A63F2250/133

Block Stacking Game
20230028725 · 2023-01-26 ·

A block stacking game includes a plurality of blocks that are stackable upon each other to define a tower. Each of the blocks has a respective one of a plurality of colors and each of the blocks has command indicia printed thereon. A plurality of playing cards is provided and each of the playing cards has a unique color with respect to each other which corresponds to the color of respective ones of the blocks. A plurality of currency notes is provided that has value indicia printed on the currency notes. A pre-determined number of the currency notes are distributed to each of the players at the beginning of game play and the currency notes assigned to each of the players is relinquished or earned in accordance with the command indicia on the block that is removed from the tower.

Supply chain management instructional board game
11705017 · 2023-07-18 · ·

Disclosed is an educational board game having a game surface and associated physical gaming elements that cooperatively simulate distinct phases of a supply chain, in which different physical gaming elements and game board segments correspond to those distinct supply chain phases. Mating, player-specific (e.g., color coded) material game pieces represent materials that may be combined to form a simulated product. Combined game pieces representing player-specific products may then be moved across the game board with players paying various supply chain costs and receiving payment for product sales through the segments of the supply chain. A random number generator, such as one or more dice, in combination with various cards, are used by the players to determine the occurrence of various supply chain risks, values, and projections as the players progress through the segments of the supply chain to ultimate sale of finished products.

APPARATUS FOR A BOARD GAME
20190275409 · 2019-09-12 ·

This invention provides apparatus for a board game relating to horse racing and to the racing industry in particular, simulating activities relating thereto, both on and off the track. The apparatus comprises a board, place markers, simulated bank notes and outcome generating means. The board has markings depicting first and second horse racing courses which represent respective lower and higher levels of racing. The courses are arranged as inner and outer rectangles surrounding an enclosed area. Each course comprises a plurality of discrete place marker landing zones defining for receiving player place markers according to outcomes generated by the throw of dice.

SUPPLY CHAIN MANAGEMENT INSTRUCTIONAL BOARD GAME
20180350263 · 2018-12-06 ·

Disclosed is an educational board game having a game surface and associated physical gaming elements that cooperatively simulate distinct phases of a supply chain, in which different physical gaming elements and game board segments correspond to those distinct supply chain phases. Mating, player-specific (e.g., color coded) material game pieces represent materials that may be combined to form a simulated product. Combined game pieces representing player-specific products may then be moved across the game board with players paying various supply chain costs and receiving payment for product sales through the segments of the supply chain. A random number generator, such as one or more dice, in combination with various cards, are used by the players to determine the occurrence of various supply chain risks, values, and projections as the players progress through the segments of the supply chain to ultimate sale of finished products.