A63F3/00261

METHOD OF PLAYING A STRATEGIC BOARD GAME ON A COMIC BOOK
20230038064 · 2023-02-09 ·

A method of playing a board game that includes providing a comic book comprising a plurality of pages having content printed each page. One or more character tokens are provided, where each character token depicts a different pose of a superhero character that may be placed over content printed on one or more of the plurality of pages. Resource tokens are provided that represent thoughts or actions of a superhero character that may be placed over content printed on one or more of the plurality of pages. A character tableau board is provided that displays information about the character. An adversary board is also provided that displays the name and an image of a villian, and panes for placing crises cards, threat cards, and attach card. Finally, a plurality of crises cards are provided, where each crisis card depicts as action crisis that affects resource tokens attributed to a character.

Game apparatus for facilitating a gameplay
11565170 · 2023-01-31 ·

Disclosed herein is a game apparatus for facilitating a gameplay, in accordance with some embodiments. Accordingly, the game apparatus may include a base member, a support member, and a game board. Further, the support member coupled to the base member. Further, the support member may include a first support member end and a second support member end. Further, the first support member end may be attached to the base member. Further, the support member may be configured for extending between positions in relation to the base member. Further, the game board may be rotatably coupled with the second support member end. Further, the game board may be configured for rotating about a board axis between first board positions. Further, the support member may be configured for elevating the game board to board positions in relation to the surface based on the extending of the support member between the positions.

BOARD GAME APPARATUS
20230218981 · 2023-07-13 ·

A board game apparatus is disclosed. The board game apparatus has a support assembly, a first member rotatably supported by the support assembly, a second member rotatably supported by the support assembly and covering part of the first member, a board member rotatably supported by the support assembly and including a plurality of apertures, the board member covering the first member and the second member, and a raised member rotatably supported by the support assembly above the board member and forming a gap between the raised member and the board member. A first portion of the first member and a second portion of the second member are visible from above the board member through the plurality of apertures.

SEPARABLE ASSEMBLY
20230211229 · 2023-07-06 ·

A separable assembly includes a cellulose member having a side surface and an end face forming an edge with the side surface. The cellulose member defines an elongated sliding track that extends from an end opening at the end face and has a T-shaped transverse cross-section. The cellulose member defines a side opening along the sliding track at the side surface of the cellulose member. The sliding track further defines a detent recess spaced from the end surface and extending into the cellulose member. The separable assembly includes a rigid plastic member having an edge configured to be received within the end opening of the cellulose member and slid along the sliding track with the plastic member extending through the side opening. The plastic member includes a detent protrusion configured to engage the detent recess.

Board game system and method

A board game system comprises a game board, having a surface adapted to receive a board game overlay, a detector array adapted to detect the respective positions of a plurality of game pieces placed on top of the board game overlay, and a transmitter adapted to transmit data indicating the respective positions to an entertainment device; and an entertainment device, having a receiver adapted to receive from the game board data indicating the respective positions of the plurality of game pieces, a game state analyser operable to update the state of a game in dependence upon the indicated respective positions of the plurality of game pieces, and an image generator operable to generate an image for output to a display, the content of the image being responsive to the detected state of the game.

Plot Compass For Creating Gameboards and Moving Pieces
20220401822 · 2022-12-22 ·

The invention relates to a strategy game that uses a new game device, called a plot compass, that enables two or more players to create a custom gameboard map with tiles of congruent regular polygons. The different circumstances by which these plot compasses create new types of tile allows the game to mark such tile types differently. Differently-marked tiles can signify different kinds of terrain, such as allied or enemy houses of any given individual player—houses that can be as short as one-story huts, or as tall as multi-story towers. When other circumstances create other types of tile, they can be marked as natural terrains that are player-neutral, like mountains, plains, or lakes, along with one cratered hole, and one volcano that can shift its position vis-a-vis all the other tiles during each round of tile creation. Such terrains together can form, in each game, the distinctive geography of a customized one-of-a-kind gameboard, each gameboard resembling an irregularly-shaped island of Micronesia, surrounded by sea.

The invention also relates to one or more players using such a plot compass to move pieces from their resident, occupied tiles to land on targeted tiles on that same gameboard. Hence any player can engage in competitive acts of gameboard creation and gameboard piece movement, solely by using this plot compass device, acting with other players during rounds of simultaneous play.

RECONFIGURABLE BOARD GAME SYSTEM
20220387880 · 2022-12-08 ·

A reconfigurable boardgame system herein comprises a reconfigurable boardgame board (e.g., four panel tri-fold) with a plurality of “page-retaining corner members” in corners of board panels, allowing interchanging customized boardgame pages. In one embodiment, only those corners of each panel that are exteriorly located on the board have corresponding corner members (leaving the center unobstructed). In another embodiment, the boardgame board is contained within a reconfigurable boardgame kit, which may comprise reusable (e.g., generic and shared) game pieces (dice, timers, pawns, etc.) for use by many games. In still another embodiment, the boardgame kit comprises blank and/or templated items to be filled in, such as boardgame panels, cards, customized dice, game pawn blanks, rules templates, etc. Envelopes may store the game panel pages, rules, and custom pieces of each individual boardgame, to be stored in the kit and used with the reconfigurable boardgame board and the generic reusable game pieces.

MULTI-LAYER TOY
20220362658 · 2022-11-17 ·

A multi-layer toy having at least one outer layer adjacent a planar layer or a ball where both the outer layer and the adjacent planar layer or ball each contain related information such that, in play, the information on the outer layer is made to align with the related information on the adjacent planar layer or ball. The information can comprise depictions of objects, things, characters, animals, or words, for a matching game, or the information can comprise numbers for a counting or mental math game. The toy is preferably sized to be hand-held.

STRATEGY GAME WHEREIN EACH PLAYER HAS DIFFERENT RULES OF PLAY
20230132226 · 2023-04-27 ·

A strategy game embodied in a tile game system. The tile game system has a plurality of game tiles, each game tile having a polygon planar shape different than the remaining plurality of game tiles, wherein each playable area is defined by contiguously placing the plurality of game tiles along a gameboard. Each player has different rules of play that combined with the different customizable playable areas provides a plurality of unique gameplay configurations that alters strategies from game to game.

SCALABLE MODULAR GAME SYSTEM
20230119955 · 2023-04-20 ·

Provided is a game system that includes game pieces, each having a perimeter that includes multiple edges, such that each edge of any individual one of the game pieces meshes with each edge of any other individual one of the game pieces, with all of the edges, across all of the game pieces, being identical to each other. Also, each of the edges is contoured such that when a first edge of a first piece is meshed with a second edge of a second piece, movement between the first piece and the second piece is limited, but the first piece and the second piece are not interlocked with each other so that they can be simply slid apart from each other.