Patent classifications
F16H2037/104
TRANSMISSION AND WORK VEHICLE
A first gear mechanism is connected to an input shaft. A second gear mechanism is connected to the input shaft. A motor is connected to the first gear mechanism and the second gear mechanism. The motor continuously varies a speed ratio of a first output gear with respect to the input shaft and a speed ratio of a second output gear with respect to the input shaft. A planetary gear mechanism includes a first rotation element, a second rotation element, and a third rotation element. The planetary gear mechanism is rotatable about a first transfer shaft. A first driven gear is rotatable about a second transfer shaft. The first output gear is connected to the first rotation element. The second output gear is connected to the second rotation element through the first driven gear. The output shaft is connected to the third rotation element.
Transmission and work vehicle
A first gear mechanism is connected to an input shaft. A second gear mechanism is connected to the input shaft. A motor is connected to the first gear mechanism and the second gear mechanism. The motor continuously varies a speed ratio of a first output gear with respect to the input shaft and a speed ratio of a second output gear with respect to the input shaft. A planetary gear mechanism includes a first rotation element, a second rotation element, and a third rotation element. The planetary gear mechanism is rotatable about a first transfer shaft. A first driven gear is rotatable about a second transfer shaft. The first output gear is connected to the first rotation element. The second output gear is connected to the second rotation element through the first driven gear. The output shaft is connected to the third rotation element.
System, method and handheld controller for multi-player gaming
Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.
Work vehicle and method of controlling work vehicle
A control unit embedded in a work vehicle includes a clutch controlling unit and a motor controlling unit. The clutch controlling unit is configured to disengage a first clutch in a condition that the first clutch is engaged and a second clutch is disengaged, when a first moving direction inputted through a forward/rearward movement switch operating device as an instruction of the operator and a second moving direction determined based on a vehicle speed detected by a vehicle speed detecting unit are different from each other, and in addition, when and the vehicle speed falls in a preliminarily set first range. The motor controlling unit is configured to control a motor to reduce a relative rotational speed of the second clutch after the first clutch is disengaged.
Bi-directional rotary speed conversion via mirrored rotational power transfer tunnel
An apparatus includes: a first shaft coupled to second and third shafts; a fourth shaft coupled to fifth and sixth shafts; a first differential coupled to the second and fifth shafts; a second differential coupled to the third and sixth shafts; a seventh shaft coupled to the first differential; an eighth shaft coupled to the second differential; a first torque and/or speed converter coupled to the seventh shaft; a second torque and/or speed converter coupled to the eighth shaft; a ninth shaft coupled to the first torque and/or speed converter; a tenth shaft coupled to the second torque and/or speed converter; an eleventh shaft coupled to the ninth and tenth shafts; a one-way bearing/coupling-uncoupling device coupled to at least one of the fourth, fifth, sixth, seventh, and ninth shafts; and an other one-way bearing/coupling-uncoupling device coupled to at least one of the fourth, sixth, eighth, and tenth shafts.
ELECTROMECHANICAL TRANSMISSION SYSTEM AND OPERATING METHOD
Methods and systems for a vehicle transmission are provided. An electromechanical transmission system includes, in one example, a power take-off (PTO) clutch configured to, in a first position, permit a motive power source shaft to solely drive a PTO. The PTO clutch is further configured to, in a second position, permit a first electric machine and a second electric machine to continuously vary a torque that is supplied to the PTO by the motive power source shaft.
SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING
Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.
System, method and handheld controller for multi-player gaming
Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.
Continuously variable powertrain for vehicles
A continuously variable powertrain for vehicles may include an input shaft, a planetary gear train connected to the input shaft, a first clutch disposed to selectively connect rotation elements of the planetary gear set, a drive pulley disposed to receive power from the input shaft through the planetary gear set, a driven pulley connected to the drive pulley by a belt, an output shaft disposed concentrically with an axis of rotation of the driven pulley, a gear train connected between the input shaft and the output shaft in an external gear form, a second clutch disposed to transmit power from the input shaft through the gear train to the output shaft, and a third clutch disposed to transmit power from the driven pulley to the output shaft.
CONTINUOUSLY VARIABLE POWERTRAIN FOR VEHICLES
A continuously variable powertrain for vehicles may include an input shaft, a planetary gear train connected to the input shaft, a first clutch disposed to selectively connect rotation elements of the planetary gear set, a drive pulley disposed to receive power from the input shaft through the planetary gear set, a driven pulley connected to the drive pulley by a belt, an output shaft disposed concentrically with an axis of rotation of the driven pulley, a gear train connected between the input shaft and the output shaft in an external gear form, a second clutch disposed to transmit power from the input shaft through the gear train to the output shaft, and a third clutch disposed to transmit power from the driven pulley to the output shaft.