Patent classifications
G06T15/60
VOLUMETRIC DYNAMIC DEPTH DELINEATION
A method for visualizing two-dimensional data with three-dimensional volume enables the end user to easily view abnormalities in sequential data. The two-dimensional data can be in the form of a tiled texture with the images in a set row and column, a media file with the images displayed at certain images in time, or any other way to depict a set of two-dimensional images. The disclosed method takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. The disclosed method evaluates and renders the opacity and color of each of the pixels within the volume. The disclosed method also calculates and creates dynamic shadows within the volume in real time. This evaluation allows the user to set threshold values and return exact representations of the data presented.
VOLUMETRIC DYNAMIC DEPTH DELINEATION
A method for visualizing two-dimensional data with three-dimensional volume enables the end user to easily view abnormalities in sequential data. The two-dimensional data can be in the form of a tiled texture with the images in a set row and column, a media file with the images displayed at certain images in time, or any other way to depict a set of two-dimensional images. The disclosed method takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. The disclosed method evaluates and renders the opacity and color of each of the pixels within the volume. The disclosed method also calculates and creates dynamic shadows within the volume in real time. This evaluation allows the user to set threshold values and return exact representations of the data presented.
System and method for determining position of multi-dimensional object from satellite images
Various aspects of a system and a method for determining a position of one or more multi-dimensional objects are disclosed herein. In accordance with an embodiment, the system may include a memory and a processor. The processor may be configured to obtain, from a plurality of satellite images, shadow data of a first multi-dimensional object from one or more multi-dimensional objects on a visible surface. The processor may be configured to obtain, from a server, base elevation data and height data of the first multi-dimensional object. The processor may be further configured to generate a Digital Elevation Model (DEM) of the plurality of multi-dimensional objects. The processor may be further configured to determine a position of a second multi-dimensional object of the plurality of multi-dimensional objects on the visible surface, based on the generated DEM.
AUGMENTING A VIEW OF A REAL-WORLD ENVIRONMENT WITH A VIEW OF A VOLUMETRIC VIDEO OBJECT
The A method of augmenting a view of a real-world environment with a view of a volumetric video object on a user device is disclosed . The method includes determining a current pose information (CPI) indicating a current pose of the view of the real-world environment and a desired pose of the volumetric video object in the real-world environment. The method further includes sending the CPI to a remote server. The method further includes receiving a rendered view of the volumetric video object that has been rendered in accordance with the CPI from the remote server. The method also includes augmenting the view of the real-world environment by at least mapping the rendered view of the volumetric video object onto a planar mapping surface arranged according to the desired position of the volumetric video object.
AUGMENTING A VIEW OF A REAL-WORLD ENVIRONMENT WITH A VIEW OF A VOLUMETRIC VIDEO OBJECT
The A method of augmenting a view of a real-world environment with a view of a volumetric video object on a user device is disclosed . The method includes determining a current pose information (CPI) indicating a current pose of the view of the real-world environment and a desired pose of the volumetric video object in the real-world environment. The method further includes sending the CPI to a remote server. The method further includes receiving a rendered view of the volumetric video object that has been rendered in accordance with the CPI from the remote server. The method also includes augmenting the view of the real-world environment by at least mapping the rendered view of the volumetric video object onto a planar mapping surface arranged according to the desired position of the volumetric video object.
Efficient shadows for alpha-mapped models
Disclosed herein is a web-based videoconference system that allows for video avatars to navigate within a virtual environment. Various methods for efficient modeling, rendering, and shading are disclosed herein.
Efficient shadows for alpha-mapped models
Disclosed herein is a web-based videoconference system that allows for video avatars to navigate within a virtual environment. Various methods for efficient modeling, rendering, and shading are disclosed herein.
Image rendering method and apparatus
A shadow rendering method for an image includes: re-projecting 3D coordinates of image pixels from an image space of the image to points on a 2D shadowmap space; estimating at least one of a horizontal and vertical distribution of the points in the shadow map space; for a flexible scale rasteriser ‘FSR’, updating a horizontal or vertical FSR curve corresponding to a distribution of FSR bins for the shadow map so that the corresponding horizontal or vertical distribution of points per bin is most even; and rendering the shadow map using flexible scale rasterization.
Image rendering method and apparatus
A shadow rendering method for an image includes: re-projecting 3D coordinates of image pixels from an image space of the image to points on a 2D shadowmap space; estimating at least one of a horizontal and vertical distribution of the points in the shadow map space; for a flexible scale rasteriser ‘FSR’, updating a horizontal or vertical FSR curve corresponding to a distribution of FSR bins for the shadow map so that the corresponding horizontal or vertical distribution of points per bin is most even; and rendering the shadow map using flexible scale rasterization.
Deep relightable appearance models for animatable face avatars
A method for providing a relightable avatar of a subject to a virtual reality application is provided. The method includes retrieving multiple images including multiple views of a subject and generating an expression-dependent texture map and a view-dependent texture map for the subject, based on the images. The method also includes generating, based on the expression-dependent texture map and the view-dependent texture map, a view of the subject illuminated by a light source selected from an environment in an immersive reality application, and providing the view of the subject to an immersive reality application running in a client device. A non-transitory, computer-readable medium storing instructions and a system that executes the instructions to perform the above method are also provided.