G06F9/45525

Managing performance optimization of applications in an information handling system (IHS)

Embodiments of systems and methods for managing performance optimization of applications executed by an Information Handling System (IHS) are described. In an illustrative, non-limiting embodiment, a method may include: identifying, by an IHS, a first application; assigning a first score to the first application based upon: (i) a user's presence state, (ii) a foreground or background application state, (iii) a power adaptor state, and (iv) a hardware utilization state, detected during execution of the first application; identifying, by the IHS, a second application; assigning a second score to the second application based upon: (i) another user's presence state, (ii) another foreground or background application state, (iii) another power adaptor state, and (iv) another hardware utilization state, detected during execution of the second application; and prioritizing performance optimization of the first application over the second application in response to the first score being greater than the second score.

Hardware offload support for an operating system offload interface using operation code verification
11709716 · 2023-07-25 · ·

A method may include receiving, by a privileged component executed by a processing device, bytecode of a packet processing component from an unprivileged component executed by the processing device, analyzing, by the privileged component, the bytecode of the packet processing component to identify whether the bytecode comprises a first command that returns a redirect, analyzing, by the privileged component, the bytecode of the packet processing component to identify whether the bytecode comprises a second command that returns a runtime computed value, and responsive to determining that the bytecode comprises the first command or the second command, setting a redirect flag maintained by the privileged component.

NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM AND COMPILATION METHOD
20220405110 · 2022-12-22 · ·

The present disclosure relates to a non-transitory computer-readable recording medium storing a complier that causes a computer to execute a process. The process includes generating a program. The program includes a first code that compares a first execution time from a start to an end of a loop processing when the loop processing is executed with a fixed-length SIMD instruction, with a second execution time from the start to the end of the loop processing when the loop processing is executed with a variable-length SIMD instruction, and a second code that executes the loop processing with the variable length SIMD instruction when a result of the comparison reveals that the first execution time is longer than the second execution time.

Method for dynamic optimization of web applications

Provided is a method for optimization of data by a networking device. The method including receiving, from a server, a data packet including data for use with an application executable in a web browser at an external device, extracting data from the data packet, identifying a type of the extracted data, performing optimization of the extracted data based on the identified type of the extracted data and generating optimized data based on the optimization, reconstructing the data packet to include the optimized data, and transmitting, to the external device, the reconstructed data packet.

Optimization processing unit having subunits that are programmably and partially connected
11604913 · 2023-03-14 · ·

Techniques usable in optimization processing are described. A system includes an optimization processing unit (OPU). The OPU includes stochastic computing units and at least one programmable interconnect. Each of the stochastic computing units includes nodes and multiplication unit(s) configured to interconnect at least a portion of the nodes. The programmable interconnect(s) are configured to provide weights for and to selectably couple a portion of the stochastic computing units.

OPTIMIZING A JUST-IN-TIME COMPILATION PROCESS IN A CONTAINER ORCHESTRATION SYSTEM
20230115217 · 2023-04-13 ·

An approach is provided for optimizing a just-in-time (JIT) compilation process. A source pod in a container orchestrated execution environment is determined to be saturated. Profile data from a JIT compiler, a virtual machine state, and a native-compiled code state are collected. The profile data, virtual machine state, and native-compiled code state are stored in a data structure in a persistent data repository. In response to a restart or a redeployment of the source pod and an application running on the source pod, the stored profile data, virtual machine state, and native-compiled code state are reused in a new target pod, without requiring a monitoring and an identification of hot code areas in the application after the source pod becomes saturated.

Rendering optimisation by recompiling shader instructions
11688123 · 2023-06-27 · ·

A rendering optimisation identifies a draw call within a current render (which may be the first draw call in the render or a subsequent draw call in the render) and analyses a last shader in the series of shaders used by the draw call to determine whether the last shader samples from the one or more buffers at coordinates matching a current fragment location. If this determination is positive, the method further recompiles the last shader to replace an instruction that reads data from one of the one or more buffers at coordinates matching a current fragment location with an instruction that reads from the one or more buffers at coordinates stored in on-chip registers.

Dynamically optimized deferred rendering pipeline
09842428 · 2017-12-12 · ·

A method for dynamically configuring a graphics pipeline system. The method includes determining an optimal pipeline based on: estimating one or more of memory power consumption and computation power consumption of storing and regenerating intermediate results based on graphics state information and one or more factors; determining granularity for the optimal graphics pipeline configuration based on the graphics state information and the one or more factors; collecting runtime information for primitives from graphics pipeline hardware including factors from tessellation or using graphics state information for determining geometry expansion at an output of one or more shader stages; and determining intermediate results to save from a previous processing pass by comparing memory power consumption needed to save the intermediate results with computation power as well as memory power needed for regenerating the intermediate results in one or more later tile rendering passes.

INTERFACE AND INTERRUPTION MANAGEMENT

The method includes identifying, by one or more computer processors, a program being utilized by a user. The method further includes identifying, by one or more computer processors, an environmental factor related to a user of the program. The method further includes determining, by one or more computer processes, a relationship between the program and the environmental factor. The method further includes generating, by one or more computer processors, one or more instructions for the program based at least in part on the determined relationship and the environmental factor.

METHOD AND SYSTEM FOR ENHANCING LOADING SPEED OF INTERMEDIATE LANGUAGE FILE

A non-transitory computer-readable medium stores computer-executable instructions that, when executed by a computer, cause the computer to perform operations including generating a changed optimization file by changing an original optimization file, the original optimization file being an optimization file created at a point in time at which an intermediate language file for an application is loaded; storing the changed optimization file; creating and storing verification information for verifying whether the intermediate language file is changed; determining whether the intermediate language file is changed based on the stored verification information in response to reloading of the intermediate language file; and creating a new optimization file by deleting the changed optimization file or recovering the original optimization file based on the changed optimization file and reusing the original optimization file, based on whether the intermediate language file is changed.