Dart Apparatus and Method of Use
Disclosed is a laser emitting dart apparatus (LEDA) and method of use. The LEDA provides for a dart apparatus that, by emitting a laser beam from a tip of the dart and projecting a laser dot onto a selected target, facilitates a dart user’s aim by providing an indication of where the dart is likely to strike a selected target if the dart is thrown or projected in a substantially straight line from point of the user’s grasp to the indicated laser dot projected onto the target. The invention further contemplates various charging cases or dart cradles that provide an electrical source to recharge a battery of the LEDA when the LEDA is not in use.
DART GAME SYSTEM PROVIDING LASER LIGHTING EFFECT
Disclosed is a dart game system which is capable of providing a laser lighting effect. The dart game system includes a dart game apparatus and a laser lighting apparatus, in which the dart game apparatus includes: a dart target which includes a plurality of segments and which a thrown dart pin hits, the plurality of segments including a plurality of receiving recesses for receiving respective thrown dart pins, each segment being set with a score corresponding to a position of each segment in the dart target; a sensing unit which detects a segment hit by the dart pin among the segments included in the dart target; and a controller which detects a hitting position of the dart pin at least partially based on a signal received from the sensing unit, progresses a dart game based on the hitting position of the dart pin, and controls the laser lighting apparatus, and the laser lighting apparatus is disposed at a position, at which the laser lighting apparatus radiates a laser to each segment of the dart target, and provides the laser lighting effect to the dart pin at least partially based on a determination of the controller.
GAME INCLUDING AN AIRBORNE VEHICLE
Among other things, a game includes individual game pieces and an airborne vehicle (having a motor, a battery connected to the motor, a propulsion device connected to the motor, and a game piece support). A controller is configured to activate the motor when a first period of time has passed after one of the individual game pieces has been received at the game piece support and to deactivate the motor when a second period of time has passed after the motor has been activated.
Shafted projectiles having a head
Mechanically attachable fletching is disclosed herein for a projectile having a shaft having an exterior surface. The mechanically attachable fletching includes at least one fin, a connection section bordering the at least one fin, and at least one mechanical fastener for attaching the fletching to the exterior surface of the shaft via the connection section. Also disclosed herein are methods for mechanically attaching fletching to the shaft of the projectile. Also disclosed herein are illuminated projectiles. Also described herein is a projectile having a shaft, a projectile head, and at least one fin. The projectile head preferably has a plurality of layers, the head end preferably being associated with the projectile head. Also described herein is a projectile that includes a shaft, a suction head, an outer head casing, and at least one fin. The suction head is preferably associated with the head end. The at least one launcher engager is preferably associated with the suction head. Two halves of the outer head casing preferably sandwich the suction head and the head end.
DART GAME SERVER SUPPORTING LOGIN, DART GAME APPARATUS, AND COMPUTER PROGRAM RECORDED ON READABLE MEDIUM
The present disclosure relates to a dart game server, a dart game apparatus, and a computer program recorded in a readable medium, which support log-in, and the present disclosure may provide a dart game server including: an OTP request receiving unit receiving a one time password (OTP) request including at least one of a user ID and a terminal identifier from a user terminal; an OTP generating unit generating an OTP based on at least one of the user ID and the terminal identifier; an OTP transmitting unit transmitting the OTP to the user terminal; an OTP receiving unit receiving the OTP input in a dart game apparatus from the dart game apparatus; an OTP verifying unit comparing the OTP which the OTP transmitting unit transmits to the user terminal and the OTP which the OTP receiving unit receives from the dart game apparatus; and a game start requesting unit requesting a dart game start to the dart game apparatus based on a comparison result of the OTP.
Bottle Cap Game
A competitive game for use with bottle caps for entertainment. The bottle cap game comprises of a bottle cap shooting gun and a wall mounted game board. The wall mountable game board includes a plurality of apertures having differing diameters. Players utilizes the bottle cap shooting gun to remove a bottle cap from a bottle and shoot the cap at the apertures in the game board. A digital counter integrated into the game board displays points each time a bottle cap is shot through one of the apertures on the game board and updates the score. The bottle cap game provides users with an entertaining game for parties involving any type of beverage served in bottles.
Flipping bounce game
A bounce game played on a table or other surface includes a series of game pieces, each with a rounded bottom section with rounded surface downward, of a high-bounce rubber material. Secured to the top of the bottom section is a top section of very lightweight material. In a preferred form the bottom section of the game piece comprises at least about seventy percent of the total weight of the game piece. The game piece when placed on a surface will wobble but not topple over. Players toss a game piece down against the table such that the game piece bounces forward, with the object being to land it in a container such as a drinking glass on the table. To win a game is to be most successful at bouncing game pieces into the glass.