3D MULTI-THREADED, PARAMETER LAYERED, PHYSICAL PROGRAMMING INTERFACE
20190220259 ยท 2019-07-18
Inventors
Cpc classification
A63H33/042
HUMAN NECESSITIES
A63F13/235
HUMAN NECESSITIES
A63F13/30
HUMAN NECESSITIES
A63H33/08
HUMAN NECESSITIES
A63F13/23
HUMAN NECESSITIES
International classification
A63H33/08
HUMAN NECESSITIES
A63F13/23
HUMAN NECESSITIES
Abstract
A physical programming interface with a multi-threaded command sequencing which distinguishes between functions and parameters, by separating them to different planes (horizontal and vertical), and associates the parameter quantitative size and it's functionality with their physical appearance and dimensions. The association also enables an automatic physical debugging system to prevent the user from compilation errors by one-to-one or one-to-many relationship, or using lights to inform on functional errors.
Claims
1. A physical programming interface with a multi-threaded command sequencing, distinguishing between functions and parameters, by separating functions into different planes (horizontal and vertical), and associating the parameter quantitative size and its functionality with their physical appearance and dimensions. comprising: different kinds of stackable or non-stackable interlock blocks: three kinds of blocks: play blocks, function blocks, and parameter blocks; and electrical components; and a receptor; and parameter plates; and Parameter Extension plates; and programmed elements; and an automatic error prevention system by one-to-one relationship; and wherein function blocks comprise: a unique function block (me button); a read function blocks; and save function blocks, and Wherein interlock blocks comprise spring-based connectors over a function block, transmitting data and current flow between connected function blocks and play blocks; and Wherein the value of parameter block is read by electrical components.
2. A system of claim 1 wherein function block has a special parameter receptor suitable to one or more parameter blocks having different geometry shapes, wherein receptor's upper surface fits the shape of parameter block bottom surface.
3. A system of claim 1 wherein parameter block has correlation between its physical dimension (height and width) and its logical value Influence is effected by stacking parameter blocks or by using higher or wider parameter blocks.
4. A system of claim 1 wherein mixed stackable parameter and function blocks may be used, with and/or without spring-based connectors.
5. A system of claim 1 wherein a code thread-branching may be preform with any function block and/or play block.
6. The system of claim 5 wherein the number of thread-brunching in each branching-point is set by the number of walls of each shape, subtracting 1.
7. A system of claim 1 wherein pointers to other function blocks may be performed by using parameters blocks as variables.
8. A system of claim 1 wherein run-time running indication is indicated by lightning up the function blocks when a programmed element is preforming during run-time operation.
9. A system of claim 1 wherein an error prevention indication lights up a function block when a wrong parameter block has been placed on a function block.
10. A system of claim 1 wherein an error prevention indication lights up when there is a logical error in function flow.
11. A system of claim 1 wherein a function block reads from multiple function blocks.
12. A system of claim 1 wherein a Me button is positioned on a function block allowing user to run a specific function block out of a series of connected function blocks without activating the entire program sequence.
13. A system of claim 1 wherein a Me button is positioned on a function block allowing the user to run a set of function blocks, such as open loop, close loop, and all other function blocks contained in between, without activating the rest of the function blocks which are not contained in between.
14. A system of claim 1 wherein a function block, reads from multiple function blocks
15. A system of claim 1 wherein a program made out of several function blocks and parameter blocks may be stored using save function block.
16. The system of claim 14 wherein memory for stored functions may be placed on read function blocks, on play block or on programmed element.
17. The system of claim 1 5 wherein stored programs may be read by read function blocks and further repeat the stored program.
18. The system of claim 16 wherein stored programs may be used for changing the values of parameter blocks.
19. The system of claim 1 wherein parameter plates are used to control a large number of parameter blocks.
20. The system of claim 1 wherein programmed elements may be controlled by stackable or non-stackable parameter blocks in plural or single manner.
21. The system of claim 1 wherein play blocks communicate with plural different programmed elements in parallel.
Description
BRIEF DESCRIPTION OF THE DRAWINGS
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DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
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[0046] A Spring-Based (600) connection for data and current flow is shown in
[0047] In order to formulate a program using the current invention, user needs at least one Play Block (300) to communicate with the Programmed Element (400) and one Function Block (100) to determine a specific function. Parameter Blocks (200) may or may not be included according to the requirement of the function. Meaning that a program may include more functions and parameters in different combinations. For example, read from sensor Parameter Block (200) may be stacked over a 2 seconds Parameter Blocks (200) (
[0048] Play Block (300) is connected to Function Block (100(1)), which has two Parameter Blocks (200b(1)). Each of Parameter Blocks (200b) holds the information for 10 iterations, thus forming a repetition of 20 iterations in total (
[0049] Parameter Blocks (200) may be in different embodiments and different shapes in order to illustrate a correlation between their physical and logical values. For example,
(1) Operate motor A (200b(1)), Motor B (200b(2)), and Motor C (200b(3)),
(2) Set motor polarity (200(a)), which determines the turning direction of Move Motor (100) (clockwise or counter clockwise)
(3) The duration of motor (200b(4)) and motor speed (200(d)).
[0050] Parameter Blocks (200), which are used, were previously introduced in
[0051] Parameter Blocks (200) may come as stackable (200(b)), non-stackable (200(a)) and in different combinations thereof as shown in
[0052] The invention also enables code branching in each one of Play Blocks (300) and Function Blocks (100) of the code. As Play Blocks (300) and Function Blocks (100) contain electronic conductors on all sides, as shown on
[0053] The invention is not limited to squared shapes only, and Function Block (100) may create a rectangle with N walls of Function Block (100), the branching code enables (N1) branches from every branching point in the code. Furthermore, there is no limitation for code branching as shown in
[0054] The invention may also demonstrate the concept of pointers, in which one Function Block (100) points to another Function Block (100), without the need to be directly connected to it; this concept simulates using pointers in programming.
[0055] Each of Parameter Blocks (200), which are placed, (in a stackable or non-stackable manner), on Function Block (100) have a specific value, which is transmitted to Function Block (100) using Electrical Components (700) (
[0056] The invention also enables a runtime debugging by lighting up Function Block (100) whenever Programmed Element (400) performs a specific corresponding Function Block (100), (
[0057] The invention also enables Error Prevention mechanisms in two ways: (1) the physical size of Parameter Block (100), which has to be similar to Receptor (800) of Function Block (100). In case of placing an unsuitable shape of Parameter Block (200) on Function Block (100), an Error Prevention light turns on (
[0058] Such hierarchical failure described hereto lights up an Error Prevention notification on Function Block (100(2)). Nevertheless, the invention may connect two threads into one Function Block (100) using Read from Function of Function Block (100).
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[0060] A program may be stored and re-used using a Function Block (100a) with saving capabilities, by pressing the me store button (900(b)) (
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[0062] Each Parameter Block (200g(1)), (200h(2) is a unique pointer to another Parameter Block (200(g(2)), (200(h(2)), which then may be reused by placing Parameter Blocks (200(b(1)), (200c) on read Function Block (100b). The Parameter Blocks (200g(1)), (200h(1), (200g(2)), (200h(2)) may be reused more than once in a plurality of appearances. The saved program may be stored either on Play Block (300) or in save Function Block (100a) by pressing the me store button (900(b)).
[0063] Similarly, a program may be stored or read by communicating with a Programmed Element (400) wireless or wired, (
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