A63F2300/80

Non-transitory computer readable media, information processing device, and control method
11117059 · 2021-09-14 · ·

The program stored in the non-transitory computer readable media causes the information processing device to execute a setting processing in which one or more parameters are set with respect to game content appearing in a game, and execute a simulation processing related to a predetermined battle game part using the game content, for which the one or more parameters are set by the setting processing, and user data that includes information on one of more of the game content set by the user playing the game, wherein optimal solutions for the one or more parameters are derived by repeatedly executing the simulation processing while changing (adjusting) the one or more parameters by the setting processing by way of an optimization problem that minimizes the difference between evaluation information retrieved based on the execution of the simulation process and target evaluation information.

Collection system, program for terminal, and collection method

Without carrying out an analysis process of a photographic image, to identify a type of a subject which a terminal device has photographed. Based on data of a timetable format, a specified display device 40 displays the video of the subject of a specified type for a specified display time. A terminal device 10 specifies a photography location and a photography time by a camera 14. Based on the data of a timetable format, an assessment is made as to whether the photography location belongs to the same area as the display device 40 and whether the photography time matches the display time of the video of the specified type subject upon the display device. If it is assessed that said match is true, it is determined that the video of the specified type subject has been photographed by the terminal device.

GAMING DEVICE AND GAMING DEVICE RECOGNITION METHOD

A gaming device and a gaming device recognition method are provided. The method is applicable to an electronic device having an image capturing device, a storage device and a processor, and includes following steps. A captured image of the gaming device is captured by the image capturing device, wherein the gaming device includes a recognition code having anchor grids and recognition grids. Then, a first image is generated by performing image processing on the captured image, and the anchor grids of the first image are recognized. Next, a recognition template is decided according to the anchor grids, wherein the recognition template including code grids and grid numbers of each code grid. Finally, a filled status of each code grid is determined according to the first image, and a tag code corresponding to the recognition code is generated according to the filled status of each code grid and the grid numbers.

GAMING SYSTEM AND GAMING TABLE

A gaming system for card games is provided. The gaming system includes a plurality of gaming cards and a processor. Each of the gaming cards has a recognition code. The processor is configured to: generate a correspondence between the recognition codes of the gaming cards and a plurality of card faces; obtain an image of the gaming card placed in a recognition area captured by an image capturing device; recognize the recognition code in the image to generate game data according to a recognition result and the correspondence; and generate a game screen to be displayed by a display according to the game data. In addition, a gaming table is also provided.

DATA PROCESSING SYSTEMS FOR PROCESSING AND ANALYZING DATA REGARDING SELF-AWARENESS AND EXECUTIVE FUNCTION
20200265742 · 2020-08-20 ·

Data processing systems according to various embodiments are adapted to process data regarding the self-awareness of a user for use in the development of the user's executive function. In various embodiments, the data processing system: (1) executes computer-readable instructions that, when executed by the at least one computer processor, facilitate the playing of a game by the user; (2) gathers performance data indicating the user's performance while the user plays the game; and (3) automatically evaluates the performance data to assess, for the user, the ability to remember to remember to perform various tasks, and to stay on task. The data processing system may gather and process related data on various levels and then use this information to assist the user in improving the user's executive function skills.

NETWORKED MEMORY ENHANCEMENT GAME USING CUSTOMIZABLE IMAGES
20200230500 · 2020-07-23 ·

The present invention is a networked, customizable game for exercising and improving memory and recall that can be played by from one to multiple players. The game is easily played by young and old players alike. The game can be customized by creators as well as sponsored by commercial ventures. The game is dimensioned and configured so as to create and to play a highly individualized, memory-exercising protocol via mobile smart phones and over the Internet. The game can also be configured to limit the players to those potential players within pre-selected geographic distance from the player initiating the game.

Interactive driving system and method

An interactive driving system and method that improves a driving experience by allowing a passenger to interactively monitor and evaluate certain driving maneuvers in real-time with an augmented reality interface. The input provided by the passenger via the augmented reality interface is recorded for later processing and analysis. For instance, the passenger input may be used to generate driving reports for later review by the driver and passenger (e.g., when the passenger is teaching a new driver how to drive) or for the manufacturer of autonomous or semi-autonomous vehicles (e.g., when the manufacturer is seeking actionable feedback for improving various self-driving algorithms). In addition, the interactive driving system and method entertain the passenger with the augmented reality interface, which can be delivered in a game-like fashion via a computer program product installed on their own personal electronic device (e.g., a tablet, phone, laptop, etc.).

Endpoint vulnerability analysis platform with intelligent threat actors

The present invention relates to methods, network devices, and machine-readable media for an integrated environment for a method of environment security validation through controlled computer network exploitation. A set of parameters is received from an operator over the network. Based on these parameters an attack campaign is performed on the environment. In the course of the campaign, vulnerable hardware and software in the attacked network are identified. In another scenario, vulnerable hardware and software are mitigated until vendors provide official patches.

NON-TRANSITORY COMPUTER READABLE MEDIA, INFORMATION PROCESSING DEVICE, AND CONTROL METHOD
20200061479 · 2020-02-27 · ·

The program stored in the non-transitory computer readable media causes the information processing device to execute a setting processing in which one or more parameters are set with respect to game content appearing in a game, and execute a simulation processing related to a predetermined battle game part using the game content, for which the one or more parameters are set by the setting processing, and user data that includes information on one of more of the game content set by the user playing the game, wherein optimal solutions for the one or more parameters are derived by repeatedly executing the simulation processing while changing (adjusting) the one or more parameters by the setting processing by way of an optimization problem that minimizes the difference between evaluation information retrieved based on the execution of the simulation process and target evaluation information.

INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING SYSTEM, AND PROGRAM
20200009454 · 2020-01-09 ·

More flexible contactless communication is made possible. There is provided an information processing apparatus including a detection unit that detects a position of a device to be detected relative to a detection surface, a first communication unit that performs contactless communication with the device on the basis of the position, and a second communication unit that performs predetermined communication with an information processing terminal on the basis of acquisition of identification information of the device based on the contactless communication.