Patent classifications
A63F3/00697
STRATEGY GAME WHEREIN EACH PLAYER HAS DIFFERENT RULES OF PLAY
A strategy game embodied in a tile game system. The tile game system has a plurality of game tiles, each game tile having a polygon planar shape different than the remaining plurality of game tiles, wherein each playable area is defined by contiguously placing the plurality of game tiles along a gameboard. Each player has different rules of play that combined with the different customizable playable areas provides a plurality of unique gameplay configurations that alters strategies from game to game.
Arithmetic Game
An arithmetic game is played by selecting a target value that is an integer between 1 and 9. A field of initial integers is selected and subsequent fields of integers are generated by strategically selecting and combining integers from the field of initial integers or from another subsequent field of integers. At least one combined integer or at least one operated integer is added to, subtracted from, multiplied by, or divided by at least one other combined integer or at least one other operated integer to produce at least one sum, difference, product, or quotient that is a calculated integer. Subsequent fields of integers are created until a target field is created with no carried integers and the remaining calculated or combined integers are added, subtracted, multiplied, or divided to produce a sum, difference, product, or quotient that is the target value.
Game Piece Mold Device
A game piece mold device includes a pair of panels hingedly coupled together. A mold insert has front and back sections each removably couplable to the pair of panels such that pivoting of the pair of panels into a closed position is configured to form a game piece out of clay positioned between the front and back sections.
CUSTOMIZABLE BOARD GAME
A customizable board game, including a game board, including a plurality of board locations to removably connect to each other, and a plurality of board fields disposed on at least a portion of each of the plurality of board locations, a plurality of removable tokens, each of the plurality of removable tokens to removably connect within at least one of the plurality of board fields, and a plurality of figurines to move around the plurality of board locations and represent a position of at least one player on the game board.
BOWLING BOARD GAME
The present disclosure relates to a game played in connection to a player's bowling performance. The game includes a playing surface including a start, a finish, and a path extending between the start and finish. The game includes the path including a plurality of spaces. The game includes at least one gameplay instance associated with each of the plurality of spaces; and the gameplay instance has an outcome determined at least in part by the player's bowling performance.
Nesting chess set
A nesting chess set with two teams of chess pieces. Each team includes one king, one queen, two rooks, two bishops, two knights, and eight pawns. The pieces of each team are configured such that they can be organized into two nests, each nest comprising eight pieces, wherein the only difference between the two nests is that one has the king and one has the queen, while otherwise each nest has a rook, a bishop, a knight, and four pawns. The queen is the outside piece of one nest. The king is the outside piece of the other nest. The rest of the pieces are sized and shaped to nest within the king or queen. Each nest is held together by a magnetic base.
APPARATUS AND METHOD FOR PLAYING MODIFIED CHESS GAME WITH PLAYERS OF DIFFERENT PROFICIENCY LEVELS
Embodiments of the present disclosure disclose an apparatus and method for playing modified chess game. The apparatus includes an expandable game to operate between a conventional mode and a powered mode. The apparatus further includes two sets of playing pieces, visually distinguished from each other are configured to operate in the conventional mode. The at least two bishops, the at least two knights, the at least two rooks, and the at least eight pawns of at least one set of the two sets of playing pieces are provided with a toggle switch. The toggle switch is adapted to form corresponding powered playing pieces during the modified chess game. The powered playing pieces are operated based on a set of powered rules. The apparatus further includes a power zone provided on a portion of the expandable game board to regulate movement of the powered playing pieces in the powered mode.
Table game management system, game token, and inspection apparatus
A table game management system according to the present invention includes a camera that images a game token placed on a game table, and a management control device that grasps a type of the game token placed on the game table based on a color of a side face of the game token imaged by the camera.
Game for Learning Bible Teachings
The present invention relates to a bingo style game system and a method of playing the bingo style game. The game system includes a plurality of custom designed bingo style cards having Bible book names printed on their surface with each name printed in a cell of a grid formed in rows and columns, a plurality of word chips having book names and column identifiers printed thereon wherein the word chips are used by a leader or caller for announcing a combination of column identifier and book name. The book names on the bingo style cards are daubed or marked by players to form a winning combination or pattern to win the game. The game helps individuals to learn book names and scriptures of the Bible while providing fun and entertainment of conventional bingo style games.
GAME BOARD DEVICE
A game board device is provided for carrying and identifying game pieces that are divided into different piece types. The game board device includes a board, a plurality of optically identifying modules, and a processing module electrically coupled to the optically identifying modules. The optically identifying modules respectively correspond in position to detection regions of the board. Each of the optically identifying modules includes a light emitter that can emit light toward the corresponding detection region and a light receiver that can receive light reflected by the corresponding detection region. When any one of the detection regions is in an unoccupied mode, the corresponding optically identifying module can emit an unoccupied signal. When any one of the detection regions is in an occupied mode, the corresponding optically identifying module enables an identification signal that corresponds to the piece type of the corresponding game piece to be emitted therefrom.