Patent classifications
A63H17/006
Shooting toy
The shooting toy (1) includes a shooter (5) and a projectile (4) to be ejected from the shooter. A trigger element (6) is movably mounted in a shooter body (7) and has a pusher part (10) adapted to push the projectile (4) away from its loaded position. The shooter (5) is adapted to eject the projectile (4) along a centre axis of a cylindrical surface of the projectile (4). A pinching element (8) is adapted to prevent ejection in said direction of the projectile (4) in its loaded position in the shooter body (7) by means of frictional force acting between a pinching surface of the pinching element (8) and the cylindrical surface of the projectile (4). The pinching surface is adapted to guide the cylindrical surface of the projectile (4) in the ejection direction.
Toy projectile launcher assembly
A toy projectile launcher assembly installed in a ride-on vehicle having a flap, a tire as a storage device for projectiles, and a steering wheel with an activation switch, the toy projectile launcher assembly includes a projectile launcher configured to project the projectiles, a hopper having a feeder carousel which feeds the projectiles via agitator arms from the tire into an air supply outlet of the hopper and an air supply inlet having an airfoil that reduces a cross-sectional area of the air supply inlet at a portion nearest the feeder carousel to a first size from a second size located at an exit of the air supply inlet positioned farthest from the feeder carousel, a blower provides air to the air supply inlet of the hopper which is sped up when passing the airfoil and entering into the hopper.
REMOTE-CONTROLLED WATER TOY
The invention is remote-controlled water toy that has an outer shell that is a continuous and external surface, a plurality of apertures in the outer shell that allow water to infiltrate the outer shell, and an interior volume that collects and stores water that has infiltrated the outer shell. The remote-controlled water toy can shoot water, be shot at by other similar vehicles, retain water that hits them directly in the interior volume, continue to be operational after being hit, and sink or otherwise become deactivated when a predetermined volume of water has infiltrated the exterior shell.
Toy capable of implementing second coin clamping
A toy capable of implementing second coin clamping (100) includes a fixing member (1) and a first unfolding assembly (4). The first unfolding assembly (4) is foldably provided on the fixing member (1). The first unfolding assembly (4) includes a first triggering member (41) and a first elastic member that makes the first unfolding assembly (4) be in an unfolded state. When the first triggering member (41) is triggered, the first unfolding assembly (4) is unfolded so that a second triggering member (11) on the fixing member (1) can be triggered.
Toy with ejectable fitting
A toy (1000) includes a toy body (100) and an accessory (200). The toy body (100) includes an accessory locking member (4) which cooperates with or is separated from the accessory (200) to position or eject the accessory (200). The accessory (200) is provided with a first clamping part (204) configured to clamp a toy disc (300).
Computer game elements, systems, and methods therefor
In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.
SYSTEMS FOR FACILITATING INTERACTIVE GAMING
Disclosed herein is a system for facilitating interactive gaming. Accordingly, the system may include an arena comprising a gaming area. Further, the system may include vehicles configured to be mobile. Further, each vehicle may include at least one of a propulsion assembly, a launch assembly, a vehicle sensor, a vehicle actuator, and a controller. Further, each vehicle may include an input device communicatively coupled to the controller. Further, each vehicle may include a processing device communicatively coupled with the at least one vehicle sensor. Further, the processing device may be configured for analyzing the vehicle sensor data associated with each vehicle. Further, the processing device may be configured for generating a score associated with each vehicle based on the analyzing and for determining winner based on the score. Further, each vehicle may include a communication device configured for transmitting the winner and the score to display device.
IOT INTERACTIVE MAGNETIC SMART MODULAR TOY
A magnetic smart modular toy includes a main body and plural external components magnetically assembled to the main body. Users can control the action of the toy by a smart mobile device to carry out a near-distance or long-distance batter or contest game with other persons. During the game, if any one of the external components on the main body of the toy falls out due to collisions, the toy will be able to change an action mode, and upload the information to a cloud platform by the smart mobile device, so that a third party's smart mobile device can display the status of the toy, so as to produce the effect of a long-distance interactive game or contest.
TOY WITH EJECTABLE FITTING
A toy (1000) includes a toy body (100) and an accessory (200). The toy body (100) includes an accessory locking member (4) which cooperates with or is separated from the accessory (200) to position or eject the accessory (200). The accessory (200) is provided with a first clamping part (204) configured to clamp a toy disc (300).
TOY CAPABLE OF IMPLEMENTING SECOND COIN CLAMPING
A toy capable of implementing second coin clamping (100) includes a fixing member (1) and a first unfolding assembly (4). The first unfolding assembly (4) is foldably provided on the fixing member (1). The first unfolding assembly (4) includes a first triggering member (41) and a first elastic member that makes the first unfolding assembly (4) be in an unfolded state. When the first triggering member (41) is triggered, the first unfolding assembly (4) is unfolded so that a second triggering member (11) on the fixing member (1) can be triggered.