Gaming system, a sound controller, and a method of gaming
20170228963 ยท 2017-08-10
Inventors
Cpc classification
G06F3/162
PHYSICS
G07F17/34
PHYSICS
A63F2300/6081
HUMAN NECESSITIES
A63F13/54
HUMAN NECESSITIES
A63F9/24
HUMAN NECESSITIES
G07F17/3202
PHYSICS
International classification
Abstract
A method of gaming comprising: outputting a plurality of different game accompanying sounds individually during at least part of play of one or more games; and outputting two or more sounds together in response to at least one game event occurring.
Claims
1. (canceled)
2. A method as claimed in claim 21, wherein different game accompanying sounds are produced by respective ones of the plurality of gaming devices based on different games.
3. (canceled)
4. (canceled)
5. A method as claimed in claim 21, wherein the individual sounds are associated with respective ones of a plurality of game events which can occur on at least one gaming device.
6. A method as claimed in claim 5, comprising outputting a composite sound formed from sounds associated with game events which occur together.
7. A method as claimed in claim 5, wherein individual sounds are associated with respective ones of a plurality of symbols and each game event involves the symbols being displayed on a display.
8. A method as claimed in claim 6, wherein each game event involves the symbols forming part of a winning combination.
9. (canceled)
10. (canceled)
11. (canceled)
12. A gaming system as claimed in claim 22, and wherein the sound controller is configured to control the sound such that different game accompanying sounds are produced by speakers of respective ones of the plurality of gaming devices based on different games.
13. (canceled)
14. (canceled)
15. A gaming system as claimed in claim 22, wherein the individual sounds are associated with respective ones of a plurality of game events which can occur on at least one gaming device.
16. A gaming system as claimed in claim 15, wherein the sound controller is configured to control the at least one speaker to output a composite sound formed from sounds associated with game events which occur together.
17. A gaming system as claimed in claim 15, wherein individual sounds are associated with respective ones of a plurality of symbols and each game event involves the symbols being displayed on a display.
18. A gaming system as claimed in claim 17, wherein each game event involves the symbols forming part of a winning combination.
19. (canceled)
20. (canceled)
21. A method of gaming for use with a gaming system having a plurality of gaming devices each having a speaker, each of the plurality of gaming devices corresponding to a different sound, and wherein each of the gaming devices is configured to play a game in which sound effects are associated with the respective sound, the method comprising: determining if a win has occurred in one of the plurality of gaming devices; and in response to determining that a win has occurred in the one of the plurality of gaming devices, controlling the respective speakers of the plurality of gaming devices to produce a moving sound effect, the moving sound effect traveling via each of the plurality of gaming devices and stopping at the one of the plurality of gaming devices.
22. A gaming system comprising: a plurality of gaming devices each having a speaker, each of the plurality of gaming devices corresponding to a different sound, and wherein each of the gaming devices is configured to play a game in which sound effects are associated with the respective sound; a bonus controller configured to determine if a win has occurred in one of the plurality of gaming devices; and a sound controller configured to, in response to the bonus controller determining that a win has occurred in the one of the plurality of gaming devices, control the respective speakers of the plurality of gaming devices to produce a moving sound effect, the moving sound effect traveling via each of the plurality of gaming devices and stopping at the one of the plurality of gaming devices.
23. A gaming system comprising: a plurality of speakers; a plurality of gaming devices each associated with at least one of the speakers, each of the plurality of gaming devices corresponding to a different sound; and a controller configured to: 1) to determine if a win has occurred in one of the plurality of gaming devices, and 2) in response to the bonus controller determining that a win has occurred in the one of the plurality of gaming devices, control the respective speakers of the plurality of gaming devices to produce a moving sound effect, the moving sound effect traveling via each of the plurality of gaming devices and stopping at the one of the plurality of gaming devices.
24. A gaming system as claimed in claim 23, and wherein the controller is further configured to control the sound such that different game accompanying sounds are produced by the speakers of respective ones of the plurality of gaming devices based on different games.
25. A gaming system as claimed in claim 23, wherein each of the speakers is a speaker of one of the plurality of gaming devices.
26. A gaming system as claimed in claim 23, wherein the individual sounds are associated with respective ones of a plurality of game events which can occur on at least one gaming device.
27. A gaming system as claimed in claim 23, wherein the controller is further configured to control the respective speakers to output a composite sound formed from sounds associated with game events which occur together.
28. A gaming system as claimed in claim 23, wherein individual sounds are associated with respective ones of a plurality of symbols and each game event involves the symbols being displayed on a display.
29. A gaming system as claimed in claim 28, wherein each game event involves the symbols forming part of a winning combination.
Description
BRIEF DESCRIPTION OF DRAWINGS
[0071] An exemplary embodiment of the invention will be described in relation to the accompanying drawings in which:
[0072]
[0073]
[0074]
[0075]
[0076]
DETAILED DESCRIPTION
[0077] Referring to the drawings, there is shown a gaming system with a sound controller. [0078] General System Configuration
[0079] Depending on the embodiment, the gaming system may take a number of different forms. In one form, shown in
[0080] In another form, the function of the sound controller may be distributed in function across a plurality of gaming devices, for example, by having sub-controller modules in each gaming device which are arranged to communicate with one another.
[0081] In another form, the gaming system is provided by a single gaming device and a sound controller. In this form, the sound controller is typically part of the gaming device. Such a gaming system is illustrated in
[0083] Herein, the term gaming device is used to refer to any device used by a player to play a game and specifically includes stand alone gaming machines and interactive video terminals which implement games in a client/server architecture.
[0084] A gaming device in the form of a stand alone gaming machine 10 is illustrated in
[0085] A top box 26 may carry artwork 28, including for example pay tables and details of bonus awards and other information or images relating to the game. Further artwork and/or information may be provided on a front panel 29 of the console 12. A coin tray 30 is mounted beneath the front panel 29 for dispensing cash payouts from the gaming machine 10.
[0086] The display 14 shown in
[0087]
[0088] The gaming machine 300 includes a game controller 301 having a processor 302. Instructions and data to control operation of the processor 302 are stored in a memory 303, which is in data communication with the processor 302. Typically, the gaming machine 300 will include both volatile and non-volatile memory and more than one of each type of memory, with such memories being collectively represented by the memory 303.
[0089] The gaming machine 300 has hardware meters 304 for purposes including ensuring regulatory compliance and monitoring player credit, an input/output (I/O) interface 305 for communicating with peripheral devices of the gaming machine 300. The input/output interface 305 and/or the peripheral devices may be intelligent devices with their own memory for storing associated instructions and data for use with the input/output interface or the peripheral devices. A random number generator module 313 generates random numbers for use by the processor 302. Persons skilled in the art will appreciate that the reference to random numbers includes pseudo-random numbers.
[0090] In the example shown in
[0091] In addition, the gaming machine 300 may include a communications interface, for example a network card 312. The network card may, for example, send status information, accounting information or other information to a central controller, server or database and receive data or commands from the central controller, server or database.
[0092]
[0093] It is also possible for the operative components of the gaming machine 300 to be distributed, for example input/output devices 306,307,308,309,310,311 to be provided remotely from the game controller 301.
[0094] A gaming device as indicated above may also take the form of a client/server architecture where a portion of the game is executed on the client and a portion of the game is executed on the server. In such embodiments, the client typically takes the form of an interactive video terminal which has a similar outward appearance to the gaming machine described above but the terminal is only responsible for limited functions, for example rendering graphically game outcomes generated by a server. [0095] Sound Controller
[0096] Sound controllers of embodiments to the invention are generally arranged such that individual sounds are output as part of play of one or more games but in response to a game event, such as a win event, two or more of the sounds are output together. In one example, sounds are output together in relation to a specific win event.
[0097] Producing sounds from a plurality of individual sounds can be done either in relation to the gaming system of
[0098] Referring to
[0099] It will be appreciated that where the speakers 125 form part of the gaming machines, the gaming machines are arranged to interpret signals received from the sound controller 115 in order to output appropriate sound on the speaker 125 (for example, the processor of the gaming controller of the gaming machine may be arranged to receive sound data output by the sound controller and control the speaker 125 to output sound based on the sound data). The machines 120 will also communicate data to the bonus controller 110 to enable it to take actions.
[0100] In one example employing a system configuration as show in
[0101] In an analogous manner, if an individual gaming machine, say gaming machine 1208 wins a prize, the bonus controller 110 or an analogous controller such as jackpot controller could employ the sound controller 115 to cause that single machine 1208 to output a composite sound formed from a plurality of related sounds of the other gaming machines such that a win will be apparent to the other players. A person skilled in the art will appreciate that variations can occur, for example where for lesser wins only two or more sounds are combined.
[0102] In addition to the above, the gaming system of
[0103] In an alternative embodiment, different sounds are allocated to different game events which may occur together. In one example, in a spinning reel type game, different sounds are allocated to symbols which correspond to five different instruments which may appear on one of five different reels on a display of a gaming machine.
[0104] One winning combination is formed by each of the symbols appearing together in a winning combination of symbols. In this example, all instruments will be played together so as to play a composite win sound when this winning combination occurs. The sounds of individual instruments may be played when they appear individually or if they appear in another winning combination.
[0105]
[0106] A person skilled in the art will appreciate that other embodiments are possible. For example, the instruments may only play a tune individually when forming part of a winning combination. Further a pay table can be constructed so that there is less of a pay for few instruments and more for the entire band.
[0107] The sounds need not be the sounds of instruments, for example they could be the sounds of animals, vehicles or the like: whatever suits the theme of the game. In another example, a moving sound type game could have a musical chairs type theme such that players know that when the music stops they receive a win. These and other embodiments will be apparent to a person skilled in the art.
[0108] In further embodiments the sounds can, instead or in addition be used to provide an element of suspense that is to indicate that a event could possibly occur. In these embodiments a suspense sound indicative of the possible game event is output when a precursor event occurs. The game event may be, for example, triggering of a feature game or occurrence of a high value symbol combination.
[0109] A precursor event may be, for example, that a part of a symbol combination has appeared on the reels of a spinning reel type game. For example, in a stand alone embodiment employing a gaming system of the type illustrated in
[0110] In an embodiment, employing the arrangement of
[0111] Persons skilled in the art will appreciate that other gaming systems are possible. For example in a system having a plurality of gaming devices as shown in
persons skilled in the art will also appreciate that the method of the embodiment could be embodied in program code. The program code could be supplied in a number of ways, for example on a computer readable medium, such as a disc or a memory (for example, that could replace part of memory 103) or as a data signal (for example, by downloading it from a server). Such program code can be executed by one or more processors to implement the sound controllers/gaming systems described above.
[0112] It will be understood to persons skilled in the art of the invention that many modifications may be made without departing from the spirit and scope of the invention. In particular, persons skilled in the art will appreciate that features of the above embodiments and examples can be combined to form further embodiments.
[0113] It is to be understood that, if any prior art publication is referred to herein, such reference does not constitute an admission that the publication forms a part of the common general knowledge in the art, in Australia or any other country.
[0114] In the claims which follow and in the preceding description of the invention, except where the context requires otherwise due to express language or necessary implication, the word comprise or variations such as comprises or comprising is used in an inclusive sense, i.e. to specify the presence of the stated features but not to preclude the presence or addition of further features in various embodiments of the invention.