H04N13/324

Display apparatus, head-mounted display apparatus, image display method, and image display system

A display apparatus includes a first pixel and a second pixel. Each of the first and second pixels includes a first sub-pixel which emits light having a first color, a second sub-pixel which emits light having a second color different from the first color, a third sub-pixel which emits light having a third color different from the first and second colors, and an infrared sub-pixel which emits infrared light. The infrared light emitted from the infrared sub-pixel in the first pixel and the infrared light emitted from the infrared sub-pixel in the second pixel have different intensities from each other.

Display apparatus, head-mounted display apparatus, image display method, and image display system

A display apparatus includes a first pixel and a second pixel. Each of the first and second pixels includes a first sub-pixel which emits light having a first color, a second sub-pixel which emits light having a second color different from the first color, a third sub-pixel which emits light having a third color different from the first and second colors, and an infrared sub-pixel which emits infrared light. The infrared light emitted from the infrared sub-pixel in the first pixel and the infrared light emitted from the infrared sub-pixel in the second pixel have different intensities from each other.

Display device and display method reproducing kinematic parallax for expressing high sense of realism

A display device which can reproduce kinematic parallax and express a high sense of realism without using image display means are provided. The display device includes an image display unit having a stripe structure having subpixels of a plurality of colors disposed so that subpixels of the same color are arranged in a first direction and enabling an observer to observe, through an aperture, an image formed by pixels, each pixel being constituted by the subpixels of a plurality of colors. The aperture has a shape that has been smoothed to reduce a number of corners in which areas of the subpixels of the plurality of colors which can be seen through the aperture are uniform, and in which a numerical aperture decreases along a second direction orthogonal to the first direction. A plurality of the apertures are provided so as not to overlap with each other.

Display device and display method reproducing kinematic parallax for expressing high sense of realism

A display device which can reproduce kinematic parallax and express a high sense of realism without using image display means are provided. The display device includes an image display unit having a stripe structure having subpixels of a plurality of colors disposed so that subpixels of the same color are arranged in a first direction and enabling an observer to observe, through an aperture, an image formed by pixels, each pixel being constituted by the subpixels of a plurality of colors. The aperture has a shape that has been smoothed to reduce a number of corners in which areas of the subpixels of the plurality of colors which can be seen through the aperture are uniform, and in which a numerical aperture decreases along a second direction orthogonal to the first direction. A plurality of the apertures are provided so as not to overlap with each other.

MULTI-VIEWPOINT 3D DISPLAY SCREEN AND MULTI-VIEWPOINT 3D DISPLAY DEVICE
20230008318 · 2023-01-12 ·

A multi-viewpoint 3D display screen is provided, comprising: a display panel, having a plurality of composite pixels, wherein each composite pixel in the plurality of composite pixels comprises a plurality of composite subpixels, and each composite subpixel in the plurality of composite subpixels comprises a plurality of subpixels arranged in array; and a plurality of spherical gratings, covering the plurality of composite subpixels. The multi-viewpoint 3D display screen can play a 3D effect for users at different viewing distances, and achieves high-quality 3D quality. A multi-viewpoint 3D display device is also provided.

MULTI-VIEWPOINT 3D DISPLAY SCREEN AND MULTI-VIEWPOINT 3D DISPLAY DEVICE
20230008318 · 2023-01-12 ·

A multi-viewpoint 3D display screen is provided, comprising: a display panel, having a plurality of composite pixels, wherein each composite pixel in the plurality of composite pixels comprises a plurality of composite subpixels, and each composite subpixel in the plurality of composite subpixels comprises a plurality of subpixels arranged in array; and a plurality of spherical gratings, covering the plurality of composite subpixels. The multi-viewpoint 3D display screen can play a 3D effect for users at different viewing distances, and achieves high-quality 3D quality. A multi-viewpoint 3D display device is also provided.

High dynamic range displays using filterless LCD(s) for increasing contrast and resolution

A display provides increased contrast and resolution via first LCD panel energized to generate an image and a second LCD panel configured to increase contrast of the image. The second panel is an LCD panel without color filters and is configured to increase contrast by decreasing black levels of dark portions of images using polarization rotation and filtration. The second LCD panel may have higher resolution than the first LCD panel. A half wave plate and/or film is placed in between the first and the second panel. The panels may be directly illuminated or edge lit, and may be globally or locally dimmed lights that may also include individual control of color intensities for each image or frame displayed.

AUTOSTEREOSCOPIC DISPLAY DEVICE

An autostereoscopic display comprises a pixelated display panel comprising an array of single color pixels or an array of sub-pixels of different colors and a view forming arrangement comprising an array of lens elements. The pixels form a square (or near square) grid, and the lenses also repeat in a square (or near square) grid. A vector p is defined which relates to a mapping between the pixel grid and the lens grid. Regions in the two dimension space for this vector p are identified which give good or poor banding performance, and the better banding performance regions are selected.

THREE-DIMENSIONAL (3D) ELECTRONIC DISPLAY
20180011237 · 2018-01-11 ·

Three-dimensional (3D) electronic displays provide different 3D views and employ one or both of an array of multibeam diffraction gratings arranged in offset rows and light valves having color filters. The displays include a plate light guide configured to guide light beams at a non-zero propagation angle, a multibeam diffraction grating configured to couple out a portion of the guided light beams as a plurality of light beams having different principal angular directions representing the different 3D views, and light valves configured to modulate the differently directed, coupled-out light beams. The multibeam diffraction grating may be a member of the array arranged in offset rows and the display may further include light valves having color filters. Alternately, the light valves include color filters and the display may further include the array of multibeam diffraction gratings arranged in offset rows.

FIELD SEQUENTIAL DISPLAY
20230007229 · 2023-01-05 ·

A field sequential display comprises: a multi-viewpoint 3D display screen, comprising a plurality of composite pixels, wherein each composite pixel in the plurality of composite pixels comprises a plurality of pixels corresponding to a plurality of viewpoints of the field sequential display; a light source device, comprising a plurality of monochromatic light sources; a light source time sequence controller, configured to control turn-on time and turn-off time of the plurality of monochromatic light sources; and a 3D processing device, which is in communication connection with the light source time sequence controller and the multi-viewpoint 3D display screen, and is configured to enable the light source time sequence controller to switch and turn on at least part of monochromatic light sources in the plurality of monochromatic light sources in a time sequence manner, so as to render corresponding pixels in each composite pixel in the multi-viewpoint 3D display screen.