Patent classifications
G06F3/162
SEAT-EMBEDDED SPEECH SENSORS
Embodiments of the present disclosure a computer-implemented method comprising receiving sensor data from one or more vibration sensors that are embedded within a seat, where the sensor data includes data associated with speech by an occupant of the seat, and at least one of processing, transmitting, or storing the sensor data based on the data associated with the speech.
ELECTRONIC DEVICE FOR RECORDING CONTENTS DATA AND METHOD OF THE SAME
An electronic device according to various embodiments of the disclosure includes: a display configured to output image data of content based on execution of an application, a sound output module comprising circuitry configured to output audio data of the content, and a processor adaptively connected to the display and the sound output module, wherein the processor is configured to: identify a schedule for sequentially receiving read tasks (RTs) at a specified time interval to encode audio segments sequentially input in a specified size into an audio buffer from the audio data, and control time points at which the RTs are called, based on at least one of a situation in which the RTs are received according to the schedule and an audio buffer state and encode the audio segments corresponding to the RTs received at the controlled time points.
Whole-body human-computer interface
A human-computer interface system having an exoskeleton including a plurality of structural members coupled to one another by at least one articulation configured to apply a force to a body segment of a user, the exoskeleton comprising a body-borne portion and a point-of-use portion; the body-borne portion configured to be operatively coupled to the point-of-use portion; and at least one locomotor module including at least one actuator configured to actuate the at least one articulation, the at least one actuator being in operative communication with the exoskeleton.
Hypnotherapy system utilizing an interactive doll and method of hypnotherapy for children
The present invention relates in general to the field of hypnotherapy, and more specifically, to a hypnotherapy system for children that utilizes an interactive doll connected to a website and/or downloadable computer software application (“app”), and a method of hypnotherapy for children using the system. One aspect of the present disclosure includes an interactive doll that is configured to play a variety of hypnosis scripts to the child through an audio playback device. The hypnosis scripts may be downloaded to the audio playback device through the connected website/app, wherein the hypnosis scripts are directed to address particular behavioral or emotional issues in the child. The purpose of the invention is to provide a hypnotherapy system and method of hypnotherapy for children that may be conveniently administered to the child in a safe and familiar environment, such as in the child's home or bedroom, without requiring the presence of a hypnotherapist. An additional purpose of the invention is to provide a hypnotherapy system and method of hypnotherapy for children that utilizes an interactive doll that is comforting to the child and that helps retain the attention and focus of the child during a hypnosis session.
Multimedia data playing method and terminal device
The present disclosure relates to multimedia data playing methods and terminal devices. One example method includes obtaining, by a terminal device, a first sound effect plug-in, where the first sound effect plug-in corresponds to a first sound effect, and the terminal device includes a first application and a second application that are used to play multimedia data, receiving, by the terminal device, a first instruction used to indicate that a user of the terminal device selects the first sound effect option, wherein where the first sound effect option is an option corresponding to the first sound effect, when first multimedia data is to be played by the first application or the second application, processing, by the terminal device, the first multimedia data by using the first sound effect plug-in according to the first instruction to play the first multimedia data with the first sound effect.
MICROPHONE ARRAY SYSTEM WITH SOUND WIRE INTERFACE AND ELECTRONIC DEVICE
A microphone array system, comprises N microphones, including a first microphone . . . a Nth microphone, wherein N is a natural number greater than 2. Each of the N microphones is provided with: an acoustic transducer for picking up a sound signal and converting the sound signal into an electric signal; a voice activation detector, connected to a corresponding acoustic transducer, and configured to perform a voice activation detection on the electric signal and form an activation signal; a buffer memory, connected to the acoustic transducer, and configured to store a 1/N electric signal of a predetermined segment; a sound wire interface, connected to a corresponding acoustic transducer, the buffer memory, and the voice activation detector, wherein the sound wire interface is connected to an external master chip via a sound wire bus for outputting the activation signal to the external master chip.
Synchronizing playback by media playback devices
Example systems, apparatus, and methods receive audio information including a plurality of frames from a source device, wherein each frame of the plurality of frames includes one or more audio samples and a time stamp indicating when to play the one or more audio samples of the respective frame. In an example, the time stamp is updated for each of the plurality of frames using a time differential value determined between clock information received from the source device and clock information associated with the device. The updated time stamp is stored for each of the plurality of frames, and the audio information is output based on the plurality of frames and associated updated time stamps. A number of samples per frame to be output is adjusted based on a comparison between the updated time stamp for the frame and a predicted time value for play back of the frame.
Digital jukebox device with improved user interfaces, and associated methods
Certain exemplary embodiments relate to entertainment systems and, more particularly, to systems that incorporate digital downloading jukebox features and improved user interfaces. For instance, a smart search may be provided, e.g., where search results vary based on the popularity of songs within the venue, in dependence on songs being promoted, etc. As another example, a tile-based approach to organizing groupings of songs is provided. Groupings may involve self-populating collections of songs that combine centrally-promoted songs, songs in a given genre that are popular across an audiovisual distribution network, and songs that are locally popular and match up with the given genre (e.g., because of shared attributes such as same or similar genre, artist, etc.). Different tile visual presentations also are contemplated, as are different physical jukebox designs. In certain example embodiments, a sealed core unit with the “brains” of the jukebox is insertable into a docking station.
Audio reconstruction method and device which use machine learning
Provided are an audio reconstruction method and device for providing improved sound quality by reconstructing a decoding parameter or an audio signal obtained from a bitstream, by using machine learning. The audio reconstruction method includes obtaining a plurality of decoding parameters of a current frame by decoding a bitstream, determining characteristics of a second parameter included in the plurality of decoding parameters and associated with a first parameter, based on the first parameter included in the plurality of decoding parameters, obtaining a reconstructed second parameter by applying a machine learning model to at least one of the plurality of decoding parameters, the second parameter, and the characteristics of the second parameter, and decoding an audio signal, based on the reconstructed second parameter.
Hearing enhancement device
A system and method for improving hearing enhancement solutions across a wide range of hearing devices, particularly for a wide-range of disparate user-provided hearing devices.