Patent classifications
H04N13/378
VIRTUAL CONTENT EXPERIENCE SYSTEM AND CONTROL METHOD FOR SAME
Disclosed is a virtual content experience system. In the virtual content experience system, a central server for driving the system contains: a content conversion unit which converts two-dimensional image content, received by means of a data transmission and reception unit or input by a user, into a stereoscopic image; a motion information generation unit which recognizes text information extracted from the two-dimensional image content and converts the text information into motion information; a content playback control unit which is provided to transmit the motion information to a motion information management unit provided in a virtual reality experience chair, or receive start information and end information about the motion information from the motion information management unit to generate and change control information for controlling whether to provide new two-dimensional image content; and a display unit for displaying the content conversion unit, and the motion information or control information.
VIRTUAL CONTENT EXPERIENCE SYSTEM AND CONTROL METHOD FOR SAME
Disclosed is a virtual content experience system. In the virtual content experience system, a central server for driving the system contains: a content conversion unit which converts two-dimensional image content, received by means of a data transmission and reception unit or input by a user, into a stereoscopic image; a motion information generation unit which recognizes text information extracted from the two-dimensional image content and converts the text information into motion information; a content playback control unit which is provided to transmit the motion information to a motion information management unit provided in a virtual reality experience chair, or receive start information and end information about the motion information from the motion information management unit to generate and change control information for controlling whether to provide new two-dimensional image content; and a display unit for displaying the content conversion unit, and the motion information or control information.
METHOD AND APPARATUS FOR ROTATION AND SWITCHING OF VIDEO CONTENT
A method, apparatus and computer program product are provided to define the location of a center point associated with each frame within a stream of image data. Metadata associated with the orientation, such as the pitch and yaw, of a camera is synchronized on a frame-by-frame basis with a related stream of image data. In connection with receiving the image data and the orientation data, the method defines a center point associated with a video frame images and transmits a control signal causing the reorientation of at least a subset of video image frames. In some example implementations, arising in the context of 360° video streams, the rotation of the head of a viewer of virtual reality content or other 360° video streams may be taken into account when defining the location of a center point.
Electronic device and method of controlling electronic device
An electronic device comprising: an acquisition unit configured to acquire an image set including a first image and a second image which have parallax from each other; and a control unit configured to perform control such that 1) in a case of a first display mode where the first image is to be displayed without displaying the second image, the first image is displayed on a display with an orientation of the first image being corrected to be directed to be in a predetermined orientation, and 2) in a case of a second display mode where both the first image and the second image are to be displayed, the first image and the second image are displayed on the display without an orientation of the first image and the second image being corrected to be directed to be in the predetermined orientation.
VIDEO PASS-THROUGH COMPUTING SYSTEM
A video pass-through computing system includes a head-mounted display device including a display, a camera configured to image a physical scene according to an exposure timing, and an augmented reality control circuit configured to receive a virtual image pixel stream and composite the camera image pixel stream with the virtual image pixel stream to generate a display image pixel stream output to the display, and if a corresponding pixel of the camera image pixel stream is not in temporal synchronization with a pixel of the virtual image pixel stream adjust the exposure timing of the camera.
Information processing apparatus and information processing method
There is provided an information processing apparatus, information processing method, and recording medium that each allow a user to recognize a border of a virtual space without breaking the world view of the virtual space. The information processing apparatus includes a control unit that tracks a motion of a user to present an image of a virtual space to the user, and performs distance control to increase a distance between a viewpoint of the user and a border region in the virtual space while an operation of the user coming closer toward the border region is being inputted. The border region is fixed at a specific position in the virtual space.
DEVICE CASE INCLUDING A PROJECTOR
One disclosed example provides a method for displaying a hologram via a head-mounted display (HMD) device. The method comprises, via a camera system on the HMD device, acquiring image data capturing a surrounding environment by detecting illumination light output by a projector located on a case for the HMD device. A distance is determined from the HMD device to an object in the surrounding environment based upon the image data. The method further comprises displaying via the HMD device a hologram, the hologram comprising a left-eye image and a right-eye image each having a perspective based upon the distance determined.
Hand-held turbine cleaner
A hand-held turbine cleaning tool includes front and rear housings coupled to each other, an outlet at one end of the tool, and a top of the tool at an opposed end. The outlet is directed in a first direction away from the top. An inlet is disposed between the outlet and the top and is also directed in the first direction. A diverter valve at the inlet is moveable between on and off positions. The on position directs water flowing into the inlet from the inlet, up to the top in a second direction opposite the first direction, and then down to the outlet in the first direction. A turbine at the top has a turbine shaft that extends outside the tool. An abrasive member is connected to the turbine shaft and is configured to rotate when water flows from the inlet to the outlet.
Stereo viewing
The invention relates to creating and viewing stereo images, for example stereo video images, also called 3D video. At least three camera sources with overlapping fields of view are used to capture a scene so that an area of the scene is covered by at least three cameras. At the viewer, a camera pair is chosen from the multiple cameras to create a stereo camera pair that best matches the location of the eyes of the user if they were located at the place of the camera sources. That is, a camera pair is chosen so that the disparity created by the camera sources resembles the disparity that the user's eyes would have at that location. If the user tilts his head, or the view orientation is otherwise altered, a new pair can be formed, for example by switching the other camera. The viewer device then forms the images of the video frames for the left and right eyes by picking the best sources for each area of each image for realistic stereo disparity.
Stereo viewing
The invention relates to creating and viewing stereo images, for example stereo video images, also called 3D video. At least three camera sources with overlapping fields of view are used to capture a scene so that an area of the scene is covered by at least three cameras. At the viewer, a camera pair is chosen from the multiple cameras to create a stereo camera pair that best matches the location of the eyes of the user if they were located at the place of the camera sources. That is, a camera pair is chosen so that the disparity created by the camera sources resembles the disparity that the user's eyes would have at that location. If the user tilts his head, or the view orientation is otherwise altered, a new pair can be formed, for example by switching the other camera. The viewer device then forms the images of the video frames for the left and right eyes by picking the best sources for each area of each image for realistic stereo disparity.