Crown cap game device
11331563 · 2022-05-17
Assignee
Inventors
Cpc classification
H04W4/80
ELECTRICITY
A63F9/24
HUMAN NECESSITIES
B65D81/36
PERFORMING OPERATIONS; TRANSPORTING
A63F9/001
HUMAN NECESSITIES
A63H37/00
HUMAN NECESSITIES
B65D41/12
PERFORMING OPERATIONS; TRANSPORTING
A63H33/18
HUMAN NECESSITIES
A63F2009/2486
HUMAN NECESSITIES
International classification
Abstract
A crown cap game device characterized in that a measurement device 4, consisting of electronic board 4a, the battery 4b covered by the casing 4c, clings to the wall 6, is installed inside below the teeth 3. All electronic elements on measurement device 4 like sensors, button, led diode are located on electronic board 4a and covered by the casing 4c. The battery 4b provides power to the electronic board 4a and casing 4c covers electronic board 4a to protect electronic board 4a against the influence of external factors. Casing 4c as well as crown bottle cap 2 may be in the any other form of small item enabling to perform fast tricks in the air and on the surface like coin shape.
Claims
1. A crown cap game device using a crown cap or other similar small object remaining a cap shape, comprising a measurement device configured with a Bluetooth module installed in a bottom of a crown cap, wherein the measurement device clings to a wall and the Bluetooth module provides a connection with a mobile device equipped with a mobile application which analyzes and displays data from the measurement device equipped with accelerometer and gyroscope, wherein the crown cap performs fast tricks in the air or on the surface, comprising a measurement device configured with a battery that can be removable and charged wirelessly.
2. The crown cap game device according to claim 1, wherein the crown cap comprises a measurement device configured accelerometer and gyroscope to evaluate spinning performance on the surface and tossing performance in the air.
3. The crown cap game device according to claim 1, wherein the crown cap performs fast tricks in the air or on the surface, comprising a measurement device that clings to the wall of the crown bottle cap via casing that protect electronics board from physical damages.
4. The crown cap game device according to claim 1, wherein the crown cap performs fast tricks in the air or on the surface, comprising a measurement device configured with a temperature sensor to measure temperature of environment, a hand any other object that the crown cap game device has contact with.
5. The crown cap game device according to claim 1, wherein the crown cap performs fast tricks in the air or on the surface, comprising measurement device that can be covered by any other form of small cover than a cap, enabling to perform fast tricks in the air and on the surface like coin shape.
6. The crown cap game device according to claim 1, wherein the crown cap performs fast tricks in the air or on the surface, comprising a measurement device configured with a button to turn on/off measurement device and many other activities associated with gaming, tricks, mobile applications and led diode.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
(1)
(2)
(3)
(4)
(5)
(6)
(7)
(8)
(9)
(10)
(11)
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
(12)
(13) Placed next to the accelerometer 11, the Bluetooth module 5 can be used to connect to a mobile device 7, and thus to monitor and analyze the following data 9 recorded for the cap 2: impact, impact force, angle, displacement, acceleration, speed, rotation, vibration and shocks. In the accelerometer 11, three separate outputs measure acceleration in axes X, Y and Z and this information can be used to determine the majority of parameters related to linear movement for each of the axes in a coordinate system.
(14) Thanks to the data 9 recorded by the accelerometer 11, one can determine the direction and the value of acceleration of the cap 2, and determine the force, with which it was hit, and, furthermore, to determine the speed of the cap 2, its distance, position and orientation relative to the ground. Indications obtained from the accelerometer 11 may be then used to integrate the acceleration vector in order to determine the speed vector, or to determine the displacement—by re-integrating. Placed in the bottom 1 of the cap 2, the accelerometer 11 itself is an electromechanical device sensing static or dynamic acceleration forces. Static forces include gravity, whereas dynamic forces can include vibrations and movement. Measuring static acceleration relative to gravity, one can determine the cap 2 angle relative to the ground.
(15) Sensing the dynamic acceleration, one can analyze the movement of the cap 2. Apart from determining the values of linear accelerations, it is possible to use them to determine the spatial position of the cap, and to execute specific interactions during its movement. Thanks to the accelerometer 11, one can detect even the slightest impact, otherwise invisible to the naked eye. This solution would allow for e.g. detecting impact with another object, such as another cap.
(16)
(17) The device 4 is equipped with the button 15 that can be located anywhere on the top electronic board but the most valuable place is the center or nearby center area of electronic board 4a. The button 15 can be used to turn on/off electronic board 4a or for many other use cases by pressing the casing 4c. For example user can press the button it activates some action in the mobile application or led diode. Measurement device 4 is equipped with battery that can be extended to inductive charging module 16 so the bottle cap battery 4b can be charged wirelessly.
(18) Measurement device 4 is equipped with temperature sensor 17. The temperature sensor 17 measures temperature of hand or any other object that the crown cap game device has contact with.
(19)
(20)
(21) A gyroscope is used if it is necessary to detect and measure the rotation of an object, its rotation angle, and its rotational speed. The gyroscope is primarily intended to monitor the rotations around the axis of the cap, and this type of movement differs from the remaining types, as the object in question can rotate but the force of gravity G applied on the gyroscope needs not change. Contrary to the accelerometer which measures the linear acceleration of a device, the gyroscope directly measures its orientation.
(22) The use of a gyroscope is illustrated in an embodiment of the solution in
(23) This figure presents cap 14 hitting cap 2 with a force having a vector of F. The cap 2 is equipped with a gyroscope 12. After the impact, the cap 2 is set into rotary motion. To better illustrate it, the movement was marked with thick red arrows. The gyroscope 12 detects rotations for each of three axes X, Y and Z, thus detecting impact with another object.
(24)
(25) It is also possible to combine an accelerometer and a gyroscope. In this case, the accelerometer is more accurate in static calculations, when the cap reaches a fixed reference point, whereas the gyroscope recognizes the cap's orientation when it is moving.
(26) This combination is presented in
(27)
(28) The point of impact affects the precision and force of the shot. Data from the accelerometer and gyroscope can be used to trace and analyze the behavior of the cap 2 after impact. These records can be used by the user to improve their technique.
(29) It is also possible to use an additional measurement device in the form of a magnetometer, which was not presented in the figure. In this case, the magnetometer is installed next to the accelerometer and the gyroscope. Combining an accelerometer, a gyroscope and a magnetometer, the user can obtain more accurate data on the movements of the cap, particularly in 3D space. Thanks to the Bluetooth module, the data obtained from the device can be recorded, processed and analyzed on a mobile device using a mobile application.
(30) Each change in the position of the cap, including among others its displacement, deflection or rotation in 3D space can be monitored thanks to the solution, which will allow for detecting the following activities of the cap: detection of impact with another object, cap acceleration, detection of an event, force, with which the cap was hit, force, with which the cap hit another object, number of cap revolutions in 3D space, current position of the cap in 3D space, analysis of movements in 3D space.
(31) Data from the X, Y and Z axes will be used to detect the accuracy, at which the cap was hit. This affects the quality of the stroke, and particularly the acceleration, angle and rotation of the cap in motion. Each of these parameters can be sensed by the measurement device, that is by the accelerometer and the gyroscope.
(32) Communication with a mobile device can be used to monitor, assess, and thus improve the force and technique of flicking the cap. Thanks to the solution, the player can significantly improve their technique.
(33) The solution can be used to create a crown cap game which would combine a game consisting in its real, physical and non-virtual playing applying measurement instruments, with a mobile application for smartphones, tablets and other mobile devices.
(34) The solution ensures that sports rivalry is always conducted according to the rules, and eliminates any disputes among the players concerning the movements and impacts of caps used in the game.
(35) The solution will be used to play crown cap games, particularly during tournaments and competitions.
(36) While the present invention has been described at some length and with some particularity with respect to the several described embodiments, it is not intended that is should be limited to any such particulars or embodiments or any particular embodiment, but it is to be construed with references to be appended claims so as to provide the broadest possible interpretation of such claims in view of the prior art and, therefore, to effectively encompass the intended scope of the invention. Furthermore, the foregoing describes the invention in terms of embodiments foreseen by the inventor for which an enabling description was available, notwithstanding that insubstantial modifications of the invention, not presently foreseen, may nonetheless represent equivalents thereto.