ARCADE GAME WITH RFID READER
20210074128 ยท 2021-03-11
Inventors
- Jeffrey T. Smart (Altoona, IA, US)
- Jeremy Wade (Bradenton, FL, US)
- Loren Ostema (Bradenton, FL, US)
- Clarence Wygal Mabe (Gray, TN, US)
Cpc classification
A63F9/24
HUMAN NECESSITIES
A63F9/30
HUMAN NECESSITIES
G07F17/3213
PHYSICS
G06K7/10425
PHYSICS
G07F17/3297
PHYSICS
G07F17/3253
PHYSICS
G07F17/3216
PHYSICS
International classification
A63F9/24
HUMAN NECESSITIES
A63F9/30
HUMAN NECESSITIES
Abstract
A crane-style arcade game has an enclosed prize chamber wherein the prizes comprise RFID tags with assigned point values. an RFID reader reads the RFID tag on a captured prize as the captured prize is moved past the RFID reader. A recording device is connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader. A rotary table mechanism is used to move a captured prize past the RFID reader and then to a storage area below the enclosed prize chamber.
Claims
1. A crane-style arcade game comprising: a housing; an enclosed prize chamber in the housing including a floor for supporting prizes, wherein the prizes comprise RFID tags with assigned point values; a grabber mechanism suspended above the floor; a controller located externally on the housing having a connection to the grabber mechanism to permit a player to control a position of the grabber mechanism above the floor whereby the player attempts to capture a prize from the prize chamber with the grabber mechanism and move the prize into an opening in the floor; a captured-prize storage area below the floor; a delivery passage within the housing in communication between the opening in the floor and the captured-prize storage area an RFID reader adapted to read the RFID tag on a captured prize as the captured prize is moved past the RFID reader; a rotary unit within the delivery passage, said rotary unit positioned in communication with the opening in the floor to move the captured prizes past the RFID reader towards the captured-prize storage area; and a recording device connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader.
2. The crane-style arcade game of claim 1, wherein the controller is adapted to move the prize into the opening in the floor by dropping the prize into the opening.
3. The crane-style arcade game of claim 1, wherein the rotary unit comprises a rotating arm and a stationary wall, and wherein the stationary wall includes an opening whereby the rotating arm urges captured prizes through the opening to orient and singulate the prizes prior to moving the captured prizes past the RFID reader.
4. The crane-style arcade game of claim 1, wherein the rotary unit further comprises a rotary base, said rotary base comprising: a rotary table base; a motor; a hub assembly positioned above the rotary base and operatively attached to the motor; and one or more arms extending from the hub assembly.
5. The crane-style arcade game of claim 4, wherein the motor is configured to rotate the hub assembly and the one or more arms to move the captured prize about the rotary table, whereby the RFID reader reads the RFID tag on the captured prize.
6. The crane-style arcade game of claim 5, wherein the rotary unit further comprises a generally vertical stationary wall having an aperture large enough to permit one captured prize through but small enough to prevent more than one captured prize to pass through at one time, whereby rotation of the one or more arms moves the captured prizes through the aperture to singulate the captured prizes such that only a single captured prize is moved past the RFID reader at one time.
7. An arcade game comprising: a housing; an electro-mechanical prize capturing device mounted in the housing adapted to capture one or more items from a prize display area within the housing and move the items to a marker reading area within the housing; a reader device adapted to read markers associated with the items, whereby each marker is programmed with a point value; a moving device within the marker reading area adapted to move the captured item past the reader device and then to an internal storage area; and a guide adapted to singulate the captured item before the captured item is moved past the reader by the rotary device.
8. The arcade game of claim 7, wherein the markers are RFID tags and the reader is an RFID reader.
9. The arcade game of claim 7, wherein the electro-mechanical prize capturing device comprises a crane.
10. The arcade game of claim 7 wherein the moving device comprises a rotary table having a motor and a rotary portion adapted for rotation by the motor, and further wherein the guide comprises a divider wall directly above the rotary table having a door through the divider wall whereby rotation of the rotary portion causes the captured item to move through towards and through the door whereby the captured item is singulated before moving past the reader deice.
11. The arcade game of claim 10, wherein the door is configured to separate and position one or more captured items flatly on the rotary table base.
12. The retrofit mechanism of claim 10, wherein the rotary portion comprises one or more arms that are each curved to allow the one or more arms to cradle one or more captured items on the rotary table base as the hub assembly is rotated.
18. A method of operating an arcade game, said method comprising: supplying a plurality of prizes in a visible prize chamber of a crane-style arcade game, capturing a prize with a grabbing mechanism of the crane-style arcade game; moving a captured prize grabbed by the grabbing mechanism of the crane-style arcade game to a prize reading area; past an RFID reader; reading the point value of the RFID tag on the prize grabbed by the grabbing mechanism; and writing the point value of the prize grabbed by the grabbing mechanism to a player's electronic storage medium.
19. The method of claim 18, wherein the prizes are rolls of tickets and the point value of each RFID tag corresponds with a number of tickets in the roll to which each RFID tag is attached.
20. The method of claim 18 wherein the moving step comprises: releasing the prize grabbed by the grabbing mechanism from grabbing mechanism; receiving the released prize at a rotary table, said rotary table having: a. a motor; and b. rotary portion adapted for rotation by the motor; whereby rotation of the rotary portion moves the released prize past the RFID reader and then to an internal storage area not visible to players.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DETAILED DESCRIPTION
[0027] The invention is directed towards an arcade game 10, and more specifically but not exclusively toward a crane-style arcade game. Unlike traditional crane-style games, the game 10 of
[0028] Referring to
[0029] A payment handler 29, such as a coin receiver and changer or a card reader and writer, is incorporated on a console 28. A player deposits an appropriate amount of money, or has an appropriate amount of money or credit deducted from a card, to have a chance at obtaining a prize 16. The game may also be activated by RFID, which may include a number of credits or points that are subtracted with each play of the game 10.
[0030] Unlike traditional crane-style games, the game 10 of
[0031] Referring to
[0032] With reference to
[0033] Referring to
[0034] In
[0035] In one example embodiment, in operation, the user may insert money, coins, or may swipe a card through the reader 94 to activate the game 10. The user may then utilize their skill to manipulate the grabber mechanism 20 about an x-y plane within the chamber 14 to position the grabber 20 above the users identified target/prize 16. For example, the user may attempt to grab one or more ticket rolls 100 positioned within the chamber 14. The user may have a predefined or limited amount of time within which to position the grabber 20 before the grabber 20 is activated to attempt to grab the prize 16 or roll 100. It should be understood that the prize 16 and ticket roll 100 may be used interchangeably. They both represent the target item(s) placed within the chamber 14 of the game 10 that the user attempts to grab with the grabber 20. Once the user has positioned the crane using arrow keys or a joy stick 26, the user may press a button 26 to activate the grabber mechanism 20. The grabber 20 will extend down toward the ticket roll 100 and attempt to collect one or more rolls 100. An example method and apparatus for grabbing the prize 16 and/or ticket rolls 100 is described in greater detail in U.S. Pat. No. 6,283,475, which is herein incorporated in its entirety. If the user is successful in collecting one or more rolls 100 with the grabber 20, the crane 22 will lift the rolls 100 and return the crane 22 to the start position. In a game that includes the rotary unit 40 described above, the start position may be located above the first quadrant 55A of the rotary table guide 42. The roll(s) 100 may then be released by the grabber 20 and dropped and funneled into the first quadrant by the angled portion 58 of the rotary table guide 42, where the rolls would be positioned on top of the rotary base 72. The motor 80 may then be activated to rotate the hub assembly 74 and arms 76. The arms 76 may push the roll(s) 100 under the door of the first interior wall 52 that the roll(s) 100 approach, the hinged door 54 may tip over or knock down any ticket rolls 100 that are standing on end. This will insure that the roll(s) 100 are laying flatly on the rotary base 72 as they move along the base 72. Additional interior walls 52 and hinged doors 54 may be utilized to insure all rolls 100 lay flat on the base 72. As the arms 76 move the rolls 100 along the base 72, the rolls will pass over a sensor, antenna, or RFID reader that will scan the RFID tag 102 or other marking device that is attached to each of the rolls 100. A controller or computer may then be configured to add up and/or display the total number of ticket rolls 100 collected. The roll(s) 100 may continue along the base 72 until it reaches the aperture 78 in the floor 70 of the rotary table 44. The ticket roll(s) 100 will then be sent down a chute.
[0036] Traditional crane-style arcade games have included an outlet or collection zone where a user could collect any prizes that were won while playing the game. For example, a player may successfully grab a stuffed animal and the crane 22 would release the stuffed animal down a chute to a collection zone 28 where the user could collect their prize 16. It should be understood that the present invention may also be operated in a similar manner wherein the ticket roll(s) may pass through the aperture 78 in the floor 70 of the rotary table 44, where the roll(s) 100 may then be collected by the user. However, it should also be understood that in an alternative embodiment that ticket roll(s) 100 may not be presented to or collected by the user. In this embodiment, the ticket roll(s) 100 may be collected in the bottom portion of the game cabinet 12 that may not be accessed by the user. The points associated with the values of the ticket rolls 100 grabbed by the user may be awarded by placing the points on a card with a magnetic strip. A paper receipt may also be printed with a barcode and/or the amount of points/tickets won by the user. The receipt and/or card may then be taken to the owner/operator of the game to be exchanged for a prize or other item of value. One advantage of this particular method of awarding prizes is that the ticket rolls 100 never leave the game cabinet, therefore that user cannot lose or misplace the ticket roll(s), which the operator would then need to replace. The operator would simply need to open up the game cabinet 12 and place the winning ticket rolls 100 from the lower portion of the cabinet 12 back into the chamber 14.
[0037] In an alternative embodiment, once the ticket roll(s) 100 or prize(s) 16 have been identified by the RFID reader, the ticket roll(s) 100 or prize(s) 16 may be placed back in the chamber. This may be accomplished by attaching a chute, fulcrum, elevator, escalator, or similar mechanism to the rotary unit 40, wherein once the item(s) 100 has passed by and been identified by the RFID reader, the chute, escalator, elevator, etc. will place the item(s) 100 back in the chamber 14 and ready for the next game by a user.
[0038]
[0039] The present invention contemplates numerous variations, options and alternatives, and is not to be limited to the specific embodiments described herein. Other changes are considered to be part of the present invention.