Patent classifications
F41J5/08
Laser activated moving target
A laser targeting apparatus rests on a surface and moves, such as by vibrating, wobbling, or shaking, when struck by laser light of sufficient intensity. The apparatus is designed not to fall over, so a user does not have to move to the apparatus and pick it up after a strike. The apparatus has a body that includes a structure, which is preferably one or more printed circuit boards including light sensors, for detecting strikes of laser light, and a motor. When a strike of laser light is detected, power is provided to the motor, which vibrates and causes the apparatus to move.
Gaming tag system
A gaming system may include: an infrared signal emitter configured to emit an infrared signal, the infrared emitter being configured to emit a predetermined number of emissions per a simulated reloading action, the infrared signal being configurable to be associated with one of at least a first team, a second team, and a neutral team, the infrared signal emitter including a handle to be grasped by a player and a trigger to effect emission of the infrared signal; and an infrared signal receiver configured to receive the infrared signal associated with one of the at least the first team, the second team, and the neutral team. Optionally, the gaming system may include a stationary receiver and emitter for integrated use with game players in a further modification of the methods and uses herein. The stationary receiver and emitter may receive and transmit signals, store a memory of activities, teams, players, and other game-playing benefits.
Gaming tag system
A gaming system may include: an infrared signal emitter configured to emit an infrared signal, the infrared emitter being configured to emit a predetermined number of emissions per a simulated reloading action, the infrared signal being configurable to be associated with one of at least a first team, a second team, and a neutral team, the infrared signal emitter including a handle to be grasped by a player and a trigger to effect emission of the infrared signal; and an infrared signal receiver configured to receive the infrared signal associated with one of the at least the first team, the second team, and the neutral team. Optionally, the gaming system may include a stationary receiver and emitter for integrated use with game players in a further modification of the methods and uses herein. The stationary receiver and emitter may receive and transmit signals, store a memory of activities, teams, players, and other game-playing benefits.
Assembly-type physical dart target
An assembly-type physical dart target includes assembly plates, engagement strips, and a frame. Each assembly plate is formed by an arrow standing layer and a projection layer, and has surface gloss higher than that of the arrow standing layer. The arrow standing layer has two sliding slots disposed on two sides thereof, respectively, and each sliding slot has a retraction side disposed on a side edge thereof away from the projection layer. Each engagement strip has two protruding side edges and an assembly part disposed thereon, and each protruding side edge is engaged with the sliding slot. Therefore, the target can provide a good projection effect, and make image projection technology work well in physical throwing exercise, and has nice structural strength to form a large target, so that a user can quickly assemble the target or partially disassemble the target for replacing a damaged part.
Assembly-type physical dart target
An assembly-type physical dart target includes assembly plates, engagement strips, and a frame. Each assembly plate is formed by an arrow standing layer and a projection layer, and has surface gloss higher than that of the arrow standing layer. The arrow standing layer has two sliding slots disposed on two sides thereof, respectively, and each sliding slot has a retraction side disposed on a side edge thereof away from the projection layer. Each engagement strip has two protruding side edges and an assembly part disposed thereon, and each protruding side edge is engaged with the sliding slot. Therefore, the target can provide a good projection effect, and make image projection technology work well in physical throwing exercise, and has nice structural strength to form a large target, so that a user can quickly assemble the target or partially disassemble the target for replacing a damaged part.
DEVICE AND METHOD FOR SHOT ANALYSIS
A device and a method for shot analysis are provided. The device includes a data acquisition module configured to determine the time of departure of a projectile from a weapon and to acquire video and spatial data relating to a targeted target; a storage and calculation module configured to analyze the acquired temporal, video and spatial data; and a data transmission module configured to transmit the analyzed data.
AXE THROWING GAME WITH AUTOMATED SCORING AND AXE RETURN
An amusement game that includes a target assembly that functions to receive an axe-shaped game piece. The amusement game includes a target assembly having one or more target areas that each include a series of spaced fingers designed to receive and retain the game piece when the game piece is thrown at the target area. After the game piece or pieces have been thrown, a sensor frame having a series of sensors detects the location of the game piece and a point total is assigned to the sensed location. A drive motor moves a release frame relative to the targets to release the game piece from the target. The release frame includes a wire mesh extending across an open area such that the wire mesh moves along the spaced fingers to release the game piece. A return conveyor receives the released game piece and automatically returns the game piece to the player.
SHOOTING SCORE IDENTIFYING METHOD AND DEVICE, AND ELECTRONIC DEVICE
A shooting score identifying method and device, and an electronic device are provided. The method includes the steps of capturing a picture of a shooting operation on target paper to acquire a shooting image formed on the target paper; forming a thermal imaging image of the target paper after the shooting image is acquired; performing target identification on the shooting image to obtain a target image related to a shooting point, and performing direction correction on the shooting point present in the target image to obtain a correction image; and performing interference removal processing on the correction image through the thermal imaging image to obtain an identification image, thereby identifying a shooting score based on the identification image.
SHOOTING SCORE IDENTIFYING METHOD AND DEVICE, AND ELECTRONIC DEVICE
A shooting score identifying method and device, and an electronic device are provided. The method includes the steps of capturing a picture of a shooting operation on target paper to acquire a shooting image formed on the target paper; forming a thermal imaging image of the target paper after the shooting image is acquired; performing target identification on the shooting image to obtain a target image related to a shooting point, and performing direction correction on the shooting point present in the target image to obtain a correction image; and performing interference removal processing on the correction image through the thermal imaging image to obtain an identification image, thereby identifying a shooting score based on the identification image.
OPTICAL SYSTEMS AND DEVICES FOR BALLISTIC PARAMETER MEASUREMENTS
A ballistic detection system includes one or more light sources configured to transmit collimated light through a detection area; a receiver array arranged with respect to the detection area to receive the collimated light in multiple side-by-side channels, the receiver array including (i) light detectors corresponding to the multiple side-by-side channels, and (ii) lenses arranged to focus respective portions of the collimated light, which has transited the detection area, onto respective ones of the light detectors corresponding to the multiple side-by-side channels; and a ballistics analysis computer coupled with the receiver array and programmed to identify a location of a projectile that passes through the detection area by performing ratiometric comparison of signal data from the light detectors, the signal data corresponding to fractional blockage, by the projectile, of the collimated light in one or more of the multiple side-by-side channels.