H04L65/4053

Distributed messaging communication system integrated with a cross-entity collaboration platform

A communication/collaboration system enables a first user at a first entity to define a collaboration object, and to invite a second entity to collaborate on the collaboration object in accordance with a hierarchy with corresponding permissions. A second user at a second entity is enabled to collaborate on the collaboration object. A communications log regarding the collaboration between the first user and the second user is maintained. A communications log between the first user and other users at the first entity is maintained. A communication interface is displayed on the first user computer system that displays the log of communications between the first user and the second user on the collaboration object, together with the log of communications regarding the collaboration object between the first user and other users at the first entity, and excluding communications regarding the collaboration object between the second user and other users at the second entity.

Distributed messaging communication system integrated with a cross-entity collaboration platform

A communication/collaboration system enables a first user at a first entity to define a collaboration object, and to invite a second entity to collaborate on the collaboration object in accordance with a hierarchy with corresponding permissions. A second user at a second entity is enabled to collaborate on the collaboration object. A communications log regarding the collaboration between the first user and the second user is maintained. A communications log between the first user and other users at the first entity is maintained. A communication interface is displayed on the first user computer system that displays the log of communications between the first user and the second user on the collaboration object, together with the log of communications regarding the collaboration object between the first user and other users at the first entity, and excluding communications regarding the collaboration object between the second user and other users at the second entity.

CONCURRENT SERVING OF A MEDIA STREAM
20180007103 · 2018-01-04 ·

Online content is served to participant devices using two or more systems. The content served by each system is not the same. Rather, the content streams coming from each system is a partial or lower-quality version of the original high-quality version of the content stream. A single one of the partial data streams can be used by the participant device to output a lower-quality version of the original content stream to the user. Alternately, the received partial content streams can be combined to output, to the user, a high-quality version of the original content stream.

INTERACTIVE VIDEO CONFERENCING
20180013980 · 2018-01-11 ·

Technology for a first multimedia telephony services over internet protocol (IP) multimedia subsystems (IMS) (MTSI) client operable to support region of interest (ROI) signaling with a second MTSI client is disclosed. The first MTSI client can identify a requested region of interest (ROI). The first MTSI client can encode the requested ROI for transmission to the second MTSI client via a real-time transport control protocol (RTCP) feedback message. The first MTSI client can decode encoded video received from the second MTSI client that corresponds to the requested ROI.

ESTABLISHING TRUST NETWORKS IN A COMMUNAL MEDIA SESSION
20230239335 · 2023-07-27 · ·

A trust network is formed in a communal media system connected to a streaming application and executed within the streaming application. Source location is received for multimedia content selected in the streaming application and transmitted to user devices participating in a communal session. During the communal session, offerings are presented to the user devices in the communal session and user data associated with user interactions with the offerings are obtained and analyzed. Information presented to the user devices in the communal session is optimized based on the user data. Delivery of the multimedia content and social media content generated on the user devices is synchronized. The multimedia content and the social media content are delivered to the user devices at the same time, without any noticeable lag time during receipt of the multimedia content and the social media content by the user devices.

ESTABLISHING TRUST NETWORKS IN A COMMUNAL MEDIA SESSION
20230239335 · 2023-07-27 · ·

A trust network is formed in a communal media system connected to a streaming application and executed within the streaming application. Source location is received for multimedia content selected in the streaming application and transmitted to user devices participating in a communal session. During the communal session, offerings are presented to the user devices in the communal session and user data associated with user interactions with the offerings are obtained and analyzed. Information presented to the user devices in the communal session is optimized based on the user data. Delivery of the multimedia content and social media content generated on the user devices is synchronized. The multimedia content and the social media content are delivered to the user devices at the same time, without any noticeable lag time during receipt of the multimedia content and the social media content by the user devices.

CREATIVE WORK CONTRIBUTION SYSTEM
20230011962 · 2023-01-12 ·

Described is a creative work contribution system. The system includes a server, a creator computing device and a plurality of contributor computing devices. The creator computing device and the plurality of contributor computing devices may be coupled to the server. The server may be programmed to receive and store a creative work request from the creator computing device; automatically process the creative work request and send the creative work request to the plurality of contributor computing devices for display and for entering contributions to the creative work request; receive and store the contributions entered by the plurality of contributor computing devices; and automatically deliver the received contributions entered by the plurality of contributor computing devices for display on the creator computing device. The system allows for crowd sourcing of creative input into specific types of creative works to help a creator overcome mental obstacles.

CREATIVE WORK CONTRIBUTION SYSTEM
20230011962 · 2023-01-12 ·

Described is a creative work contribution system. The system includes a server, a creator computing device and a plurality of contributor computing devices. The creator computing device and the plurality of contributor computing devices may be coupled to the server. The server may be programmed to receive and store a creative work request from the creator computing device; automatically process the creative work request and send the creative work request to the plurality of contributor computing devices for display and for entering contributions to the creative work request; receive and store the contributions entered by the plurality of contributor computing devices; and automatically deliver the received contributions entered by the plurality of contributor computing devices for display on the creator computing device. The system allows for crowd sourcing of creative input into specific types of creative works to help a creator overcome mental obstacles.

Integration of remote audio into a performance venue
11700353 · 2023-07-11 · ·

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for validating and publishing workflows from remote environments. In some implementations, a link that includes at least one of audio data and video data is established between a wireless device of a remote participant and a computational mixer. A profile for the remote participant is referenced. A venue signal related to the at least one audio data and video data is generated based on the profile for the remote participant and using the computational mixer. The venue signal is transmitted.

Integration of remote audio into a performance venue
11700353 · 2023-07-11 · ·

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for validating and publishing workflows from remote environments. In some implementations, a link that includes at least one of audio data and video data is established between a wireless device of a remote participant and a computational mixer. A profile for the remote participant is referenced. A venue signal related to the at least one audio data and video data is generated based on the profile for the remote participant and using the computational mixer. The venue signal is transmitted.