A63F3/00006

Board game relating to the Covid-19 pandemic
11654348 · 2023-05-23 · ·

A board game which creates an entertaining playing and learning environment pertaining to the Covid-19 pandemic, comprises a game board with spaces thereon corresponding to geographical locations or places which have significance to the novel coronavirus pandemic, game pieces for each player to move around the board, dice to be rolled to advance game pieces along the board, currency, various learning elements including information cards and said locations or places, all working together to create a fun and learning environment.

METHOD OF TEACHING THE SCRIPTURES EMBODIED IN A BOARD GAME
20230009289 · 2023-01-12 ·

A method of teaching a path to salvation according to the New Testament of the King James Version of the Bible is provided. The method is embodied in a board game having a plurality game squares, each game square having a citation from Christian Scriptures. Each of the game squares is organized in one of five sacramental sections associated with the citation. Each sacramental section has a plurality of staggered columns, and each column is formed by the game squares. Players help each other navigate their game pieces through the columned game squares, by answering Scripture-related questions, to reach an uppermost or top portion of the columns of each sacramental section.

Computer board game for project management methodology decision-making
20230338821 · 2023-10-26 ·

The present invention relates to a board game apparatus for project management methodology decision-making. The players must decide on the project methodology, project scope, team composition, and issues and opportunities within the game's time and budget constraints. The players achieve the highest possible value while accounting for real-world issues and opportunities during the project lifecycle.

BOARD GAME SYSTEM AND METHOD OF PLAYING THE SAME WITH SOCIAL LEISURE AND DRINKING THEME
20220266127 · 2022-08-25 ·

A method of playing a board game, includes the steps of providing a game board, plastic cups, a pair of player chance devices, three separate decks of player cards, players' markers, assigning a host, establishing an order of players, selecting each player's marker, placing each said marker at the start zone of the game board, rolling a chance device to establishing an order of player's turns, rolling a chance device to establish each player's movement on the board as defined by game rules, combination of numbers and symbols on the chance device, and instructions on the board spaces, performing a set of tasks for continuous clockwise rotational movement from the start zone until the player reaches the end zone without quitting, being terminated, or otherwise disqualified.

AMUSEMENT GAME
20220296989 · 2022-09-22 ·

This disclosure is directed to an amusement game and methods for playing the game. The amusement game includes a programmable game device configured to operate under a predetermined set of parameters, which may appear to the players to be random. Players then engage the programmable game device with a plurality of game pieces while moving game markers along a game path from start to finish. The amusement game may be played using one or more game sets, for example a physical board game set and a pair of digital games may be played simultaneously using the Internet. The game sets, including the programmable game devices, are in digital communication with each other so players in different locations can play a single game together. The amusement game includes processors and memory to store and communicate game data between physical game sets and digital games, such as played on mobile electronic devices. The programmable game device may be configured in a variety of forms, including animate and inanimate objects, both real and imagined.

MAZE GAME APPARATUS WITH STORYTELLING
20220314107 · 2022-10-06 ·

A maze game with storytelling is configured to enable a player to play by selecting and placing connectible puzzle pieces to collectively form a maze. Each connectible puzzle piece includes a character, a segment of a path, and a plot of a story. The maze game includes a plurality of connectible puzzle piece of various types. Types of the puzzle pieces include puzzle pieces that include illustrations of characters that specify a part of evolving plots of a story. The player plays the maze game by interactively selecting and placing connectible puzzle pieces and create a maze by extending segments of the path while evolving plots of a story. The game includes the player perform storytelling based on an evolving plot of the story by tracing the path of the maze using an actor piece.

GAME APPARATUS AND USE
20220080294 · 2022-03-17 ·

The apparatus includes a plurality of tokens, a plurality of game boards and a dispenser. The plurality of tokens and plurality of game boards define a plurality of game sets, each game set being associated with a respective one of a plurality of features, the plurality of features being equal in number to the plurality of game sets. Each game set includes: a set of tokens, each token of the set having the feature associated with the game set; and a game board defining, for each of the set of tokens, a receiver, the receiver defining a play space and adapted such that, when the token is operatively positioned on the playing space, the receiver releasably engages the token. The dispenser has a receptacle adapted to receive the plurality of tokens and adapted to present the tokens to facilitate the withdrawal of tokens one at a time from the receptacle.

MISTER OR MADAM PRESIDENT
20210316206 · 2021-10-14 ·

This board game simulates the presidential nomination process and further requires the players of the game to demonstrate their knowledge of American's immigration issues, social issues, economy, foreign policy, healthcare, domestic policy, environmental, criminal issues, science, national security, education, and the electoral system. The game includes a game board having a serpentine or S-shaped track with a bilateral course, player pieces representing people candidates, trivia and scandal cards, answer key with playing instructions, and dice. All players begin at the debate stage. Each player will draw a card and answer the question presented. A correct answer moves the player forward toward the White House (on left side of the track). However, if the player answers wrong, they will move forward toward Informercial Land (on the right side of the track). The first player to reach the White House space is the nominated candidate for President of the United States.

THERAPEUTIC CUSTOMIZABLE GAME BOARD SYSTEM
20210316207 · 2021-10-14 ·

A customizable board game to operationalize various therapeutic modalities as a means to explore, learn, engage, and provide emotional and relational support in a non-traditional therapy environment. Through engagement in play activities, individuals learn about cause and effect; practice categorizing and organizing information; develop comprehensive storylines and understanding surrounding personal experiences; and can explore traditional and non-traditional roles, such as gender, family, friends, academic, etc., in a non-confrontational, fun, and no stress environment to free up emotions and other typical barriers to self reflection.

Kit for a Game System and Method of Use
20210308556 · 2021-10-07 ·

A kit for a game system and a method of using the kit is shown and described. The kit for the game system includes a game board, at least one die, a plurality of packable items, a plurality of game cards, and a plurality of suitcases. The plurality of game cards has indicia of the packable items located thereon. The method of use begins by setting up a game board, followed by determining a first player. The first player rolls a die and interprets the die. The first player moves a player pawn and draws a game card. The first player then does as the game card instructs.