A63F9/30

CLAW ARCADE GAME WITH PHOTO BOOTH AND METHOD OF MAKING SAME
20220379196 · 2022-12-01 ·

A claw arcade game includes a housing; a claw assembly that is movable along a horizontal and vertical plane within the housing. In one embodiment, the claw assembly includes a plurality of flanges capable of being moved from an open position to a closed position. The claw arcade game may also include a claw control unit configured to control the movement of the claw assembly within the housing, wherein the claw control unit produces at least one unique signal that correlates to an event related to the movement of the claw assembly during a single game sequence. The claw arcade game may also include a camera assembly including a camera mounted within an upper portion of the housing; and a photo booth control unit configured to monitor at least a portion of the signals produced by the claw control unit, to sense the at least one unique signal, and to instruct the camera to take a photo in response to the sensing of the at least one unique signal.

CLAW ARCADE GAME WITH PHOTO BOOTH AND METHOD OF MAKING SAME
20220379196 · 2022-12-01 ·

A claw arcade game includes a housing; a claw assembly that is movable along a horizontal and vertical plane within the housing. In one embodiment, the claw assembly includes a plurality of flanges capable of being moved from an open position to a closed position. The claw arcade game may also include a claw control unit configured to control the movement of the claw assembly within the housing, wherein the claw control unit produces at least one unique signal that correlates to an event related to the movement of the claw assembly during a single game sequence. The claw arcade game may also include a camera assembly including a camera mounted within an upper portion of the housing; and a photo booth control unit configured to monitor at least a portion of the signals produced by the claw control unit, to sense the at least one unique signal, and to instruct the camera to take a photo in response to the sensing of the at least one unique signal.

TEACHING AND LEARING METHOD USING A GAME OF RANDOM SELECTION
20220347555 · 2022-11-03 ·

A method of teaching and learning using a game of random selection wherein each student in a group of students takes a turn to catch an object in a container with a fishing pole. The object caught in the container is pulled out of the container. The student identifies the indicia on the object to the group of students, wherein indicia include letters, words, numbers, colors, and shapes. If the student makes a correct identification, the student retains the object. A teacher provides a reward to the student based on the number of objects identified correctly. The teacher can identify students with insufficient success in identifying indicia correctly and can have these students practice the game of random selection to improve retention of the correct identifications of the indicia. Students can move around and interact with each other while learning and having fun, while retention of learned subject matter is being reinforced.

Claw for arcade game

A claw mechanism for an amusement game such as an arcade crane game is disclosed with a movable leg or prong that pivots about a pin to capture a target at the target's upper rim. The prong is actuated by a solenoid that retracts a rod, causing the prong to pivot inward toward a pair of stationary prongs or fixed support such as a half tube. The prong may be formed with a notch that is configured to engage the rim of an aluminum can for lifting the target/prize off a turntable and into a retrieval bin.

Claw for arcade game

A claw mechanism for an amusement game such as an arcade crane game is disclosed with a movable leg or prong that pivots about a pin to capture a target at the target's upper rim. The prong is actuated by a solenoid that retracts a rod, causing the prong to pivot inward toward a pair of stationary prongs or fixed support such as a half tube. The prong may be formed with a notch that is configured to engage the rim of an aluminum can for lifting the target/prize off a turntable and into a retrieval bin.

Spin and catch game
11471782 · 2022-10-18 · ·

A spinner (100) adapted to spin on a surface comprising: a spinning mechanism (300) activated by a string (142); a structure encapsulating the spinning mechanism (300); a plurality of tentacles (110) having two ends, wherein each tentacle (110) is in connected to the structure on one end and terminated with a connector on the free end; a flywheel (122) having a tip (121), wherein the flywheel (122) is connected to the spinning mechanism (300) from the opposite side of the tip (121); and wherein upon pulling the string (142) the spinner (100) spins, wherein the tip (121) is in contact with the surface and the plurality of tentacles (110) are slightly elevated above the surface while the spinner (100) spins.

Spin and catch game
11471782 · 2022-10-18 · ·

A spinner (100) adapted to spin on a surface comprising: a spinning mechanism (300) activated by a string (142); a structure encapsulating the spinning mechanism (300); a plurality of tentacles (110) having two ends, wherein each tentacle (110) is in connected to the structure on one end and terminated with a connector on the free end; a flywheel (122) having a tip (121), wherein the flywheel (122) is connected to the spinning mechanism (300) from the opposite side of the tip (121); and wherein upon pulling the string (142) the spinner (100) spins, wherein the tip (121) is in contact with the surface and the plurality of tentacles (110) are slightly elevated above the surface while the spinner (100) spins.

Low Light Game System and Method
20230073473 · 2023-03-09 ·

A kit of parts for playing a capture the flag game in low-light conditions is disclosed herein. The kit can include a number of flags, each of the flags carrying one or more light emitting diodes (LEDs) operable to provide a visual signal; a number of territory markers, each of the territory markers carrying one or more LEDs operable to provide a visual signal; and a number of jail markers, each of the jail markers carrying one or more LEDs operable to provide a visual signal. The flags, the territory markers, and the jail markers are configured to be selectively disposable upon or attachable to the terrain.

Low Light Game System and Method
20230073473 · 2023-03-09 ·

A kit of parts for playing a capture the flag game in low-light conditions is disclosed herein. The kit can include a number of flags, each of the flags carrying one or more light emitting diodes (LEDs) operable to provide a visual signal; a number of territory markers, each of the territory markers carrying one or more LEDs operable to provide a visual signal; and a number of jail markers, each of the jail markers carrying one or more LEDs operable to provide a visual signal. The flags, the territory markers, and the jail markers are configured to be selectively disposable upon or attachable to the terrain.

Gaming Machine for Picking up at Least One Object, Comprising a Rail Structure Able to Move Over a Standing Zone
20230141714 · 2023-05-11 ·

A gaming machine for picking up one object, and moving the object through a playing zone to a dispensing zone, the gaming machine includes a housing having at least one sidewall enclosing the playing zone and the dispensing zone, and a roof, said sidewall and roof being configured such that a standing zone is created below said roof outside the playing zone, a rail structure in the housing and extending in a first direction X, the rail structure being configured to move over said standing zone in a second direction Y, and a grabber attached to a carriage which is moveably attached to the rail structure, the carriage being configured to move along the rail structure, the grabber being configured to pick up the object.