Patent classifications
G06F8/51
Content appearance conversion for remote application sharing
A method, computer system, and a computer program product for application sharing are provided. Setting information that includes a display preference of a receiver is received. Application content from a host computer is received. The application content includes at least one screen image. The at least one screen image is converted according to the setting information. The converted screen image is transmitted to a receiver computer for real-time screen sharing with the host computer. A host controller action signal is received. The host controller action signal represents a host controller action at the host computer. A content modification is transmitted to the receiver computer for the real-time screen sharing and for displaying with the converted at least one screen image. The content modification corresponds to the host controller action.
MACHINE LEARNING (ML) MODEL-BASED COMPILER
Systems and methods are provided for implementing a machine learning (ML) model based compiler, language translator, and/or a decompiler. For example, the system may receive a first source code in a first programming language, tokenize the first source code file forming tokenized code, generate a sequence vector of tokenized code, and provide the sequence vector of tokenized code as input to a trained ML model compiler. The output of the trained ML model compiler may create a second executable file or the source code in a second programming language.
MACHINE LEARNING (ML) MODEL-BASED COMPILER
Systems and methods are provided for implementing a machine learning (ML) model based compiler, language translator, and/or a decompiler. For example, the system may receive a first source code in a first programming language, tokenize the first source code file forming tokenized code, generate a sequence vector of tokenized code, and provide the sequence vector of tokenized code as input to a trained ML model compiler. The output of the trained ML model compiler may create a second executable file or the source code in a second programming language.
CONTENT APPEARANCE CONVERSION FOR REMOTE APPLICATION SHARING
A method, computer system, and a computer program product for application sharing are provided. Setting information that includes a display preference of a receiver is received. Application content from a host computer is received. The application content includes at least one screen image. The at least one screen image is converted according to the setting information. The converted screen image is transmitted to a receiver computer for real-time screen sharing with the host computer. A host controller action signal is received. The host controller action signal represents a host controller action at the host computer. A content modification is transmitted to the receiver computer for the real-time screen sharing and for displaying with the converted at least one screen image. The content modification corresponds to the host controller action.
CONTENT APPEARANCE CONVERSION FOR REMOTE APPLICATION SHARING
A method, computer system, and a computer program product for application sharing are provided. Setting information that includes a display preference of a receiver is received. Application content from a host computer is received. The application content includes at least one screen image. The at least one screen image is converted according to the setting information. The converted screen image is transmitted to a receiver computer for real-time screen sharing with the host computer. A host controller action signal is received. The host controller action signal represents a host controller action at the host computer. A content modification is transmitted to the receiver computer for the real-time screen sharing and for displaying with the converted at least one screen image. The content modification corresponds to the host controller action.
CODE PROCESSING METHOD AND APPARATUS, AND STORAGE MEDIUM
This application discloses code processing methods, apparatuses, and storage media. An example method includes: obtaining a first code in low-level language and applicable to a source platform; decompiling the obtained first code to obtain an intermediate representation (IR); and then compiling the IR into a second code in low-level language and applicable to a first target platform, where the source platform and the target platform have different instruction sets.
CODE PROCESSING METHOD AND APPARATUS, AND STORAGE MEDIUM
This application discloses code processing methods, apparatuses, and storage media. An example method includes: obtaining a first code in low-level language and applicable to a source platform; decompiling the obtained first code to obtain an intermediate representation (IR); and then compiling the IR into a second code in low-level language and applicable to a first target platform, where the source platform and the target platform have different instruction sets.
ENHANCED EXCEPTION HANDLING FOR DEBUGGING
A method, system, and computer program product for improving debugging efficiency through fallibility skip functionality are provided. The method initiates a fallibility skip mode within a programming environment. The method identifies a code module to be translated from a first coding language to a second coding language. The code module including a function statement. A modified function statement is generated based on the function statement and the initiation of the fallibility skip mode. One or more exception handling functions are added based on the modified function statement and the fallibility skip mode. The method generates a modified code module in the second coding language based on the fallibility skip mode.
Automated videogame testing
An automated testing framework and associated tools for executable applications such as games focus on integration testing, wherein users create data-driven tests by using test modules and configuration data as building blocks. The tools facilitate cooperation between coders and non-technical Quality Assurance (QA) staff in creating automated tests, by simplifying the user interface for configuring tests. Components of the tools simulate user interactions with the application under test, for example, gamepad button presses. The tools are also capable skipping portions of gameplay or other interactive activity and directly jumping into a desired game mode during automated testing, and other functions.
Automated videogame testing
An automated testing framework and associated tools for executable applications such as games focus on integration testing, wherein users create data-driven tests by using test modules and configuration data as building blocks. The tools facilitate cooperation between coders and non-technical Quality Assurance (QA) staff in creating automated tests, by simplifying the user interface for configuring tests. Components of the tools simulate user interactions with the application under test, for example, gamepad button presses. The tools are also capable skipping portions of gameplay or other interactive activity and directly jumping into a desired game mode during automated testing, and other functions.