H04N21/25833

SYSTEMS AND METHODS FOR DETERMINING TYPES OF REFERENCES IN CONTENT AND MAPPING TO PARTICULAR APPLICATIONS

Systems and methods are provided herein for determining types of references within a content item and mapping them to particular applications. A content management application identifies an entity and a context of the entity at a location within the content item. The content management application may identify the entity and the context of the entity in real time as a first user device processes the content item, or the content management application may identify and store the entity and the context of the entity in a database before providing the content item. After determining a presence of a second user device associated with a profile, the content management application determines at least one application associated with the entity and the context of the entity on the second user device and launches the application to create an immersive content consumption experience.

DISPLAY DEVICE AND METHOD FOR CONTROLLING SAME

A display device and a method for controlling same are disclosed. The display device compares device information of an external electronic device stored in the display device with device information transmitted by the external electronic device, thereby being capable of accurately recognizing a change in the external electronic device communicatively connected with the display device in a state in which the display device is turned off.

VIDEO DATA OBTAINING METHOD AND APPARATUS, ELECTRONIC DEVICE, AND STORAGE MEDIUM
20230039406 · 2023-02-09 ·

A video data obtaining method comprises: deploying at least two simulators, each of the at least two simulators being used to simulate operation of one mobile terminal; sending video access requests to a server respectively by means of the at least two simulators; and respectively receiving, by means of the at least two simulators, video data returned by the server according to the corresponding video access requests. During the respectively receiving, by means of the at least two simulators, video data returned by the server according to the corresponding video access requests, the obtaining method further comprises: intercepting the video data returned by the server according to the corresponding video access requests, and storing the intercepted video data in a set database.

METHODS AND SYSTEMS FOR ALERTING USERS REGARDING AVAILABILITY OF UNCONSUMED CONTENT
20180007155 · 2018-01-04 ·

Methods and systems are described for a media guidance application that limits the incentive for authorized users to share content with unauthorized users, while still allowing users to access content virtually anywhere. Specifically, the media guidance application allows an authorized user to receive only a portion of a media asset that he or she is authorized to access on a different device, after a designated time period, and/or when the remaining portion of the media asset is inaccessible.

UNOBTRUSIVELY ENHANCING VIDEO CONTENT WITH EXTRINSIC DATA

The playback of video content upon a display is enhanced through the unobtrusive presentation of extrinsic data upon the same display. A video content feature is rendered on a display. A quantity of extrinsic data relevant to a current time in the video content feature is determined based at least in part on viewing history of a user. A graphical element presenting at least a portion of the extrinsic data is rendered on the display while the video content feature is also being rendered on the display.

Systems and methods for encoding and sharing content between devices
11711410 · 2023-07-25 · ·

Systems and methods for sharing content between devices are disclosed. To request a shared piece of media content, a playback device generates and sends a request to content server. The playback device includes information in the request that indicates the playback capabilities of the device. The content server receives the request and determines the playback capabilities of the playback device from the information in the request. The content server then determines the assets that may be used by the playback device to obtain the media content and generates a top level index file for the playback device that includes information about the determined assets. The top level index file is then sent to the playback device that may then use the top level index file to obtain the media content using the indicated assets.

Electronic device and method for transmitting and receiving content

An electronic device and a method of operating the same are provided. The electronic device includes a communication circuit configured to transmit or receive data using a call channel established through a call connection with an external electronic device, and a processor configured to transmit content, which is pre-processed using a first transmission filter, to the external electronic device through the call channel, receive a first real-time control protocol (RTCP) message transmitted by the external electronic device through the call channel, identify a status of the call channel, based on the first RTCP message, determine whether or not to perform an operation of pre-processing the content to be transmitted to the external electronic device using a second transmission filter, transmit a second RTCP message using the second transmission filter to the external electronic device, and perform transmission of the content, based on the second transmission filter.

Systems and methods for streaming media content during unavailability of content server

Systems and methods are described herein for streaming during unavailability of a content server. Upon determining that there are conditions indicating buffering issues during delivery of a media asset, a server determines a first group of devices suitable for receiving the media asset from the server and sharing the media asset on a peer-to-peer network. Then, the server determines a second group of devices suitable for receiving the media asset on a peer-to-peer network from a first group device. The server then determines groupings within which to share and receive the media asset. Next, the server transmits instructions to the devices in the first group to maintain in buffer and share certain portions of the media asset with the second group devices within their grouping. Finally, the server updates information detailing the media asset portions the devices are maintaining in buffer and sharing.

Method and arrangement for supporting playout of content

Methods and arrangements in a client node and a server node support a decision on decoding and playout of a certain content in the client node. The methods and arrangements relate to the determining, conveying and obtaining of information related to the characteristics (level) required for decoding and playing out the certain media content at a non-regular playout rate. The method and arrangement in the client node further relate to determining, based on the obtained information, which playout rate(s) is/are supported by the client node in regard of level. The methods and arrangements enable the client node to refrain from attempting to decode and play out of the content at a non-regular rate requiring a level which is not supported by the client node.

System and method for interleaved media communication and conversion
11553025 · 2023-01-10 · ·

A method or system configured for receiving a first single data stream representing a first multimedia file, the first single data stream including an interleaved sequence of data elements of a plurality of media, and/or transmitting a second single data stream representing a second multimedia file, the second single data stream including an interleaved sequence of data elements of said plurality of media, where the second multimedia file differs from said first multimedia file by at least one data element of a selected medium extracted from said first multimedia file, and/or by at least one data element of a selected medium added to the first multimedia file, and/or by at least one data element of a selected medium added to the first multimedia file being a converted version of the at least one data element of a selected medium extracted from the first multimedia file.