Patent classifications
E04B5/46
Fire rated glass flooring
A fire rated glass flooring system having blast and/or seismic loading resistance, comprising: (a) a plurality of glass flooring units (100a, 100b), each unit comprising a first layer (116) of glass and a second layer (118) of glass, the two layers being positioned one above the other and separated by one or more load transferring means (120a, 120b), wherein the first layer of glass is a structural glass and the second layer of glass is a fire rated glass, and having an upper surface and an edge comprising a load-transferring means of the one or more load transferring means; (b) one or more beams (112), arranged, in use, to support the units, wherein, at a boundary between two adjacent flooring units, the two flooring units are arranged, in use, to be secured to a beam of the one or more beams; and (c) one or more expansion joints (110), each arranged, in use, at the boundary between two adjacent flooring units. Each expansion joint comprises: (i) two clips (200a, 200b), each clip being arranged, in use, to be connected to the load-transferring means in one of the two flooring units; (ii) a resilient seal (202) arranged, in use, to sit between the two clips, the seal extending substantially to the upper surface of the two units; and (iii) a drainage means (204), the drainage means being located substantially below the seal and the two clips, and arranged, in use, to capture and drain away any liquid which passes the seal.
Fire rated glass flooring
A fire rated glass flooring system having blast and/or seismic loading resistance, comprising: (a) a plurality of glass flooring units (100a, 100b), each unit comprising a first layer (116) of glass and a second layer (118) of glass, the two layers being positioned one above the other and separated by one or more load transferring means (120a, 120b), wherein the first layer of glass is a structural glass and the second layer of glass is a fire rated glass, and having an upper surface and an edge comprising a load-transferring means of the one or more load transferring means; (b) one or more beams (112), arranged, in use, to support the units, wherein, at a boundary between two adjacent flooring units, the two flooring units are arranged, in use, to be secured to a beam of the one or more beams; and (c) one or more expansion joints (110), each arranged, in use, at the boundary between two adjacent flooring units. Each expansion joint comprises: (i) two clips (200a, 200b), each clip being arranged, in use, to be connected to the load-transferring means in one of the two flooring units; (ii) a resilient seal (202) arranged, in use, to sit between the two clips, the seal extending substantially to the upper surface of the two units; and (iii) a drainage means (204), the drainage means being located substantially below the seal and the two clips, and arranged, in use, to capture and drain away any liquid which passes the seal.
Interactive floor and amusement systems and methods employing same
An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.
Interactive floor and amusement systems and methods employing same
An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.
Vacuum Sealing A Sacrificial Glass Panel To A Structural Glass Panel
A method of vacuum sealing a sacrificial panel to a structural panel, such as to form a walkway, is disclosed. The method comprises providing a sacrificial panel having a first side and a second, opposing side, providing a plurality of dots, applying the plurality of dots in a spaced relationship onto the first side of the sacrificial panel, applying a double-sided tape about the periphery of the first side of the sacrificial panel, providing a structural panel, placing the structural panel onto the first side of the sacrificial panel, wherein the dots create a gap between the sacrificial layer and the structural layer, and the double-sided tape provides an airtight seal between the sacrificial layer and the structural layer. The method further comprises providing a needle coupled to a vacuum device, inserting the needle into the gap between the sacrificial layer and the structural layer and operating the vacuum device to remove air from the gap between the sacrificial layer and the structural layer.
Vacuum Sealing A Sacrificial Glass Panel To A Structural Glass Panel
A method of vacuum sealing a sacrificial panel to a structural panel, such as to form a walkway, is disclosed. The method comprises providing a sacrificial panel having a first side and a second, opposing side, providing a plurality of dots, applying the plurality of dots in a spaced relationship onto the first side of the sacrificial panel, applying a double-sided tape about the periphery of the first side of the sacrificial panel, providing a structural panel, placing the structural panel onto the first side of the sacrificial panel, wherein the dots create a gap between the sacrificial layer and the structural layer, and the double-sided tape provides an airtight seal between the sacrificial layer and the structural layer. The method further comprises providing a needle coupled to a vacuum device, inserting the needle into the gap between the sacrificial layer and the structural layer and operating the vacuum device to remove air from the gap between the sacrificial layer and the structural layer.
Interactive Floor and Amusement Systems and Methods Employing Same
An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.
Interactive Floor and Amusement Systems and Methods Employing Same
An amusement system features an interactive floor with an array of panels laid out in one or more grids to collectively define an interactive floor surface, an illumination system operable to individually illuminate each panel, and a sensing system operable to detect presence of any participant atop any panel. A base frame of the interactive floor is composed of a plurality of base modules seated on a subfloor, and supporting a respective panel for one or more cells of the interactive floor. The base modules are not directly fastened together, and instead are only intercoupled by perimeter seals applied over peripheral regions of the panels of neighbouring modules. Separation of the modules is constrained by surrounding walls of a room fully occupied by the interactive floor. In gameplay, some panels are distinctively illuminated as hazards to be avoided by participants, subject to penalty.
Dwelling
A terrestrial dwelling (1) including a floor (2) with at least one floor section (3) orientated substantially horizontally in use. The dwelling includes at least one wall (4), including at least one wall section (5) projecting substantially upwardly from the floor section (3). A dwelling support (6) is configured to at least partially elevate the floor section (3) above a terrain surface (15). A roof (7) with at least one roof section (8) is attached to an upper portion of said wall (4) wherein the dwelling (1) is configured to provide at least partial atmospheric transparency to at least partially allow atmospheric elements including light incident on the dwelling (1) above the floor (2) to reach the terrain surface (15) under the dwelling (1).
Dwelling
A terrestrial dwelling (1) including a floor (2) with at least one floor section (3) orientated substantially horizontally in use. The dwelling includes at least one wall (4), including at least one wall section (5) projecting substantially upwardly from the floor section (3). A dwelling support (6) is configured to at least partially elevate the floor section (3) above a terrain surface (15). A roof (7) with at least one roof section (8) is attached to an upper portion of said wall (4) wherein the dwelling (1) is configured to provide at least partial atmospheric transparency to at least partially allow atmospheric elements including light incident on the dwelling (1) above the floor (2) to reach the terrain surface (15) under the dwelling (1).