Patent classifications
G09B19/0046
System and Method for Providing Black History Educational Content
The present invention relates to a system and method using a computer implemented application and a website for educating individuals about contributions and positive impact of black culture. The system includes a server with associated databases for storing black history content and providing access to users via the application and the website. The system provides games and quizzes about black history which are played by users for learning and also receiving certificates, coupons, and worksheets. The system provides all the black history resources to users and enables individuals to improve their knowledge of black history.
Systems and methods for computerized interactive skill training
The present invention is directed to interactive training, and in particular, to methods and systems for computerized interactive skill training. An example embodiment provides a method and system for providing skill training using a computerized system. The computerized system receives a selection of a first training subject. Several related training components can be invoked, such as reading, watching, performing, and/or reviewing components. In addition, a scored challenge session is provided, wherein a training challenge is provided to a user via a terminal, optionally in video form.
Systems and methods for computerized interactive skill training
The present invention is directed to interactive training, and in particular, to methods and systems for computerized interactive skill training. An example embodiment provides a method and system for providing skill training using a computerized system. The computerized system receives a selection of a first training subject. Several related training components can be invoked, such as reading, watching, performing, and/or reviewing components. In addition, a scored challenge session is provided, wherein a training challenge is provided to a user via a terminal, optionally in video form.
SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE SKILL TRAINING
The present invention is directed to interactive training, and in particular, to methods and systems for computerized interactive skill training. An example embodiment provides a method and system for providing skill training using a computerized system. The computerized system receives a selection of a first training subject. Several related training components can be invoked, such as reading, watching, performing, and/or reviewing components. In addition, a scored challenge session is provided, wherein a training challenge is provided to a user via a terminal, optionally in video form.
Information display apparatus, information display terminal, method of controlling information display apparatus, method of controlling information display terminal, and computer readable recording medium
According to one embodiment, there is provided an information display apparatus including a processor, the processor being configured to: designate a character string in a text displayed in a display unit in accordance with a user operation; determine whether a keyword is included in a part of the designated character string; generate, if it is determined that the keyword is included in the part of the designated character string, problem setting data based on the keyword included in the designated character string; and transmit the problem setting data to an external terminal.
Learning support apparatus, data output method in learning support apparatus, and storage medium
According to one embodiment, a learning support apparatus includes a display unit and a processor. The processor executes a process of reading out map data of a designated age from a plurality of map data corresponding to a plurality of ages, and outputting the read-out map data; and reading out, if a position on a map is designated on the output map data, historical information relating to the designated position and the designated age of the map from historical dictionary data, and outputting the read-out historical information.
SYSTEMS AND METHODS FOR COMPUTERIZED INTERACTIVE SKILL TRAINING
The present invention is directed to interactive training, and in particular, to methods and systems for computerized interactive skill training. An example embodiment provides a method and system for providing skill training using a computerized system. The computerized system receives a selection of a first training subject. Several related training components can be invoked, such as reading, watching, performing, and/or reviewing components. In addition, a scored challenge session is provided, wherein a training challenge is provided to a user via a terminal, optionally in video form.
Computer-implemented environments and interfaces for educational games
Disclosed below are representative embodiments of methods, apparatus, and systems for providing computer-implemented educational games. For example, one disclosed embodiment comprises a system for providing a computer-based educational game environment comprising a processor, memory, and storage storing computer-executable instructions that, when executed by the processor, allow a player at a first remote computer to play one or more educational games at the first remote computer and allow a thematic specialist at a second remote computer to modify content or rules of the one or more educational games. In certain embodiments, at least one of the educational games is a game that requires a player to classify patterns into groups of like patterns.
Family Networks
Described embodiments enable identification of family networks using combinations of DNA analysis and genealogical information. Genealogical data is provided by users of a genealogical research service or collected from other sources and used to create family trees for each user. DNA samples are also received from the users. By analyzing the DNA samples, potential genetic relationships can be identified between some users. Once these DNA-suggested relationships have been identified, common ancestors can be sought in the respective trees of the potentially related users. Where these common ancestors exist, an inference is drawn that the DNA-suggested relationship accurately represents a familial overlap between the individuals in question. People descended from the same common ancestor are each members of a family network. Members of a family network not in a user's tree may be identified for the user, enabling the user to discover additional ancestors that might otherwise have remained unknown.
ELEMENTARY EDUCATION LEARNING SYSTEM
An apparatus for educating children includes a sock with an open end and a closed end. The apparatus includes a first sock symbol located on the first side of the sock which is oriented with a top of the first sock symbol oriented toward the closed end of the sock. The apparatus includes a second sock symbol located on the second side of the sock toward the closed end which is oriented with a bottom of the second sock symbol toward the closed end of the sock. Bending an end of the sock toward the first side inverts the second sock symbol and places it and a portion of the second side in a position to be viewed from the first side of the sock. The first and second sock symbols differ. The first and the second sock symbols are related to a same sock topic.