Patent classifications
G07F17/32
ELECTRONIC SPORTS BETTING SYSTEM AND METHOD
An electronic sports betting system and method includes a betting extension in a browser of a client computer, communicating with an odds modeling engine of a betting platform. The betting platform defines a tournament structure of an electronic sports tournament comprising teams performing the electronic sports tournament on a computer network, and generates a module for each of a number of distinct parts of the tournament structure. The betting platform successively simulates each module to generate a model for the electronic sports tournament, the model representing possible actions and outcomes by the teams performing each of a number of distinct parts of the tournament structure. The betting platform then models team behavior of each of the teams based on the model, and generates odds of the possible actions and outcomes of the electronic sports tournament based on the successive simulation of each module.
MULTI-FORMAT BINGO GAME
To provide additional options for players, a system is provided that allows for the play of multiple types of bingo games and further allows for the play of bingo games in multiple formats. A central controller coordinates operation of the bingo game so that play can be carried out on a gaming machine, on an electronic bingo gaming device, via electronic devices, in paper format, etc. Further, the central controller coordinates the play different types of bingo games with variable payout, variable winning patterns and variable side games. Each format further allows for a user to play multiple cards at a single time, thus providing further winning opportunities. Additionally, traditional ball drop mechanisms can be used during play to add to the entertainment experience by having numbers drawn using a bingo balls drop mechanism, or be selected via a tumbler, or other selection device. The resulting selections are then communicated to the central controller for use in the multi-format bingo game.
GAMING MACHINE AND METHOD WITH DYNAMIC GAME PROGRESSION
A gaming system comprises game-logic circuitry and a display device configured to display an active array of symbol positions. The game-logic circuitry establishes a plurality of award levels having respective awards and trigger conditions. The display device selectively populates the active array with symbols through one or more game cycle outcomes, provides, in response to failing to collect a first predetermined number of trigger symbols, a first jackpot award associated with a first award level, and, in response to collecting the first predetermined number of trigger symbols: (i) expands the active array, and (ii) repeats the selective population for one or more additional game cycle outcomes. At least one of the first jackpot award and a second jackpot award of the second award level is increased based at least partially on award values of value-bearing symbols populating the active array through the game cycle outcomes.
PLAYER SYMBOL SET SELECTION
A gaming system that provides a player symbol set selection feature including a plurality of simultaneously displayed separate player selectable symbol sets for a play of a game. For the play of the game, enables the player to select one of the displayed symbol sets and after the player selection, the gaming system determines and causes each of the symbol sets (including the player selected symbol set and the other non-player selected symbol sets) to display a separate randomly determined outcome for that symbol set for that play of the game. The gaming system provides the player any determined awards for the player selected symbol set and additionally compares any determined awards for the player selected symbol set and any determined awards for the other (non-player selected) symbol sets for that play of the game. Based on that comparison, the gaming system can provide the player one or more comparison awards.
SYSTEM AND PLATFORM FOR DEIDENTIFIED AND DECENTRALIZED SOCIAL GAMING VIA THE BLOCKCHAIN
A system, method, device, and platform for performing a gaming utilizing blockchain. A player profile is created in response to information received from a player. Gaming information is received from the player associated with the one or more games. Selections are assigned to the player for the one or more games utilizing player profile and the gaming information. Winners and a host with each of the one or more games of the one or more games are compensated once the one or more games are completed. The player profile, the gaming information, the selections, and the winners are documented utilizing the blockchain.
ELECTRONIC GAMING MACHINES WITH DYNAMIC AUTO PLAY MODE METHODS ENABLED BY AI-BASED PLAYSTYLE MODELS
The present disclosure relates generally to a gaming system, device, and method supportive of an enhanced electronic gaming machine auto play mode. A gaming system, device, and method are provided that identify data associated with a set of previous gameplay sessions, the data including a set of previous gameplay decisions associated with the set of previous gameplay sessions; generate a set of playstyle models based on the set of previous gameplay decisions; and enable a gameplay mode in which a playstyle model of the set of playstyle models may be utilized to provide automated player inputs to a gameplay session.
Deploying a plurality of planar layers for lottery tickets
A system and method for providing instant games in both physical scratch-off and virtual forms wherein at least a portion of the winning value of the instant game is determined by a plurality of planar layers with the concordance of the planar layers determining value enhancements. The distribution and composition of the concordance of the plurality of planar layers is configured to ensure compliance with a predetermined prize outcome prize fund.
Apparatus for pari-mutuel racing game with finish order betting
In various embodiments, a device may test the health of race participants in order to ensure the fairness of a bet on an order of finish.
Apparatus for pari-mutuel racing game with finish order betting
In various embodiments, a device may test the health of race participants in order to ensure the fairness of a bet on an order of finish.
Multi-sport challenge systems and methods
A multi-sport challenge system may include a multi-sport facility, a sport challenge menu including a plurality of selectable sport challenges, and a fee/prize subsystem. The multi-sport facility may include a plurality of sport grounds, wherein each of the sport grounds includes a full, partial, or simulated sport grounds. The sport challenge menu may include an entry fee and financial prize corresponding to each selectable sport challenge of the menu, wherein the entry fee is to be paid by a participant that selects the corresponding sport challenge for an opportunity to attempt the sport challenge. The financial prize may be awarded to the participant if the attempt successfully completes the sport challenge. The fee/prize subsystem may be configured to receive sport challenge selections made by participants and to collect the corresponding entry fees from the participants and output corresponding financial prizes upon successful completion of the selected sport challenges.