Patent classifications
A63F9/0415
Entertainment apparatus and method
An entertainment method comprising shaking a master die and a plurality of scoring dice, and accumulating turn points when a reference designation shown by at least one shaken scoring die corresponds to a master designation shown by the shaken master die, forfeiting turn points when no reference designation of the shaken scoring dice corresponds to any master designation shown by the shaken master die, and collecting a scoring token 16 when the shaken master die shows a token designation.
DICE SPINNER
This disclosure relates generally to gaming equipment and/or accessories, such as dice and dice spinners. In various aspects, disclosed dice spinners include a housing having a top and a bottom, the top defining one or more windows, and a spinner housed within the housing, the spinner having a locking mechanism and at least one dice disk. Disclosed dice spinners may further include a crown in mechanical communication with the spinner such that applying pressure to the crown causes the spinner to spin and display one or more numbers through the one or more windows of the housing.
Randomizer unit for simulating game play
A device and method is provided for simulating an outcome of a game, the device including a die having a plurality of faces, each face of the die being associated with an index value, a first wheel having a surface for rolling of the die, and a randomization mechanism coupled to the wheel and configured to cause a randomized motion of the wheel and die for a period of time to generate an outcome of game play, the outcome of game play being defined at least in part based on the index value of an exposed face of the plurality of faces of the die after the completion of the randomized motion.
Three sided die
A die having three sides in the form of a cube wherein the cube is altered to portray only three face values that appear to a user.
Electronic Gaming Die
An electronic gaming die includes an enclosure, a flexible substrate, a number of light emitting diodes, a sensor, a processor and a battery. The enclosure has N sides where N is equal to or greater than 4. The flexible substrate folds into N sides and fits into an interior of the enclosure, wherein each side has an inner face, an outer face and is assigned an integer from 1 to N. The light emitting diodes are disposed on the outer face of each side of the flexible substrate, wherein the number of light emitting diodes equals the integer assigned to the side of the flexible substrate. The sensor, processor and battery are disposed on one of the inner faces of the flexible substrate.
SPORTS CARD GAME SYSTEMS
Sports card game systems. In at least one embodiment of a game system of the present disclosure, the game system comprises a first home team offense card, a first home team defense card, a first away team offense card, a first away team defense card, wherein each card comprises a card score section indicating of a plurality of plays and indicating of a plurality of minutes, and wherein each card further comprises a play result section indicating the plurality of plays and indicating at least one column comprising numbers corresponding to a first numbered die.
Spelling Game with a Block of Character Labeled Dice
Disclosed is a set of a plurality dice useful for playing a spelling game among multiple players and an exemplary method of playing the game. The plurality of dice is assembleable to form a dice block attractive for packaging. Typically, all of the dice are cube shaped and of the same dimensions. Each die of the set has each of its faces labeled with a character set consisting of one or more letters of the alphabet. The manner of play can be varied by altering the total number of individual dice in the dice set used for play, for example from 125 dice to 100 dice, by adding or removing dice specifically color-coded for that purpose. Thus the manner of play can be adjusted to alter the difficulty of play or the total time of play.
EDUCATIONAL DICE SYSTEM
A set of polyhedral game pieces is suited for reinforcing certain mathematical operations. Each of the polyhedral game pieces includes a plurality of sides, each of which contains a number. The polyhedral game pieces are configured to reduce or eliminate occurrences of simpler math fact families when rolled. The game pieces are adaptable to numerous forms of game play to assist students in mastering more difficult math concepts.
Electronic gaming die
An electronic gaming die includes an enclosure, a flexible substrate, a number of light emitting diodes, a sensor, a processor and a battery. The enclosure has N sides where N is equal to or greater than 4. The flexible substrate folds into N sides and fits into an interior of the enclosure, wherein each side has an inner face, an outer face and is assigned an integer from 1 to N. The light emitting diodes are disposed on the outer face of each side of the flexible substrate, wherein the number of light emitting diodes equals the integer assigned to the side of the flexible substrate. The sensor, processor and battery are disposed on one of the inner faces of the flexible substrate.
Method and device for conducting a roulette game
A device for conducting a roulette game includes a rotatable wheel with a plurality of pockets each associated with a game indicium and a selector having at least one face with a payout indicator thereon. Wagers are received from players on the outcome of a spin. The selector is propelled into a rotating wheel and the game indicium associated with the pocket in which the pocket comes to rest is used to resolve the wagers. The payout indicator on a designated face of the selector determines, at least in part, the payout for certain of the winning wagers.