Patent classifications
H04R2205/024
AUDIO OUTPUT CONFIGURATION FOR MOVING DEVICES
Described herein is a system for recalibrating an audio configuration for mobile or moving devices. The system may configure a multi-device output group to generate synchronous output audio using multiple devices. For example, the output group may include a first device generating a first portion of output audio corresponding to a first channel and a second device generating a second portion of the output audio corresponding to a second channel. If the second device detects motion and/or movement indicating a change in its location, the system may recalibrate the output group to continue generating the output audio without the second device. For example, the first device or a new device can generate the second portion of the output audio instead of the second device. When the second device returns, the system can recalibrate the output group to include the second device again.
INFORMATION PROCESSING DEVICE AND INFORMATION PROCESSING METHOD
Provided is an information processing device that performs processing on a content. An information processing device is provided with an estimation unit that estimates sounding coordinates at which a sound image is generated on the basis of a video stream and an audio stream, a video output control unit that controls an output of the video stream, and an audio output control unit that controls an output of the audio stream so as to generate the sound image at the sounding coordinates. A discrimination unit that discriminates a gazing point of a user who views video and audio is further provided, in which the estimation unit estimates the sounding coordinates at which the sound image of the object gazed by the user is generated on the basis of a discrimination result.
Systems and methods for facilitating configuration of an audio system
A system for facilitating configuration of an audio system tests the existing audio system configuration by playing reference audio clips of various different genres of programming, the audio of which is received by a microphone of a remote control device or other handheld mobile device at various different listening points in the room. The system then compares the audio signal representing audio of the reference audio clip received at the microphone to a reference audio signal representing the reference audio clip and determines other audio characteristics. The system then determines, based on the comparison and other characteristics of the room (e.g., furniture layout, room construction materials, wall treatments and current speaker positioning) suggested changes to a configuration of the audio system to increase audio quality of the audio system for playing audio associated with the various different genres of programming.
ARRAY AUGMENTATION FOR AUDIO PLAYBACK DEVICES
Systems and methods for providing augmented arrays for audio playback are disclosed. An example playback device includes a first transducer configured to output audio along a first acoustic axis and a second transducer configured to output audio along a second acoustic axis. The playback device is configured to receive a source stream of audio content including at least a first input channel and a second input channel. The device plays back first audio output via the first transducer based on the first input channel and directed along the first acoustic axis, and plays back second audio output via the second transducer based on the second input channel and directed along the second acoustic axis, wherein the second audio output at least partially cancels the first audio output along a first spatial region offset from the first acoustic axis.
Audio outputs based on positions of displays
A computing device may include a display, an audio output device, a sensor to detect the position of the display relative to the audio output device, and a processor to receive the detected position of the display and adjust audio output from the audio output device based on the detected position of the display.
Orientation-based playback device microphone selection
Aspects of a multi-orientation playback device including at least one microphone array are discussed. A method may include determining an orientation of the playback device which includes at least one microphone array and determining at least one microphone training response for the playback device from a plurality of microphone training responses based on the orientation of the playback device. The at least one microphone array can detect a sound input, and the location information of a source of the sound input can be determined based on the at least one microphone training response and the detected sound input. Based on the location information of the source, the directional focus of the at least one microphone array can be adjusted, and the sound input can be captured based on the adjusted directional focus.
Loudspeaker arrangement
An example loudspeaker arrangement includes a seat configured to support a listener sitting in the seat so that a head of the listener is in a listening position; and a loudspeaker array secured to the seat and disposed in a position in front of a backrest of the seat and to the side of the head when the head is in the listening position. The loudspeaker array includes at least one loudspeaker and has a main broadcasting axis representative of a main broadcasting direction, the main broadcasting direction of the loudspeaker array pointing to the head.
Audio processing apparatus and method therefor
An audio processing apparatus comprises a receiver (705) which receives audio data including audio components and render configuration data including audio transducer position data for a set of audio transducers (703). A renderer (707) generating audio transducer signals for the set of audio transducers from the audio data. The renderer (7010) is capable of rendering audio components in accordance with a plurality of rendering modes. A render controller (709) selects the rendering modes for the renderer (707) from the plurality of rendering modes based on the audio transducer position data. The renderer (707) can employ different rendering modes for different subsets of the set of audio transducers the render controller (709) can independently select rendering modes for each of the different subsets of the set of audio transducers (703). The render controller (709) can select the rendering mode for a first audio transducer of the set of audio transducers (703) in response to a position of the first audio transducer relative to a predetermined position for the audio transducer. The approach may provide improved adaptation, e.g. to scenarios where most speakers are at desired positions whereas a subset deviate from the desired position(s).
DYNAMICS PROCESSING ACROSS DEVICES WITH DIFFERING PLAYBACK CAPABILITIES
Individual loudspeaker dynamics processing configuration data, for each of a plurality of loudspeakers of a listening environment, may be obtained. Listening environment dynamics processing configuration data may be determined, based on the individual loudspeaker dynamics processing configuration data. Dynamics processing may be performed on received audio data based on the listening environment dynamics processing configuration data, to generate processed audio data. The processed audio data may be rendered for reproduction via a set of loudspeakers that includes at least some of the plurality of loudspeakers, to produce rendered audio signals. The rendered audio signals may be provided to, and reproduced by, the set of loudspeakers.
TECHNIQUES FOR POSITIONING SPEAKERS WITHIN A VENUE
Various embodiments set forth techniques for positioning speakers within a venue. The techniques include generating, via a machine learning model, at least one of a two-dimensional (2D) representation or a three-dimensional (3D) representation of a venue based on one or more images of the venue. The techniques further include determining one or more parameters associated with one or more speakers to be placed within the venue based on the at least one of the 2D representation or the 3D representation.