Patent classifications
G10H2210/391
A PORTABLE INTERACTIVE MUSIC PLAYER
The present disclosure relates to an interactive music player, the interactive music player adapted to allow a user to control and mix a plurality of simultaneously played audio tracks. The present disclosure also relates to a corresponding method and computer program product.
MUSIC SELECTION AND ADAPTATION FOR EXERCISING
Methods, devices, systems, and computer programs are presented for providing music while exercising. One method includes an operation for receiving a request for a music segment from a computing device. The request includes the pace of exercise of a user associated with the computing device. The music segment is selected based on the pace, and the music segment is modified to correlate the tempo of the music segment to the pace of exercise. The modified music segment is sent to the computing device to be played in one or more speakers to provide music that is correlated to the exercise.
ENHANCING MUSIC FOR REPETITIVE MOTION ACTIVITIES
A method of providing repetitive motion therapy comprising providing access to audio content; selecting audio content for delivery to a patient; performing an analysis on the selected audio content, the analysis identifying audio features of the selected audio content, and extracting rhythmic and structural features of the selected audio content; performing an entrainment suitability analysis on the selected audio content; generating entrainment assistance cue(s) to the selected audio content, the assistance cue(s) including a sound added to the audio content; applying the assistance cues to the audio content simultaneously with playing the selected audio content; evaluating a therapeutic effect on the patient, wherein the selected audio content continues to play when a therapeutic threshold is detected, and a second audio content is selected for delivery to the patient when a therapeutic threshold is not detected.
Method and System for Processing Input Data
A method for analyzing one or more notes in a musical composition, comprising for each note: getting a note, a chord and a scale. computing note properties using the note's value and the chord and the scale. A method for transforming one or more input notes into one or more new notes, comprising for each input note: getting an input note and its note properties, getting a new chord and a new scale for the input note, getting a list of notes candidates, computing distances between the input note and every note in the list, using input note's value, input note's note properties, candidate note's value and candidate note's note properties, finding the candidate that has the minimal distance, and setting a new note value using a note value of the candidate with the minimal distance.
Enhancing music for repetitive motion activities
A method of providing repetitive motion therapy comprising providing access to audio content; selecting audio content for delivery to a patient; performing an analysis on the selected audio content, the analysis identifying audio features of the selected audio content, and extracting rhythmic and structural features of the selected audio content; performing an entrainment suitability analysis on the selected audio content; generating entrainment assistance cue(s) to the selected audio content, the assistance cue(s) including a sound added to the audio content; applying the assistance cues to the audio content simultaneously with playing the selected audio content; evaluating a therapeutic effect on the patient, wherein the selected audio content continues to play when a therapeutic threshold is detected, and a second audio content is selected for delivery to the patient when a therapeutic threshold is not detected.
Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems
Systems and methods for facilitating transactions of musical stems between users of an online gaming platform and mixing of the musical stems are disclosed. Exemplary implementations may: store information regarding tracks; transmit a purchase request regarding a given stem; receive a notification of the assignment of the right to use the given stem, wherein the assignment is recorded on a blockchain; obtain the given stem, generate an arrangement based on one or more stored tracks and the given stem, and playing back the generated arrangement.
MOBILITY SOUND GENERATION APPARATUS AND METHOD THEREOF
A mobility sound generation apparatus of generating a sound suitable for a landscape while driving of a mobility may include an information acquisition device provided in a mobility to acquire information on an outside landscape of the mobility while driving of the mobility; a sound generation device configured to generate a sound corresponding to the information on the outside landscape; and a sound output device configured to output the generated sound, whereby it is possible to acquire information on an outside landscape while driving of the mobility and generate a sound corresponding to the information on the outside landscape and it is possible for facilitating an occupant to admire a landscape by expressing the outside landscape with sound while driving to generate and provide the sound corresponding to water, mountains, buildings or the like forming the outside landscape of the mobility.
AI-BASED DJ SYSTEM AND METHOD FOR DECOMPOSING, MISING AND PLAYING OF AUDIO DATA
The present invention relates to a method for processing and playing audio data comprising the steps of receiving mixed input data and playing recombined output data. Furthermore, the invention relates to a device 10 for processing and playing audio data, preferably DJ equipment, comprising an audio input unit for receiving a mixed input signal, a recombination unit 32 and a playing unit 34 for playing recombined output data. In addition, the present invention relates to a method and a device for representing audio data, i.e. on a display.
IMPROVED SYNCHRONIZATION OF A PRE-RECORDED MUSIC ACCOMPANIMENT ON A USER'S MUSIC PLAYING
A method for synchronizing a pre-recorded music accompaniment to a music playing of a user. The music playing is captured by at least one microphone, which delivers an input acoustic signal feeding a processing unit, which includes a memory for storing data of the music accompaniment and provides an output acoustic signal based on the music accompaniment data to feed at least a loudspeaker playing the music accompaniment. The processing unit analyses the input acoustic signal to detect musical events and music tempo, compares the detected musical events to the music accompaniment data to determine at least a lag between the timings of the detected musical events and the musical events of the music accompaniment, and adapts a timing of the output acoustic signal based on the lag and a synchronization function calculated from a temporal variable, the user's music tempo, and the duration of compensation of the lag.
SYSTEM AND METHOD FOR SYNCHRONIZING PERFORMANCE EFFECTS WITH MUSICAL PERFORMANCE
A system and a method for synchronizing performance effects with a musical performance. The method includes receiving a MIDI signal representing an audio track currently being played; determining, in near real-time, a tempo value of the said audio track based on a corresponding clock speed information as obtained from the MIDI signal; receiving information about a video file selected to be played along with the said audio track; determining, in near real-time, a tempo value of the said video file based on the received information thereabout; processing the said video file to determine required playback speed adjustment therefor to cause the tempo value of the said video to be in sync with the determined tempo value of the said audio track; and playing the said video file with the required playback speed adjustment applied thereto, along with the audio track in the musical performance.