A63F9/18

Magic Card Game with Learning System and Method of Use
20180008882 · 2018-01-11 ·

A magic card trick and learning system is disclosed. The game utilizes a plurality of game cards. Each game card has a subset of selections. The selections may be numbers, words, shapes, pictures, or any combination. Each game card may have one or more apertures. As the game cards are stacked in a proper orientation, a correct selection on a rubric is displayed through the apertures of each card. The game may utilize a question card as well. The question card displays a complete set of selections which a user may select from. In other embodiments the question card may present a question. A user determines which game cards has the chosen selection displayed and orients the game card according to a positive and negative indicator. When properly oriented, the rubric displays the correct answer or selection.

Gamification device
11596857 · 2023-03-07 · ·

A messaging gamification device. A messaging gamification device can include a customizable message provisioning system and a customizable display system. A method of operating a messaging gamification device can include controlling reproduction of content on a customizable display system of the gamification device according to how a user interacts with the gamification device and content presentation rules.

Gamification device
11596857 · 2023-03-07 · ·

A messaging gamification device. A messaging gamification device can include a customizable message provisioning system and a customizable display system. A method of operating a messaging gamification device can include controlling reproduction of content on a customizable display system of the gamification device according to how a user interacts with the gamification device and content presentation rules.

Electronic device for providing interactive game and operating method therefor

Disclosed is a method, performed by an electronic device, of providing a user with an interactive game, the method including obtaining user data collected with respect to the user, determining a user data type for providing the interactive game, based on the user data, generating a question and choices for the interactive game, based on user data that belongs to the determined user data type, from among the user data, and providing the user with the interactive game including the question and the choices.

Utilization Of In-Game Currency In A Movie Trivia Game.
20170361219 · 2017-12-21 · ·

Methods of displaying, for a first player, at least one of a plurality of single-player movie trivia game sessions; awarding, responsive to the first player playing at least one of a plurality of single-player movie trivia game sessions, an amount of in-game currency to the first player; enabling the first player to establish a multiplayer movie trivia game session by risking an amount of in-game currency awarded to the first player; enabling a multiplayer movie trivia game session competition between the first player and a second player risking an equivalent amount of the in-game currency; displaying, for a first player and for the second player, a set of questions from a plurality of movie related questions; and awarding, responsive to the multiplayer movie trivia game session competition, the amount of in-game currency risked by the first player and by the second player.

SELF-INDUCED DYSARTHRIA GAME
20170354863 · 2017-12-14 ·

A self-induced dysarthria game that forces communication of specially-chosen phrases or performance of other common or humorous tasks involving use of the cheeks or lips despite an induced speech impairment, so that players inevitably experience initial failure but must compensate to win. Game play may involve individual competition or team play. A mobile software application for enabling game play is also disclosed.

Feline Spirit Board
20230182002 · 2023-06-15 ·

A spirit board for use with a living animal Oracle planchette.

Gamification device
11260284 · 2022-03-01 · ·

A messaging gamification device. A messaging gamification device can include a customizable message provisioning system and a customizable display system. A method of operating a messaging gamification device can include controlling reproduction of content on a customizable display system of the gamification device according to how a user interacts with the gamification device and content presentation rules.

Gamification device
11260284 · 2022-03-01 · ·

A messaging gamification device. A messaging gamification device can include a customizable message provisioning system and a customizable display system. A method of operating a messaging gamification device can include controlling reproduction of content on a customizable display system of the gamification device according to how a user interacts with the gamification device and content presentation rules.

Multi-challenge game with accrued time
11260285 · 2022-03-01 ·

A method for a game to be played by a team of players including offering the team of players a first challenge, the team of players having the ability to accrue time in the first challenge, and offering the team of players a final challenge, the time allocated for completing the final challenge including at least any time accrued by the team of players in the first challenge.