Patent classifications
G06Q30/0208
ARTIFICIAL INTELLIGENCE SYSTEM TRAINED BY ROBOTIC PROCESS AUTOMATION SYSTEM AUTOMATICALLY CONTROLLING VEHICLE FOR USER
A system for transportation includes a vehicle having a user interface, and a robotic process automation system wherein a set of data is captured for each user in a set of users as each user interacts with the user interface, and wherein an artificial intelligence system is trained using the set of data to interact with the vehicle to automatically undertake actions with the vehicle on behalf of the user.
THREE DIFFERENT NEURAL NETWORKS TO OPTIMIZE THE STATE OF THE VEHICLE USING SOCIAL DATA
A method of optimizing an operating state of a vehicle includes classifying, using a first neural network of a hybrid neural network, social media data sourced from a plurality of social media sources as affecting a transportation system. The method further includes predicting, using a second neural network of the hybrid neural network, one or more effects of the classified social media data on the transportation system. The method further includes optimizing, using a third neural network of the hybrid neural network, a state of at least one vehicle of the transportation system, wherein the optimizing addresses an influence of the predicted one or more effects on the at least one vehicle.
SYSTEM AND METHOD FOR DYNAMICALLY ORCHESTRATING APPLICATION PROGRAM INTERFACE TRUST
A system includes a purchase portal configured to receive a purchase order from a customer, wherein the purchase order includes a service from each of a plurality of service providers. When receipt of the purchase order is detected, a processor determines first and second ones of the service providers associated with the purchase order; and establishes a trust relationship between the first service provider and the second service provider in a context of the customer. The processor also sends a first request for a first trust artifact to the first service provider and a second request for a second trust artifact to the second service provider; receives the first trust artifact from the first service provider, receives the second trust artifact from the second service provider, sends the first trust artifact to the second service provider, and sends the second trust artifact to the first service provider.
Value Exchange and Intelligent Recommendation Engine
Aspects of the disclosure relate to value exchange and recommendation. A computing platform may send a selection request to a computing device for selecting one or more options for a payment transaction. The one or more options may include a value contribution in exchange for credit. The computing platform may receive, by a user of the computing device, a selection of the value contribution option. The computing platform may initiate performance of the value contribution. The computing platform may receive a notification indicating completion of the value contribution. The computing platform may identify a monetary value of the value contribution. The computing platform may cause a monetary payment to be issued to an account associated with the user of the computing device based on the identified monetary value. The computing platform may generate and send one or more recommendations associated with the payment transaction.
Method and system for using recycling to improve blockchain mining
A method for awarding blockchain mining fees based on recycling efforts includes: receiving recycling data for each of a plurality of mining systems including an amount of recycled materials associated with the respective mining system; receiving validation data for each mining system from third party entities including, for each mining system, a confirmation of the amount of recycled materials for the respective recycling data; selecting one of the mining systems, which is weighted based on the amount of recycled materials for the respective mining system compared to a total amount of recycled materials for all mining systems; and receiving a new block generated by the selected mining system including a block header and a plurality of blockchain data values including a blockchain data value corresponding to a blockchain transaction for payment of mining fees for the new block to a wallet associated with the selected mining system.
SMART FUNDRAISING SYSTEM USING KIOSK
An embodiment of the present invention comprises: a smart donation-fundraising server for saving information on in-kind donation, which refers to goods donated by a corporation, as in-kind donation information, generating and saving in-kind donation advertisement content which refers to advertisement content for the in-kind donation, and reporting as the amount corresponding to the in-kind donation as cash donation by the corporation that has provided the in-kind donation; a kiosk for receiving, from the smart donation-fundraising server, the in-kind donation advertisement content and displaying same, and printing and providing an exchange coupon allowing free exchange of the in-kind donation or a discount coupon allowing purchase of the in-kind donation at a discounted price, when a cash donation payment has been made to purchase the in-kind donation; and a cable/wireless communication network for providing cable communication or wireless communication between the smart donation-fundraising server and the kiosk.
DUPLICATED WIRELESS TRANSCEIVERS ASSOCIATED WITH A VEHICLE TO RECEIVE AND SEND SENSITIVE INFORMATION
A vehicle is provided that comprises two or more radio frequency (RF) antennas and two or more RF transceivers to communicate wirelessly sensitive information associated with a user of the vehicle (the two or more RF antennas being at different physical locations on an exterior of the vehicle). The vehicle determines which one of the two or more RF antennas is receiving a strongest signal from a common signal source, selects a first RF transceiver associated with the RF antenna with the strongest signal to send the sensitive information associated with the user to the common signal source, and sends the sensitive information associated with the user to the first RF transceiver for transmission to the common signal source.
Interactive Gaming System
A system for customizing an end user gaming experience is disclosed herein. The system includes a processor. The processor is configured to create a campaign by receiving a campaign creation request from an end user device, the campaign creation request comprising one or more parameters of a campaign associated with the campaign request, creating the campaign based on the one or more parameters associated with the campaign request, and personalizing one or more offers for an end user, each of the one or more offers comprising a game having one or more hurdles, wherein completion of each of the one or more hurdles leads to a reward. The processor is further configured to map a subset of the one or more personalized offers to the end user. The processor is further configured to monitor progress of the campaign.
STREAMING BROADCAST SPONSORSHIP SYSTEM USING INTERNET OF THINGS DEVICE
A streaming broadcast sponsorship system using an Internet of Things device, capable of inducing a viewer’s sponsorship by enabling control of a broadcaster-owned Internet of Things device when the viewer’s sponsorship is available is provided, the streaming broadcast sponsorship system includes a broadcaster terminal configured to generate a content and perform a streaming broadcast, a viewer terminal configured to be capable of viewing the broadcast, a server configured to receive the content from the broadcaster terminal, and transmit the received content to the viewer terminal, and IoT devices configured to be capable of communicating with the server and operated by the server, in which the viewer terminal generates sponsorship information for the broadcaster and transmit the sponsorship information to the server, and the server transmits a control signal corresponding to the sponsorship information to the IoT devices, and the IoT devices are operated by the control signal.
STREAMING BROADCAST SPONSORSHIP SYSTEM USING INTERNET OF THINGS DEVICE
A streaming broadcast sponsorship system using an Internet of Things device, capable of inducing a viewer’s sponsorship by enabling control of a broadcaster-owned Internet of Things device when the viewer’s sponsorship is available is provided, the streaming broadcast sponsorship system includes a broadcaster terminal configured to generate a content and perform a streaming broadcast, a viewer terminal configured to be capable of viewing the broadcast, a server configured to receive the content from the broadcaster terminal, and transmit the received content to the viewer terminal, and IoT devices configured to be capable of communicating with the server and operated by the server, in which the viewer terminal generates sponsorship information for the broadcaster and transmit the sponsorship information to the server, and the server transmits a control signal corresponding to the sponsorship information to the IoT devices, and the IoT devices are operated by the control signal.