A63F3/00006

PRIMULAM
20210252376 · 2021-08-19 ·

A board game incorporating the Ulam Spiral in which players compete to advance along a square spiral path of natural numbers via the prime numbers which are color coded according to the order of the subsequence of primes to which they belong. A player can occupy only one position on the board at any one time, and the player's position is determined by the prime index total that is accumulated via the roll of a die at each turn. The first player to reach the first prime number above some predetermined point on the natural number line wins the game.

Board game system. method of use, and method of assembly
10981049 · 2021-04-20 ·

A board game featuring a board having a removable rotatable tower having an arm extending away from it and a hook for receiving a ring hung from a string from the arm. Players move their pieces about the board. Cards may be drawn at random intervals. The player may be required to toss the ring towards the hook located on the tower. Successfully hooking the ring to the tower may affect the outcome of the player's turn. The tower may be rotated on the board, so that each player can swing the ring, depending on outcomes from the various features of the game, including the cards, dice rolls, and space locations on the game board.

Self-Improvement Game
20230405451 · 2023-12-21 ·

The weekly clock in hours is the only board game of its kind that is specifically created to help individuals remain steadfast in the pursuit of their goals. This unprecedented product is uniquely designed with diverse reflection and moving forward cards that are developed to motivate users to persevere and utilizes cutting-edge organizational tools, such as: a notepad calendar and weekly check in hour metrics, that guarantees users are able to better plan and manage their time as they accomplish their agendas.

TABLETOP GAME
20210016156 · 2021-01-21 ·

The present invention relates to a tabletop game, a more particular to a multiple player board game having multiple modes and levels of play that can be constructed into various gameplay tiers.

Board Game for Teaching Probability
20210008443 · 2021-01-14 ·

The present invention provides a board game comprising a board having spaces, a game piece for moving sequentially along the spaces, area designations for demarking game play modes according to a location of each of the spaces, a die for rolling according to a first game play phase wherein a player has a chance to encounter an opponent by rolling the die and a second game play phase wherein a player has a chance to defeat the opponent upon roll of two six-sided dice.

Squirrel gathering nuts game apparatus and method
10870048 · 2020-12-22 ·

A multiple-board squirrel-gathering-nuts game including a tree board with a starting position, movement markers, a card access position, nut positions, multiple nut values, multiple launch positions, multiple launch directions, and landing positions along with dice, squirrel position markers, and nut position markers providing an unlimited scalable squirrel game.

Systems and methods to play a cognitive skills game

A cognitive skills game system is provided to teach players cognitive skills. The game system comprises a randomizing device, a game board comprising a game progression, a plurality of player identifiers, a plurality of predefined challenges and a set of rules. Each of the plurality of predefined challenges corresponds to a plurality of predefined expected responses. Each of the plurality of predefined expected responses corresponds to a response reward. The set of rules defining the rules to map an actual response of a player to the plurality of predefined expected responses and the response reward. The response reward defining a player progression of the player identifier along the game progression and the set of rules also defining a game winning condition.

Relating to board games and dice
10799786 · 2020-10-13 ·

A game (2) comprising: a game board (11) comprising a series of ridges, each of the ridges (10) comprising a first face (32) and a second face (33), wherein the second face (33) of each ridge (10) faces toward a first player at one side (30b) of the game board (11) and the first face (32) of each ridge (10) faces toward a second player sitting opposite the first player at an opposite side (30a) of the game board (11); a playing piece (13) comprising a base (44) which corresponds to the faces (32, 33) of the ridges (10); and a die (12) comprising four or more faces (42), each face (42) indicating a numeric value (43), wherein at least one of the numeric values (43) is indicated on at least two of the faces (42).

A GAME BOARD APPARATUS
20200306617 · 2020-10-01 ·

Disclosed is a board game apparatus (1), comprising: a playing board (2) having marked thereon at least two paths (3) starting from the corner or edge (4) of the board and ending at a center point (5) on the board, each of the paths being divided into equal numbers of subunits (6) each one being demarcated and mentioned thereon a particular number, the center point of the board includes one unit (7) mentioned thereon a particular number; a die (8) having at least two faces (9), each face having mentioned thereon a number which is distinct from the number mentioned on another face; a set of game pieces for identifying the players of the game; wherein the number mentioned on any subunit (6) on the path (3) is divisible by the number mentioned on at least one face of the die (8), but not by all numbers mentioned on the faces of die, in that the number mentioned on unit of center point of the board is divisible by all the numbers mentioned on faces of the die; provided that when the die (8) has only two faces the number mentioned on any subunit (6) on the path (3) is divisible by only one number out of the numbers mentioned on two faces of the die (8).

BOARD GAME SYSTEM. METHOD OF USE, AND METHOD OF ASSEMBLY
20200261791 · 2020-08-20 ·

A board game featuring a board having a removable rotatable tower having an arm extending away from it and a hook for receiving a ring hung from a string from the arm. Players move their pieces about the board. Cards may be drawn at random intervals. The player may be required to toss the ring towards the hook located on the tower. Successfully hooking the ring to the tower may affect the outcome of the player's turn. The tower may be rotated on the board, so that each player can swing the ring, depending on outcomes from the various features of the game, including the cards, dice rolls, and space locations on the game board.