G09B19/0015

POINTE SHOES AND OTHER FOOTWEAR FOR DANCE PERFORMANCE AND DANCE TRAINING
20230053583 · 2023-02-23 ·

Disclosed are systems, kits and methods for smart footwear for dance performances, as well as computer-implemented methods to train performers using the smart footwear. An example method for improving a dance technique or a dance performance by a performer, comprises receiving, using a radio frequency (RF) transceiver on a wireless device, a signal from an RF transmitter on a pointe shoe, determining, based on the signal, an activation status of each of a plurality of pressure sensors on the pointe shoe, and providing, based on the activation status, an indication of an accuracy or efficacy of the performer standing en pointe during the dance technique or dance performance.

Game-Based Lesson Plans and Learning
20230058526 · 2023-02-23 ·

A map regarding one or more virtual actions may be stored in memory. The virtual actions may be associated with a set of data associated with performing a corresponding action in a real-world environment. Data regarding a action by a user in the real-world environment may be captured. A current progress level of the user within the virtual environment is identified. The current identified progress level is associated with one or more available virtual actions. The captured data may correspond to an identified one of the available virtual actions based on a match between the captured data and the set of data associated with the identified virtual action as indicated by the map. A search of one or more databases for instructions corresponding to the identified virtual action is initiated.

SHARING MOVEMENT DATA
20230029894 · 2023-02-02 ·

Data captured during a movement by the user in a real-world environment may be received from a user device associated with a user. A corresponding movement is rendered by a virtual character within a virtual environment based on the data. Video of the corresponding movement within the virtual reality environment is captured and associated with the data. The captured video and the data are provided to a recipient designated by the user. It is then verified that the recipient is performing the movement by comparing data regarding the recipient during play of the captured video to the data associated with the captured video.

Vibrotactile control systems and methods

Methods and systems are disclosed to facilitate creating the sensation of vibrotactile movement on the body of a user. Vibratory motors are used to generate a haptic language for music or other stimuli that is integrated into wearable technology. The disclosed system in certain embodiments enables the creation of a family of devices that allow people such as those with hearing impairments to experience sounds such as music or other input to the system. For example, a “sound vest” or other wearable array transforms musical input to haptic signals so that users can experience their favorite music in a unique way, and can also recognize auditory or other cues in the user's real or virtual reality environment and convey this information to the user using haptic signals.

Pointe shoes and other footwear for dance performance and dance training
11464276 · 2022-10-11 · ·

Disclosed are systems, kits and methods for smart footwear for dance performances, as well as computer-implemented methods to train performers using the smart footwear. An example method for improving a dance technique or a dance performance by a performer, comprises receiving, using a radio frequency (RF) transceiver on a wireless device, a signal from an RF transmitter on a pointe shoe, determining, based on the signal, an activation status of each of a plurality of pressure sensors on the pointe shoe, and providing, based on the activation status, an indication of an accuracy or efficacy of the performer standing en pointe during the dance technique or dance performance.

METHODS AND APPARATUS FOR POWER EXPENDITURE AND TECHNIQUE DETERMINATION DURING BIPEDAL MOTION

Training at the proper level of effort is important for athletes whose objective is to achieve the best results in the least time. In running, for example, pace is often monitored. However, pace alone does not reveal specific issues with regard to running form, efficiency, or technique, much less inform how training should be modified to improve performance or fitness. A sensing system and wearable sensor platform described herein provide real-time feedback to a user/wearer of his power expenditure during an activity. In one example, the system includes an inertial measurement unit (IMU) for acquiring multi-axis motion data at a first sampling rate, and an orientation sensor to acquire orientation data at a second sampling rate that is varied based on the multi-axis motion data.

Evaluation method, and evaluation apparatus
09847042 · 2017-12-19 · ·

A computer-readable recording medium stores therein an evaluation program, the evaluation program causing a computer to execute a process including, acquiring, from a plurality of captured images obtained by sequential image capturing, a motion of a person taking a beat in the plurality of captured images, or a timing at which the person takes the beat; and outputting an evaluation on a rhythm of the motion of the person based on a rhythm indicated by the acquired motion or the acquired timing.

APPARATUS FOR WRITING MOTION SCRIPT, APPARATUS FOR SELF-TEACHING OF MOTION AND METHOD FOR USING THE SAME

Disclosed herein are an apparatus for writing a motion script and an apparatus and method for self-teaching of a motion. The method for self-teaching of a motion, in which the apparatus for writing a motion script and the apparatus for self-teaching of a motion are used, includes creating, by the apparatus for writing a motion script, a motion script based on expert motion of a first user; analyzing, by the apparatus for self-teaching of a motion, a motion of a second user, who learns the expert motion, based on the motion script; and outputting, by the apparatus for self-teaching of a motion, a result of analysis of the motion of the second user.

AUTOMATED EVALUATION OF ACTING PERFORMANCE USING CLOUD SERVICES
20230186153 · 2023-06-15 ·

Methods, apparatus and systems related to automated evaluation of acting performance are disclosed. In one example aspect, a system for an automated evaluation of performance activities includes a user interface configured to allow a user to create a customized automated evaluation service. The user can select a subset of machine learning engines from one or more available machine learning engines to create such service. The user interface is further configured to receive a set of input data of a performance performed by a performer. The system includes the one or more available machine learning engines each configured to generate a sub-score in a specific area using the set of input data received from the user interface. The system also includes an aggregator configured to produce an output indicating a quality of the performance.

System for screen dance studio
09805617 · 2017-10-31 ·

A system for an exercise screen dance studio includes an image storage unit, an audio unit, a controller, a large mirror, a projector, a screen image unit, and a left-right image reversal unit for reversing left-right sides of an image. In addition, a screen image unit is provided either behind a trainee dancer with a large mirror being provided in front of the trainee or the screen image unit can be integrated with the large mirror. A large screen image unit and a projector for proving audio and image may be provided, wherein the large mirror is arranged in front of the trainee and the screen image unit is placed on a rear side thereof or inside the mirror so that the trainee can see simultaneously his/her reflected exercising image and the projected dance exercising image through the mirror in the same orientation with regard to left-right sides or as a reversed image.