Patent classifications
A63F9/183
METHODS FOR IMPROVED GAME PLAY IN GAMES OF CHANCE AND GAMES OF SKILL
A variety of games and methods for enhancing game play are provided. In one aspect, a secondary or ancillary game is played in parallel with a first game, such as a lottery ball draw. Yet another embodiment of game play provides for the repurposing of an existing taped game show. The previously recorded game show would be segmented into subsets of issues, for example, presentation of questions or answers (as in the case of Jeopardy), those issues would be presented to one or more players, a response would be received from those players, and the answer would be compared to the correct answer. Scoring would then rank players relative to one another or to indicate the amount of the prize.
Awareness game
A game for multiple players in which a player wins a round of play by predicting another player's perception of the reaction of a person, fictional character, or personified thing to performing a described activity, being in a described situation, or being characterized as described.
Navigation systems and associated methods
Navigation systems and associated methods for providing navigation services are provided. Information associated with a desired route for a vehicle, such as a route between a current location and a desired destination, may be determined. Additionally, contextual information associated with the vehicle may be identified. Based upon the desired route and the contextual information, a direction may be generated for presentation to one or more users, and the generated direction may be output for presentation.
Navigation systems and associated methods
Navigation systems and associated methods for providing navigation services are provided. Information associated with a desired route for a vehicle, such as a route between a current location and a desired destination, may be determined. Additionally, contextual information associated with the vehicle may be identified. Based upon the desired route and the contextual information, a direction may be generated for presentation to one or more users, and the generated direction may be output for presentation.
Navigation systems and associated methods
Navigation systems and associated methods for providing navigation services are provided. Information associated with a desired route for a vehicle, such as a route between a current location and a desired destination, may be determined. Additionally, contextual information associated with the vehicle may be identified. Based upon the desired route and the contextual information, a direction may be generated for presentation to one or more users, and the generated direction may be output for presentation.
Dual-range wireless interactive entertainment device
A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.
Games, and methods for improved game play in games of chance and games of skill
A variety of games and methods for enhancing game play are provided. In one aspect, a secondary or ancillary game is played in parallel with a first game, such as a lottery ball draw. Yet another embodiment of game play provides for the repurposing of an existing taped game show. The previously recorded game show would be segmented into subsets of issues, for example, presentation of questions or answers (as in the case of Jeopardy), those issues would be presented to one or more players, a response would be received from those players, and the answer would be compared to the correct answer. Scoring would then rank players relative to one another or to indicate the amount of the prize.
Quiz game providing system using user creating quiz game set and method thereof
A quiz game content producing method enables a quiz creator to make, register, and publicize a quiz game set so that other people are able to use the quiz game set in the unit of the quiz game set which comprises one or more quiz steps and game progression material. The present invention also relates to a system and a method for providing a quiz game for a quiz participant who is connected to a quiz channel by enabling a quiz operator to use a publicized quiz game set. In addition, the present invention relates to a system and a method for providing a quiz game using a bidirectional quiz step. The present invention enables a quiz creator to: compose each quiz step by using a unique creative technique in the arrangement of quiz questions or the progression schedule of a quiz game according to selections or difficulties of the overall quiz questions; and develop quiz game content of a quiz game set unit which includes the quiz step. The creation of a quiz game set can be activated by accumulating points or providing a prize for a quiz creator and a quiz operator in a process in which the quiz creator creates the quiz game set and the quiz operator provides a quiz game for quiz participants. The present invention is able to provide a quiz solving game based on the quiz game set by enabling anyone to easily open a quiz channel and invite acquaintances as quiz participants.
EDUCATIONAL BALANCING GAME
The application provides for a system and method of playing an educational balancing game. An electronic game spinner is used to select a category to be tested, as well as a specific question within this category. Once the specific question has been selected, potential answers are shown on an electronic game board whereby a user must then use their body to select a circle containing an answer. The game board may also be constructed out of plastic, where the answers are fixed, however, the electronic game spinner scans a code on the game board so that appropriate questions are used with the printed answer selections.
METHOD FOR EDUCATING SPORTS FANS
A method for educating a sports fan is disclosed. The method includes the steps of displaying game content over a medium; showing one or more Messages; showing one or more Sports Interpretation Questions related to said Message(s); receiving and/or recording an Answer to the Sports Interpretation Question(s) in response to said Sports Interpretation Questions(s); showing one or more Trivia Questions; receiving and/or recording an Answer to the Trivia Question(s) in response to said Trivia Question, wherein (a), (b), (c), (d), (e) and (f) occur as game content is displayed; repeating steps (a), (b), (c), (d), (e) and (f) until a set number of Sports Interpretation Questions and Trivia Questions are shown; and calculating a score based on the Answers received in response to one or more Sports Interpretation Questions and Trivia Questions.