A63F9/0098

EDUCATIONAL TOY SET
20220387881 · 2022-12-08 · ·

The present invention relates to educational toy sets and methods for generating an auditive signal. An educational toy set according to the present invention comprises a shape 2, 2′, 3, 4 having at least one shape-identifier 2, 1, 2, 2 corresponding to one or more shape-features. The toy set further comprises an identification element having at least one reader to detect and/or activate at least one shape-identifier inside an effective range of the at least one reader and a processing unit adapted at processing a detecting and/or activating of at least one shape-identifier by the reader. It also comprises an output unit adapted at giving an auditive input reflective of the processing of said detecting and/or activating in conjunction with the one or more shape-features.

Arithmetic Game
20230158396 · 2023-05-25 ·

An arithmetic game is played by selecting a target value that is an integer between 1 and 9. A field of initial integers is selected and subsequent fields of integers are generated by strategically selecting and combining integers from the field of initial integers or from another subsequent field of integers. At least one combined integer or at least one operated integer is added to, subtracted from, multiplied by, or divided by at least one other combined integer or at least one other operated integer to produce at least one sum, difference, product, or quotient that is a calculated integer. Subsequent fields of integers are created until a target field is created with no carried integers and the remaining calculated or combined integers are added, subtracted, multiplied, or divided to produce a sum, difference, product, or quotient that is the target value.

MATH STRATEGY GAME
20230143911 · 2023-05-11 ·

A math game is played by one or more players where the first player to reach a predetermined number wins the game. The game takes turn providing the players with a randomly picked number from a set of numbers or a choice option, and the player given the choice option can choose any one of the numbers from the set of numbers or zero that will give that player the best chance to be first to reach or not reach the predetermined number.

IQ - A GAME DESIGNED FOR MULTIPLE PLAYERS
20170361212 · 2017-12-21 ·

A game designed for multiple players by providing players to complete a plurality of tasks in a plurality of categories, comprising a dice to select a playing letter used by players to write down all legible words and a stop command generated by at least one player, as an outcome of completing all categories resulting in getting reward points generated for each correct word and one player declared as winner owning highest number of reward points after completion of a number of sets of game. The categories and number of players can vary according to player requirements. The dice tossed down to initiate the game by providing a first letter known as playing word.

EARLY EDUCATION TOY
20230191241 · 2023-06-22 ·

An early education toy is configured to be used with a plurality of balls, and includes: a housing having a ball inlet and a ball outlet, and including a slideway therein, the slideway having an end connected with the ball inlet and another end connected with the ball outlet; a rotating part pivotably arranged to a bottom of the housing; a blocking part arranged in the housing, at least part of the blocking part being arranged in the ball outlet or at the end of the slideway adjacent to the ball outlet and configured to reciprocate to stop or release the ball; a driving part connected with the rotating part and the blocking part, and configured to drive the blocking part to move and to drive the rotating part to rotate relative to the housing.

Three Dimensional Letters Word Game Components and Game Methods of Play
20170348588 · 2017-12-07 ·

A game apparatus and game methods of play that provide mental exercises to increase the level of abstract thinking to create 3-D objects from universally accepted 2-D flat patterns. Since we read and write on 2-D surfaces, the shapes we associate most with a 2-D environment are alphanumeric characters. Combining letters and numbers in a 3-D environment creates challenging exercises for visualizing 3-D shapes. The competitive games involve a series of 3-D manipulative modules. Play of the games involves scoring points for creating and/or discerning words made up of letters recognized from the 3-D manipulative modules. The games are for multiple players and can also be implemented electronically and online.

PUZZLE MESSAGE
20170296912 · 2017-10-19 ·

Puzzle messages and techniques for making the same are disclosed. A puzzle message has a message direction at a lengthwise orientation and a contour. The puzzle message includes at least a first puzzle message piece having a first piece first end and a first piece second end along the lengthwise orientation, a second puzzle message piece having a second piece first end and a second piece second end along the lengthwise orientation. The first piece second end is defined by a matched interface and the second piece first end defined by a complementary interface mating with the matched interface, and the first piece and the second piece define a continuous portion of the contour when mated.

Methodology for creating sets of related word games and puzzles based on linking rationally chosen letter pairs and/or triplets and linking words that are transformations of each other
09776073 · 2017-10-03 ·

A word game for being played among one or more participants includes a plurality of two letter word bits, each having a fixed letter combination, wherein the one or more participants attempt to create words of at least four letters by combining the word bits.

LETTER CUBES
20220040590 · 2022-02-10 ·

The Letter Cubes are block to make buildings that do not just make a statement with their rooms, walls and the like, but also make verbal statements with the blocks themselves. It has a series of three-dimensional fonts made with metal, plastic, ceramic, glass, recycled materials and other materials that magnetically, with knobs, hooks, snaps and tubes (and combinations of these and other interfaces) assemble into walls, buildings and other structures that communicate messages. These alphabets also have a series of related pieces that include numbers, punctuation and additional knobs, beams and panels that enable construction of a wide range of buildings, toys, structures and objects that are artistic, toys, games and that are otherwise useful as boxes, chairs, tables, etc. The invention comes in its own box that is assembled further to the same logic as the alphabets so it does not have packaging waste.

ALPHACUBE
20220040565 · 2022-02-10 ·

The Alphacube invention is a collection of modular shapes that form cubes, each letter of the alphabet and that are a twisty cube puzzle that can be solved for each letter of the alphabet. The pieces can both build structures and communicate verbal messages. They are a toy, puzzle, and an educational tool to teach literacy in a fun and engaging way. The pieces can also be assembled into artistic shapes or into basic shapes that describe animals and simple things like a small hole on a flat surface.