A63F2300/403

Information Processing System and Information Processing Method
20180014180 · 2018-01-11 ·

A handheld terminal 200 performs wireless communication with a game apparatus 103 and determines whether the wireless communication with the game apparatus 103 is possible. The game apparatus 103 performs wireless communication with the handheld terminal 200 and determines whether the wireless communication with the handheld terminal 200 is possible. The game apparatus 103 performs a return home determination process, based on the determination about whether the wireless communication is possible, when the wireless communication with the handheld terminal 200 has become, after having become disabled, enabled again.

CLOUD APPLICATION-BASED RESOURCE TRANSFER METHOD AND APPARATUS, AND COMPUTER DEVICE AND STORAGE MEDIUM

A cloud application-based resource transfer method, apparatus, computer device and storage medium. The method includes: displaying, through a cloud application, a video interface generated after processing through a cloud; displaying, in response to a trigger operation on a target visual element in the video interface used for triggering resource transfer, a resource transfer channel interface generated by the cloud; displaying a target resource transfer channel in the resource transfer channel interface; displaying resource transfer-related information corresponding to the target resource transfer channel and generated by the cloud; and triggering, in response to a resource transfer confirmation operation for the resource transfer-related information, a resource transfer operation that is based on the resource transfer-related information through the target resource transfer channel.

INTERACTIVE AUDIOVISUAL SYNCHRONIZATION FOR VENUES

Exemplary venues allow for members of an audience at different locations within these venues to simultaneously interact with an interactive content. The interactive content can convey one or more requisite actions to be performed by the members of the audience. However, the one or more requisite actions can reach members of the audience at different instances in time. These exemplary venues can effectively compensate for these different instances in time such that the accuracy and/or the synchronization of one or more response actions, which are performed by the members of the audience in response to the one or more requisite actions, can be characterized as no longer being dependent upon their distance from the interactive content. Rather, the accuracy and/or the synchronization of the one or more response actions by the members of the audience to the one or more requisite actions can be considered as being related to the performance, for example, timing, of the one or more response actions themselves.

Supplemental content on a mobile device
09832441 · 2017-11-28 · ·

Methods, systems, devices, and software are described for providing supplemental content for presentation on a mobile device that identifies a video and a portion within the video. In one embodiment, a system includes a mobile device with an integrated video camera that tracks a display playing a movie. The mobile device automatically identifies the current scene in the movie and then accesses supplemental non-video content related to the identified scene. The accessed supplemental non-video content (e.g., audio, tactile, olfactory data) is then presented to the user at the same time the movie is played.

Spatially-correlated multi-display human-machine interface
09776083 · 2017-10-03 · ·

A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective “porthole” view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.

INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM

An information processing apparatus performs predetermined game processing based on operation inputs from a plurality of operation devices and generates a game image based on the game processing. Then, in accordance with the number of the operation devices used for the game processing, the information processing apparatus generates a game image for multiplayer play using a split screen, and performs a restriction process for, in a case where an output destination to which the game image is to be output is a display, placing a restriction so that multiplayer play is not performed by players exceeding a predetermined number of players, and in a case where the output destination to which the game image is to be output is an external display, not placing the restriction.

Method and apparatus for adapting to gaming venue states
09731195 · 2017-08-15 · ·

A system that incorporates teachings of the present disclosure may include, for example, a method for detecting that a gaming system has presented a first of a plurality of gaming venue states of a game, presenting a first of a plurality of screen shots at a display responsive to detecting the first gaming venue state, detecting that the gaming system has transitioned to a presentation of a second of the plurality of venue states, and presenting a second of the plurality of screen shots at the display responsive to detecting the second gaming venue state. Additional embodiments are disclosed.

Directional beam steering system and method to detect location and motion

A method of communicating data between a game console unit and at least one wireless mobile game controller is disclosed. The method includes establishing an uplink from the at least one mobile game controller to the game console unit via a first millimeter-wave wireless link, and establishing a downlink from the game console unit to the at least one wireless mobile game controller via a second millimeter wave wireless link.

Supplemental video content on a mobile device

Methods, systems, devices, and software are described for providing supplemental content for display on a mobile device. In one embodiment, a system includes a video display that displays video content. A mobile device with an integrated display may track the video display, with a video camera or other methods, and identify the video content in the tracked video display. The mobile device may access supplemental content related to the identified video content, and display the accessed supplemental content on the integrated display.

SYSTEMS AND DEVICES FOR CONTROLLING NETWORK APPLICATIONS

This disclosure describes, in part, techniques for controlling network applications. For instance, a remote system may send, over a network, data representing a state of an application to a display device, such as a television. The remote system may then receive, over the network, input data from a control device. The input data may represent one or more inputs received by the control device. Using the input data, the remote system may update the state of the application. The remote system may then send, to the display device, data representing the updated state of the application. In some instances, the remote system may further send, to the control device, audio data representing sound corresponding to the updated state of the application. The control device may synchronize outputting of the sound with the displaying the updated state of the application by the display device.