H04N21/4305

NETWORKED DEVICES, SYSTEMS, & METHODS FOR ASSOCIATING PLAYBACK DEVICES BASED ON SOUND CODES

In one aspect, a playback device is provided that is configured to identify a trigger event indicating a request to associate the playback device with another playback device. Based on identifying the trigger event, the playback device is configured to create a first sound code based on a first sound specimen detected by the playback device. After identifying the trigger event, the playback device is configured to receive from the other playback device a sound object and based on receiving the sound object, identify a second sound code. The playback device is also configured to, based on the first sound code and the second sound code, determine that it and the other playback device have a spatial relationship. Based on that determination, the playback device is configured to cause it and the other playback device to be associated in accordance with the indicated request.

Synchronous sounds for audio assistant on devices

The various implementations described herein include methods and systems for synchronous audio playback. In one aspect, a method is performed at each of a plurality of electronic devices, each having an audio system, an internal clock, processors and memory storing programs for execution by the processors. Each device is configured for two-way communications with a server and associated with a user account. The device receives an identification of a first device as a common clock device that has a first internal clock being designated as a master clock. The device receives a synchronized audio playback command that includes audio data to be output and a future playback time. In response to receiving the audio data, the device determines a synchronized audio playback time. If the determined synchronized audio playback time has not yet occurred, the electronic device outputs the audio data based on the determined synchronized audio playback time.

SYNCHRONIZATION OF A VSYNC SIGNAL OF A FIRST DEVICE TO A VSYNC SIGNAL OF A SECOND DEVICE
20230103010 · 2023-03-30 ·

A method is disclosed including setting, at a server, a server VSYNC signal to a server VSYNC frequency. The server VSYNC signal corresponding to generation of video frames during frame periods for the server VSYNC frequency. The method including setting, at a client, a client VSYNC signal to a client VSYNC frequency. The method including sending compressed video frames from the server to the client over a network using the server VSYNC signal, wherein the compressed video frames are based on the generated video frames. The method including decoding and displaying, at the client, the compressed video frames. The method including analyzing the timing of one or more client operations to adjust the relative timing between the server VSYNC signal and the client VSYNC signal, as the client receives the compressed video frames.

SIGNAL PROCESSING DEVICE, AND IMAGE DISPLAY DEVICE COMPRISING SAME

Disclosed are a signal processing device and an image display apparatus including the same. The signal processing device comprises an equalizer configured to receive an input signal through a channel and equalize the received input signal and a control circuit configured to determine an equalizer control code in response to a first signal output from the equalizer and output the determined equalizer control code to the equalizer, wherein the equalizer may equalize the received input signal based on the equalizer control code. Accordingly, there is an effect of effectively adapting the equalizer even when a channel environment changes.

Storage system and method for media-based fast-fail configuration

A storage system and method for media-based fast-fail configuration are provided. In one embodiment, the storage system aggregates elapsed time spent handling errors in parts of a media frame read from the memory of the storage system. The storage system compares the aggregated elapsed time to a threshold representing a total acceptable latency. If the aggregated elapsed time does not exceed the threshold, the storage system handles error(s) in other part(s) of the media frame read from the memory. However, if the aggregated elapsed time exceeds the threshold, the storage system sends an error to a host without handling error(s) in other part(s) of the media frame read from the memory. Other embodiments are provided.

System for jitter recovery from a transcoder

A system for transcoding a digital video stream using a transcoder includes receiving a digital video stream that includes an input video stream and extracting a first set of presentation time stamps from the input video stream which are stored in a table. The system transcodes the input video stream including the first set of presentation time stamps from an initial set of characteristics to a modified set of characteristics including a second set of presentation time stamps that are different from the first set of presentation time stamps. The system processes the second set of presentation time stamps of the transcoded video stream to determine if the second presentation time stamps include jitter, and based upon determining the second set of presentation time stamps include jitter modifying the second set of presentation time stamps based upon the first set of presentation time stamps in the table.

ADAPTIVE VIDEO SLEW RATE FOR VIDEO DELIVERY

Systems and methods for adaptively adjusting a slew rate of a dejitter buffer in a remote device in a distributed access architecture. The slew rate may be adjusted based on measurements of a fullness state of a buffer made over time. The measurements may be used to calculate a frequency offset value between the rate at which data leaves the buffer relative to the rate at which data enters the buffer and/or used to calculate a current working depth of the buffer. The adaptive slew rate adjustments may be based on the frequency offset value and/or the current working depth.

Trick play and trick rate support for HLS

A method and system for rendering a HTTP Live Streaming video stream on a display includes a player receiving a master manifest from a network device in response to selecting a video channel. The player also receives a plurality of variant manifests referenced by the master manifest from the network device, where each of the variant manifests references video files each of which having a different bit rate for the same video stream. The player simultaneously maintains the variant manifests in the player. The player determines an effective start time of the video stream based upon the selecting video channel where the effective start time is a time later than an earliest time referenced in the plurality of variant manifests. The player enables reverse of the video stream based upon one of the variant manifests to as early as the effective start time and not enabling reverse of the video stream based upon one of the variant manifests to a time earlier than the effective start time.

SYSTEM, DEVICE AND A METHOD FOR PROVIDING AN IMPROVED WIFITM AUDIO SYSTEM
20230124746 · 2023-04-20 ·

According to one aspect there is provided an audio system 10 comprising a transmission unit 100 and a plurality of speaker units 110-1, 110-2, 10-N, wherein the transmission unit 100 comprises a controller 101 and a wireless communication interface 103 arranged for communication according to an IEEE 802.11 standard (WiFi™), wherein the controller 101 is configured to: receive an audio data package to be played back; and to transmit the audio data package to be played back over the wireless communication interface 103 utilizing the same protocol for the transmission of the audio data package and for synchronizing the playback of the audio data, and wherein each of plurality of the speaker units 110-1, 110-2, 10-N comprises a controller 111, a PCM 111-1, a speaker element 114 and a wireless communication interface 113 arranged for communication according to an IEEE 802.11 standard (WiFi™), wherein the controller 111 is configured to: receive the at least one data package to be played back through the wireless communication interface 113 and to cause audio represented by the received audio data package to be played back through the speaker element 114 by feeding the audio data to the PCM 111-1 being connected to the speaker element 114.

LIVE WORKOUT

In response to an indication of a transition in a live workout, a synchronization identifier as metadata is embedded in a portion of a video stream of the live workout. The portion of the video stream of the live workout is transmitted to a remote client exercise machine. A hardware state of the remote client exercise machine is updated based at least in part on the synchronization identifier, at least in part to synchronize the remote client exercise machine with the live workout.

In response to an exercise machine joining a video stream of a live workout, a timeline comprising a set of events that are to occur over the course of the live workout is received. A portion of the video stream of the live workout is received, wherein the portion of the video stream has embedded a synchronization identifier. The portion of the video stream is rendered. A hardware state of the exercise machine is updated at least in part by evaluating the timeline using the synchronization identifier embedded in the portion of the video stream, at least in part to synchronize the exercise machine with the live workout.

An occurrence of a workout event with respect to one or more participants of a live workout is received. A prioritization of the event is determined based at least in part on at least one of a recency of the event or a categorization of the event. The event and the corresponding prioritization to a client exercise machine is transmitted, wherein a position of a presentation of the event on a feed of events on the client exercise machine is based at least in part on the prioritization of the event.