G09G5/001

GRAPHICS PROCESSOR SWITCHING BASED ON COUPLED DISPLAY DEVICES

In one example in accordance with the present disclosure, a computing device is described. The computing device includes a number of ports. Each port receives a connection to a display device. A first port is coupled to the first graphics processor which supports a number of display devices and a second graphics processor. The computing device also in-cludes a controller. The controller determines when a number of coupled display devices is greater than the number of display devices supported by the first graphics processor and switches the first port from being driven by the first graphics processor to be driven by the second graphics processor.

Optimization of publication of an application to a web browser

Provided are computer-implemented methods and systems for optimization of publication of an application to a web browser. An example method for optimization of publication of an application to a web browser may include capturing, by a server-side agent, a video frame of a virtual screen associated with the application. The method may further include comparing, by the server-side agent, the video frame to a previous video frame of the virtual screen to detect a change in the video frame. The method may continue with generating, by the server-side agent, an image of the change based on the detection. The method may further include sending, by the server-side agent, the image of the change to a client device. The virtual screen may be re-rendered on the client device based on the image of the change and the previous video frame.

Modular display assembly for vehicles

A modular display system for a vehicle is disclosed. The system includes a plurality of display units that may be arranged along an exterior of the vehicle in different orientations. The system offers a modular, scalable, accessible, and simplified approach to exterior displays for automated and other types of vehicles. The displays, being modular, are not tied to the specific mounting location on the vehicle's exterior. The image data for each display is rotated based on the orientation of the display as installed which is identified by reference to the distinct pin connections of each display's control port.

Multi-thread graphics processing system

A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a pixel command thread from the plurality of pixel command threads and a vertex command thread from the plurality of vertex command threads. The arbiter further selects a command thread from the previously selected pixel command thread and the vertex command thread, which command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads.

DISPLAY CONTROL DEVICE AND DISPLAY CONTROL SYSTEM

A display control device includes a hardware processor. The hardware processor implements functions of a first operating system, a second operating system, and a hypervisor. The first operating system controls execution of at least one of a first application and a second application. The first application serves to generate a first content image to be displayed on a first display device mounted on a vehicle. The second application serves to generate a second content image to be displayed on a second display device mounted on the vehicle. The second operating system is different from the first operating system. The hypervisor controls execution of the first operating system and the second operating system.

Temporal supersampling for foveated rendering systems

Methods and systems are provided for using temporal supersampling to increase a displayed resolution associated with peripheral region of a foveated rendering view. A method for enabling reconstitution of higher resolution pixels from a low resolution sampling region for fragment data is provided. The method includes an operation for receiving a fragment from a rasterizer of a GPU and for applying temporal supersampling to the fragment with the low resolution sampling region over a plurality of prior frames to obtain a plurality of color values. The method further includes an operation for reconstituting a plurality of high resolution pixels in a buffer that is based on the plurality of color values obtained via the temporal supersampling. Moreover, the method includes an operation for sending the plurality of high resolution pixels for display.

Adjusting virtual machine GPU refresh rate to remote desktop stream frame rate
11705086 · 2023-07-18 · ·

A system and method of adjusting a refresh rate to match a given remote desktop stream frame rate is described. The system may include a processing device to transmit, as a media stream, a portion of a remote desktop image with a frame rate that matches a refresh rate to a remote desktop client.

Separately processing regions or objects of interest from a render engine to a display engine or a display panel
11699254 · 2023-07-11 · ·

Video or graphics, received by a render engine within a graphics processing unit, may be segmented into a region of interest such as foreground and a region of less interest such as background. In other embodiments, an object of interest may be segmented from the rest of the depiction in a case of a video game or graphics processing workload. Each of the segmented portions of a frame may themselves make up a separate surface which is sent separately from the render engine to the display engine of a graphics processing unit. In one embodiment, the display engine combines the two surfaces and sends them over a display link to a display panel. The display controller in the display panel displays the combined frame. The combined frame is stored in a buffer and refreshed periodically. In accordance with another embodiment, video or graphics may be segmented by a render engine into regions of interest or objects of interest and objects not of interest and again each of the separate regions or objects may be transferred to the display engine as a separate surface. Then the display engine may transfer the separate surfaces to a display controller of a display panel over a display link. At the display panel, a separate frame buffer may be used for each of the separate surfaces.

Performing asynchronous memory clock changes on multi-display systems

Systems, apparatuses, and methods for performing asynchronous memory clock changes on multiple displays are disclosed. From time to time, a memory clock frequency change is desired for a memory subsystem storing frame buffer(s) used to drive pixels to multiple displays. For example, when the real-time memory bandwidth demand differs from the memory bandwidth available with the existing memory clock frequency, a control unit tracks the vertical blanking interval (VBI) timing of a first display. Also, the control unit causes a second display to enter into panel self-refresh (PSR) mode. Once the PSR mode of the second display overlaps with a VBI of the first display, a memory clock frequency change, including memory training, is initiated. After the memory clock frequency change, the displays are driven by the frame buffer(s) in the memory subsystem at an updated frequency.

GRAPHICS WITH ADAPTIVE TEMPORAL ADJUSTMENTS

An embodiment of an electronic processing system may include an application processor, persistent storage media communicatively coupled to the application processor, a graphics subsystem communicatively coupled to the application processor, an object space adjuster communicatively coupled to the graphics subsystem to adjust an object space parameter based on a screen space parameter, and a sample adjuster communicatively coupled to the graphics subsystem to adjust a sample parameter of the graphics subsystem based on a detected condition. Other embodiments are disclosed and claimed.