G09B9/52

Accelerated Learning, Entertainment and Cognitive Therapy Using Augmented Reality Comprising Combined Haptic, Auditory, and Visual Stimulation
20170358235 · 2017-12-14 ·

A plurality of first sensory cues are generated capable of being perceived by a user. Each first sensory cue of the plurality of first sensory cues is dependent on a position of at least one body member of a performer relative to a performance element of a performance object with which an event is performed. The plurality of first sensory cues being effective for stimulating a first processing center of a brain of the user. A plurality of visual sensory cues are generated capable of being displayed to the user on a video display device. The visual sensory cues providing a virtual visual indication to the user of the position of the at least one body member. The visual sensory cues being effective for stimulating the visual processing center of the brain of the user. The visual sensory cues being synchronized with the first sensory cues so that the position of the at least one body member is virtually visually indicated in synchronization with the first sensory cue and so that the visual processing center is stimulated with a visual sensory cue in synchronization with a first sensory cue stimulating the first processing center. The synchronized stimulation of the first processing center and the visual processing center is effective for teaching the user to perform a version of the event.

Accelerated Learning, Entertainment and Cognitive Therapy Using Augmented Reality Comprising Combined Haptic, Auditory, and Visual Stimulation
20170358235 · 2017-12-14 ·

A plurality of first sensory cues are generated capable of being perceived by a user. Each first sensory cue of the plurality of first sensory cues is dependent on a position of at least one body member of a performer relative to a performance element of a performance object with which an event is performed. The plurality of first sensory cues being effective for stimulating a first processing center of a brain of the user. A plurality of visual sensory cues are generated capable of being displayed to the user on a video display device. The visual sensory cues providing a virtual visual indication to the user of the position of the at least one body member. The visual sensory cues being effective for stimulating the visual processing center of the brain of the user. The visual sensory cues being synchronized with the first sensory cues so that the position of the at least one body member is virtually visually indicated in synchronization with the first sensory cue and so that the visual processing center is stimulated with a visual sensory cue in synchronization with a first sensory cue stimulating the first processing center. The synchronized stimulation of the first processing center and the visual processing center is effective for teaching the user to perform a version of the event.

METHOD AND SYSTEMS FOR ANTICIPATORILY UPDATING A REMOTE REPOSITORY
20170286575 · 2017-10-05 ·

Method and systems for executing an interactive computer simulation of a simulated vehicle. A central repository comprises a synthetic natural environment database (SNEDB) that comprises data for a plurality of geographically-located terrain skin representations of a computer generated. A remote data management system maintains the remote repository comprising a subset of the SNEDB accessible to an interactive computer simulation station. The interactive computer simulation station sends, over the network, a data request for geographical locations from the SNEDB and allows users to interact in the interactive computer simulation for controlling the simulated vehicle. The remote data management system computes a plurality of expected geographical positions for the first simulation station and anticipatorily updates, via the network, the subset of the SNEDB stored in the remote repository with a supplemental subset of the SNEDB corresponding to one or more of the computed expected geographical positions.

METHOD AND SYSTEMS FOR ANTICIPATORILY UPDATING A REMOTE REPOSITORY
20170286575 · 2017-10-05 ·

Method and systems for executing an interactive computer simulation of a simulated vehicle. A central repository comprises a synthetic natural environment database (SNEDB) that comprises data for a plurality of geographically-located terrain skin representations of a computer generated. A remote data management system maintains the remote repository comprising a subset of the SNEDB accessible to an interactive computer simulation station. The interactive computer simulation station sends, over the network, a data request for geographical locations from the SNEDB and allows users to interact in the interactive computer simulation for controlling the simulated vehicle. The remote data management system computes a plurality of expected geographical positions for the first simulation station and anticipatorily updates, via the network, the subset of the SNEDB stored in the remote repository with a supplemental subset of the SNEDB corresponding to one or more of the computed expected geographical positions.

Systems and methods for improving driver safety using uplift modeling

Methods and systems for improving vehicular safety by utilizing uplift modeling techniques to improve a driving tip treatment generation model are provided. According to embodiments, a tip server can analyze telematics data associated with operation of one or more vehicles to determine that a driving tip should be provided to a driver of a vehicle. The tip server then utilize a treatment generation model to determine a treatment for how to provide the driving tip in a manner optimized for the particular driver. The tip server can analyze additional telematics data to determine an effectiveness of the driving tip and to update the treatment generation model in accordance with uplift modeling techniques.

Omni wheel-based human powered spinning system and/or versatile motion simulator development platform with unlimited range of rotation along pitch, roll and yaw axes
11389738 · 2022-07-19 ·

The present disclosure is directed to wheel-based human-powered spinning system comprising: a chassis configured to secure a user; a track surrounding said chassis; and at least one omni wheels attached to said chassis, wherein said chassis spins with unlimited range of motion, along pitch, yaw and roll axes, inside the track while supported by said at least one omni wheels, said track being independent of contact from said chassis.

Method and systems for anticipatorily updating a remote repository
11288420 · 2022-03-29 · ·

Method and systems for executing an interactive computer simulation of a simulated vehicle. A central repository comprises a synthetic natural environment database (SNEDB) that comprises data for a plurality of geographically-located terrain skin representations of a computer generated. A remote data management system maintains the remote repository comprising a subset of the SNEDB accessible to an interactive computer simulation station. The interactive computer simulation station sends, over the network, a data request for geographical locations from the SNEDB and allows users to interact in the interactive computer simulation for controlling the simulated vehicle. The remote data management system computes a plurality of expected geographical positions for the first simulation station and anticipatorily updates, via the network, the subset of the SNEDB stored in the remote repository with a supplemental subset of the SNEDB corresponding to one or more of the computed expected geographical positions.

Method and systems for anticipatorily updating a remote repository
11288420 · 2022-03-29 · ·

Method and systems for executing an interactive computer simulation of a simulated vehicle. A central repository comprises a synthetic natural environment database (SNEDB) that comprises data for a plurality of geographically-located terrain skin representations of a computer generated. A remote data management system maintains the remote repository comprising a subset of the SNEDB accessible to an interactive computer simulation station. The interactive computer simulation station sends, over the network, a data request for geographical locations from the SNEDB and allows users to interact in the interactive computer simulation for controlling the simulated vehicle. The remote data management system computes a plurality of expected geographical positions for the first simulation station and anticipatorily updates, via the network, the subset of the SNEDB stored in the remote repository with a supplemental subset of the SNEDB corresponding to one or more of the computed expected geographical positions.

Accelerated Learning, Entertainment and Cognitive Therapy Using Augmented Reality Comprising Combined Haptic, Auditory, and Visual Stimulation
20220084430 · 2022-03-17 ·

A plurality of first sensory cues are generated capable of being perceived by a user. Each first sensory cue of the plurality of first sensory cues is dependent on a position of at least one body member of a performer relative to a performance element of a performance object with which an event is performed. The plurality of first sensory cues being effective for stimulating a first processing center of a brain of the user. A plurality of visual sensory cues are generated capable of being displayed to the user on a video display device. The visual sensory cues providing a virtual visual indication to the user of the position of the at least one body member. The visual sensory cues being effective for stimulating the visual processing center of the brain of the user. The visual sensory cues being synchronized with the first sensory cues so that the position of the at least one body member is virtually visually indicated in synchronization with the first sensory cue and so that the visual processing center is stimulated with a visual sensory cue in synchronization with a first sensory cue stimulating the first processing center. The synchronized stimulation of the first processing center and the visual processing center is effective for teaching the user to perform a version of the event.

Accelerated Learning, Entertainment and Cognitive Therapy Using Augmented Reality Comprising Combined Haptic, Auditory, and Visual Stimulation
20220084430 · 2022-03-17 ·

A plurality of first sensory cues are generated capable of being perceived by a user. Each first sensory cue of the plurality of first sensory cues is dependent on a position of at least one body member of a performer relative to a performance element of a performance object with which an event is performed. The plurality of first sensory cues being effective for stimulating a first processing center of a brain of the user. A plurality of visual sensory cues are generated capable of being displayed to the user on a video display device. The visual sensory cues providing a virtual visual indication to the user of the position of the at least one body member. The visual sensory cues being effective for stimulating the visual processing center of the brain of the user. The visual sensory cues being synchronized with the first sensory cues so that the position of the at least one body member is virtually visually indicated in synchronization with the first sensory cue and so that the visual processing center is stimulated with a visual sensory cue in synchronization with a first sensory cue stimulating the first processing center. The synchronized stimulation of the first processing center and the visual processing center is effective for teaching the user to perform a version of the event.