G05B2219/40446

CONTROLLING MECHANICAL SYSTEMS BASED ON NATURAL LANGUAGE INPUT

A method is provided. The method includes obtaining an enhanced state graph. The enhanced state graph represents a set of objects within an environment and a set of positions of the set of objects. The enhanced state graph includes a set of object nodes, a set of property nodes and a set of goal nodes to represent a set of objectives. The method also includes generating a set of instructions for a set of mechanical systems based on the enhanced state graph. The set of mechanical systems is configured to interact with one or more of the set of objects within the environment. The method further includes operating the set of mechanical systems to achieve the set of objectives based on the set of instructions.

Splitting transformers for robotics planning

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for optimizing a plan for one or more robots using a process definition graph. One of the methods includes receiving a process definition graph for a robot, the process definition graph having a plurality of action nodes. One or more of the action nodes are motion nodes that represent a motion to be taken by the robot from a respective start location to an end location. It is determined that a motion node satisfies one or more splitting criteria, and in response to determining that the motion node satisfies the one or more splitting criteria, the process definition graph is modified. Modifying the process definition graph includes splitting the motion node into two or more separate motion nodes whose respective paths can be scheduled independently.

Trajectory generation device, trajectory generation method, and robot system
11577391 · 2023-02-14 · ·

A trajectory generation device which generates a trajectory of a robot includes: a trajectory exploration graph generation unit which is configured to generate a trajectory exploration graph composed of a plurality of nodes for generating the trajectory; an acceleration upper limit value acquisition unit which is configured to acquire a first acceleration upper limit value based on orientations and an acceleration direction of the robot at a current node; a velocity and acceleration setting unit which is configured to set a first velocity representing a velocity when moving from the current node to a next node adjacent to the current node based on the acquired first acceleration upper limit value, and an acceleration; and a node cost calculation unit which is configured to calculate a moving time by using the set first velocity and the acceleration as cost from the current node to the next node.

SPECIALIZED ROBOT MOTION PLANNING HARDWARE AND METHODS OF MAKING AND USING SAME
20180001472 · 2018-01-04 ·

Specialized robot motion planning hardware and methods of making and using same are provided. A robot-specific hardware can be designed using a tool that receives a robot description comprising a collision geometry of a robot, degrees of freedom for each joint of the robot, and joint limits of the robot; receives a scenario description; generates a probabilistic roadmap (PRM) using the robot description and the scenario description; and for each edge of PRM, produces a collision detection unit comprising a circuit indicating all parts of obstacles that collide with that edge. The hardware is implemented as parallel collision detection units that provide collision detection results used to remove edges from the PRM that is searched to find a path to a goal position.

Motion planning of a robot storing a discretized environment on one or more processors and improved operation of same

A robot control system determines which of a number of discretizations to use to generate discretized representations of robot swept volumes and to generate discretized representations of the environment in which the robot will operate. Obstacle voxels (or boxes) representing the environment and obstacles therein are streamed into the processor and stored in on-chip environment memory. At runtime, the robot control system may dynamically switch between multiple motion planning graphs stored in off-chip or on-chip memory. The dynamically switching between multiple motion planning graphs at runtime enables the robot to perform motion planning at a relatively low cost as characteristics of the robot itself change.

Controlling mechanical systems based on natural language input

A method is provided. The method includes obtaining an enhanced state graph. The enhanced state graph represents a set of objects within an environment and a set of positions of the set of objects. The enhanced state graph includes a set of object nodes, a set of property nodes and a set of goal nodes to represent a set of objectives. The method also includes generating a set of instructions for a set of mechanical systems based on the enhanced state graph. The set of mechanical systems is configured to interact with one or more of the set of objects within the environment. The method further includes operating the set of mechanical systems to achieve the set of objectives based on the set of instructions.

ENHANCED ROBOT FLEET NAVIGATION AND CONTROL
20210349473 · 2021-11-11 ·

This document describes a simulation system that simulates robots and other actors performing tasks in an area. In one aspect, a method includes obtaining a graph representing a physical area. The graph includes area nodes that represent regions of the area that are traversed by a set of actors that perform tasks in the area and terminal nodes that represent regions of the facility where the actors perform the tasks. A set of agents that each include a model corresponding to an actor is identified. At least a portion of the agents includes models for robots that perform tasks in the area. The model of an agent represents durations of time for traversing area nodes and performing tasks are terminal nodes during simulations. A sequence of tasks being performed in the area is simulated using the graph and the set of agents.

Robot planning from process definition graph

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for performing robot planning using a process definition graph. One of the methods includes receiving an initial underconstrained process definition graph for one or more robots, wherein the process definition graph is a directed acyclic graph having constraint nodes and action nodes. A plurality of transformers are repeatedly applied to the initial process definition graph, wherein each application of a transformer generates a respective modified process definition graph according to the constraint nodes of the process definition graph, wherein applying the plurality of transformers generates a schedule that specifies which of the one or more robots are to perform which of one or more actions represented by actions nodes according to constraints imposed by the constraint nodes in the process definition graph.

Motion planning of a robot storing a discretized environment on one or more processors and improved operation of same

A robot control system determines which of a number of discretizations to use to generate discretized representations of robot swept volumes and to generate discretized representations of the environment in which the robot will operate. Obstacle voxels (or boxes) representing the environment and obstacles therein are streamed into the processor and stored in on-chip environment memory. At runtime, the robot control system may dynamically switch between multiple motion planning graphs stored in off-chip or on-chip memory. The dynamically switching between multiple motion planning graphs at runtime enables the robot to perform motion planning at a relatively low cost as characteristics of the robot itself change.

MOTION PLANNING OF A ROBOT STORING A DISCRETIZED ENVIRONMENT ON ONE OR MORE PROCESSORS AND IMPROVED OPERATION OF SAME

A robot control system determines which of a number of discretizations to use to generate discretized representations of robot swept volumes and to generate discretized representations of the environment in which the robot will operate. Obstacle voxels (or boxes) representing the environment and obstacles therein are streamed into the processor and stored in on-chip environment memory. At runtime, the robot control system may dynamically switch between multiple motion planning graphs stored in off-chip or on-chip memory. The dynamically switching between multiple motion planning graphs at runtime enables the robot to perform motion planning at a relatively low cost as characteristics of the robot itself change.