Patent classifications
A63F9/0204
Deployable portable ramp and methods
A method of using a ramp for jumping wirelessly controlled vehicles comprising assembling one or more two-dimensional ramp supports into a three-dimensional configuration; coupling a two-dimensional ramp member to the one or more three-dimensional ramp supports to form a ramp with a three-dimensional ramp member; providing the ramp so that it is supported on a surface by the one or more three-dimensional ramp supports.
MONITOR DEVICE HAVING BULLET DISPERSION PREVENTION FUNCTION FOR SHOOTING GAME
A monitor device according to an embodiment of the present disclosure has a bullet dispersion prevention function for a shooting game. The monitor device includes a frame coupled along a circumferential surface of the display apparatus and protruding out of a front surface of the display device, an impact-absorbing shooting pad coupled to an end of the protruding frame, formed to be transparent to show an image displayed on the display device, and configured to, when a bullet hits a hitting surface at an angle within a preset angle range from the vertical, absorb impact of the bullet so that the bullet hitting the hitting surface falls downward, and a bullet dispersion prevention unit configured to, when a bullet hits the impact-absorbing shooting pad at an angle exceeding the preset angle range from the vertical, enable the bullet to fall downward without being scattered outward.
TARGET GAME
The present invention is a game, which is useful for entertainment and improving hand eye coordination. The core components of the invention are a shooter, targets, and distance markers. Generally speaking, the method of play is as follows: Players arrange the targets and distance markers. Each player selects a distance from which to shoot at the targets. Each player using the shooter shoots at the targets from the selected distance. Multiple rounds of shooting may be played. After all rounds of shooting have been completed, the points earned are tallied and the winner is determined. If necessary, the targets may be reset after each shooter's turn in each round.
CARD TOSS GAME AND GAMEPLAY METHOD
A throwing game including an elongated board with targets at both ends. The targets can be formed from cylinders and/or funnels. Points are scored based on the target sizes, with more points being awarded for tossing cards into the smaller or more difficult targets. The board can be collapsible and stored in a bag or box for portability. All of the targets, deck of cards, and other accessories can be stored within the same bag or box. Stands may be used to hold the board away from the ground. In one embodiment, modifiers on the cards can change the value of a scored point.
Golf Course and Method of Playing Golf
A golf course and method of play wherein players start by using a shooting device to shoot a ball from a tee area towards a target area located near a putting green. Once the ball lands the player proceeds to the landing spot to complete the hole by hitting the ball into a cup on the putting green using conventional golf clubs. The target area includes a ricochet wall and a target that has a bullseye. If the player hits the target the player's score is credited but if the player misses the target area entirely the player's score is penalized.
Dart Game Using Beverage Cans
A dart game has two target arrangements that are placed on a ground surface a substantial distance apart from each other. Each of the target arrangements includes a frame, a target panel, and a leg arrangement that inclines the target panel at an angle of less than 45 degrees. The target panel includes at least two apertures therein for receiving a beverage can and at least two can holders to support and hold the beverage cans. In play, opposing players or teams throw darts at the target panels in an attempt to score points by piercing the top surface of the target panels or beverage cans disposed in the apertures.
DART GAME SYSTEM PROVIDING LASER LIGHTING EFFECT
Disclosed is a dart game system which is capable of providing a laser lighting effect. The dart game system includes a dart game apparatus and a laser lighting apparatus, in which the dart game apparatus includes: a dart target which includes a plurality of segments and which a thrown dart pin hits, the plurality of segments including a plurality of receiving recesses for receiving respective thrown dart pins, each segment being set with a score corresponding to a position of each segment in the dart target; a sensing unit which detects a segment hit by the dart pin among the segments included in the dart target; and a controller which detects a hitting position of the dart pin at least partially based on a signal received from the sensing unit, progresses a dart game based on the hitting position of the dart pin, and controls the laser lighting apparatus, and the laser lighting apparatus is disposed at a position, at which the laser lighting apparatus radiates a laser to each segment of the dart target, and provides the laser lighting effect to the dart pin at least partially based on a determination of the controller.
Target game and method of playing a target game
A target game including at least one target and at least one projectile. The at least one target is constructed of a flexible and self-supporting material. The at least one target is able to be configured in a first orientation and a second orientation. In the first orientation, the at least one target is generally planar. In the second orientation, the at least one target is generally conical.
Random launching and adjustable aperture catching game
A catching game that is challenging even when played by one player. The catching game is a paddle-sized hand-held device that preferably incorporates an automatic launcher and an adjustable aperture catcher on the same hand-held device. The automatic launcher incorporates randomness into the launching mechanism, in order to increase the challenge to the player(s). The game also incorporates an electronic sensor to determine when a catch has been made.
Portable target game with collecting unit
A portable target game that can be set up and played anywhere. The game consists of moving targets within a concave backstop, the moving targets being attached to flexible rods such that hits on target fall into the base of the concave backstop. The game is meant to be played with existing, lightweight projectiles such as NERF guns and plastic balls. The concave backstop is foldable such that the game can be folded up with all of the projectiles inside, and disassembled for convenient storage.