Patent classifications
A63F9/00
Educational game and method of making same
A game and a method for making it, according to certain disclosed embodiments, may include a playfield for allowing a rollable device for moving along its surface. Playfield guides may direct the rollable device along a path of travel. Three or more target goals on the playfield may receive the rollable device as its final destination. Decision making devices mounted movably on the playfield may adjust manually selectively the path of travel, and each have an entrance structure and two or more exit structures. Decision making device guides direct the rollable device from the entrances to selected ones of the exits. Wherein the rollable device moves along a selected path of travel including user selected entrances and user selected exits of a series of decision making devices to a user selected target goal.
Lockbox puzzle game
A lockbox game is presented herein. The game includes a locked container with one or more prizes therein. The locked container, with the cover locked, is provided to a participant along with a series of puzzles. The participant is required to solve the puzzles in order to collectively reveal a lock code that can be used to open the locked container and retrieve the one or more prizes therein. The game can be presented in a number of different versions, including a stationary or tabletop version and a travel version. A mobile application may be used to display puzzles, convert puzzle solutions to portions of the lock code, or reveal locations to which the participant must travel during the game.
Interactive crafting electronic toy system
A crafting system for guiding a user in creating a craft, includes a crafting challenge repository storing a plurality of crafting challenges. The challenges each include instructions for creating a specific craft. A display surface can display the crafting challenges thereon. A controller includes instructions to receive a selection of a selected crafting challenge to be displayed on the display surface, and instructions to prepare a selected challenge for display on the display surface and to provide the prepared challenge to the display surface for display thereon. The controller is accommodated in a housing. At least one at least partially transparent crafting surface, may be removably mounted above the display surface such that when instructions of the prepared challenge are displayed on the display surface, the instructions are visible to the user through the crafting surface.
Laser-Arrayed Immersive Amusement Attraction
An immersive amusement system features a path to be traversed by participants, a first array of devices mounted on a first side of said path, and a second array of devices mounted on an opposing second side of said path. Each device comprises either a beam emitter operable to transmit a respective visible beam, or a beam receiver operable to detect receipt thereby of a visible beam. The arrayed devices are setup in co-operable pairs, of which each co-operable pair comprises a beam emitter in one of said arrays and a corresponding beam receiver in the other of said arrays. A controller operably connected to the arrayed devices is configured to selectively activate and deactivate said beam emitters to cause transmission of visible beams from said beam emitters to said corresponding beam receivers, and to monitor for breaking of any of said visible beams by any of said participants.
Portable indoor-outdoor board game
The invention comprises a game with a playing surface containing cups for receiving balls thrown by a player. In the skill portion of the game, a player scores points by accurately throwing the balls into the cups. If the player misses any of the cups, in a chance portion of the game, the playing surface is sloped to direct the ball to fall into compartments which provide additional benefits or to incur penalties. When playing the game with the baseball theme, a player may score runs by successfully throwing the ball into cups on the playing surface positioned at the first base, second base, third base, or home plate positions. Runners advancing past home plate score runs. Outs may be recorded for missing the cups. If the ball misses the cups, but falls into randomized compartments, the player may receive additional benefits or incur additional penalties.
Modular field manipulation apparatus and method of manufacturing same
In an aspect a modular field manipulation apparatus is presented. A modular field manipulation apparatus includes a central field manipulation device. A central field manipulation device includes a first surface having a first field polarity. A central field manipulation device includes a second surface positioned opposite a first surface. A second surface includes a second field polarity. A modular field manipulation apparatus includes a plurality of interconnecting components. Each interconnecting component of a plurality of interconnecting components includes at least a contacting member. At least a contacting member engages with at least a first surface of a central field manipulation device.
WORD-AND-NUMBERS LOGIC GAME
A logic game that uses words and numbers in combination is taught. In one embodiment, said game comprises two random parent words selected by a game developer (human or computer). Said game developer assigns point values to each letter of said two random parent words. A target word with a unique number of points determined by said parent word points associated with said target word is selected by said game developer. The game shows the total number of letters and the point value in said target word. Parent word letters are used in said target word, each of said letters being used in said target word either zero or one time. The game is solved by adding said points assigned to each letter used in said target word to arrive at a point sum and finished when said point sum is equal to said unique number of points associated with said target word assigned by said game developer.
CROSSWORDS GAME AND METHOD
A timed word game played on a game board. Words are formed from a predetermined set of alphabet letter tiles, including wild tiles exchangeable for alphabet letters. The exact same set of tiles (level playing field) is provided to each player playing the DAILY CHALLENGE. Thus, the DAILY CHALLENGE competition is based solely on skill. Each tile has a value of “1”, “2” or “3”, indicated by color. Words may stand alone or be intersecting. A total score is determined from word cumulative tile value with a deduction for misspelled words. Higher point words receive bonus points. The tile set may have multiple tiles of the same letter, with the same or different values. A total score is displayed at games end, the words made and respective scores may be viewed and/or printed. Top scores for each day's DAILY CHALLENGE are published.
Education, logic, and puzzle systems, methods, and techniques
New and unique puzzle mechanics, systems, and methods are described herein. A puzzle grid comprising linearly arranged intersecting words, with each individual letter placed on a separate puzzle tile, may be divided into a plurality of puzzle pieces, where each puzzle piece is formed of one or more contiguous puzzle tiles. Each puzzle piece shape conforms to one of a predefined set of shapes. To mix up the puzzle grid, identically shaped puzzle pieces may be randomly shuffled and rotated if required so that the puzzle layout remains unchanged whereas the letters are scrambled. Also puzzle pieces whose shape exhibit rotational symmetry may be optionally rotated within the puzzle layout. Letters may maintain upright legibility. A user may then attempt to solve the puzzle by swapping identically shaped puzzle pieces and optionally rotating puzzle pieces whose shape exhibit rotational symmetry.
Financial method and apparatus
An apparatus, method, and/or system for teaching the value of monetary coins including first, second, third, and fourth bases, each having a plurality of recesses, and first, second, third and fourth inserts, each having at least one protrusion for inserting into a corresponding recess of one or more of the first, second, third, and fourth bases. The first, second, third, and fourth bases may be provided in one kit or as part of one overall apparatus, wherein the first base has only one hundred recesses, the second base has only twenty-five recesses, the third base has only ten recesses, and the fourth base has only five recesses. The first, second, third, and fourth inserts may be configured to cover twenty-five, ten, five, and one recesses, respectively to represent twenty five cents, ten cents, five cents, and one cent of a U.S. dollar.