A63F9/183

MULTI-PLATFORM GAMING SYSTEMS AND METHODS
20170113128 · 2017-04-27 ·

A multi-media interactive play system has a number of play elements situated in a variety of play environments or play media. The play elements are linked to a common record of participant performance, progress, character attributes, etc. The participant's performance in the play elements determines the play elements to which the participant may proceed as well as the play parameters of the play element in which the participant is currently involved. The play elements are thus interlinked to define a sequence or path network along which the participant advances. By advancing through the play elements the participant carries out a plot, story, theme, etc. that attaches a significance to the successful completion of a given play element or elements. Also disclosed in a variety of play elements suitable for use in the system, an example of a plot or theme that may be carried out by the system, and a send/receive radio frequency network that may be used to track play participants in a play center.

ELECTRONIC DEVICE, ELECTRONIC TESTING SYSTEM, AND METHODS THEREOF

An electronic device includes a display unit, an input unit, a memory unit, a sensor unit, a communication unit, and a control unit. The display unit is configured to display a question and answers corresponding to the question. The input unit is configured to allow user selection of one of the answers. The sensor unit is configured to detect movement of the electronic device. The control unit is configured to control the memory unit to record the one of the answers and to determine whether the movement meets a predetermined condition of shaking after the user selection is received by the input unit, and to control the communication unit to transmit the one of the answers when it is determined that the movement meets the predetermined condition.

QUIZ GAME PROVIDING SYSTEM USING USER CREATING QUIZ GAME SET AND METHOD THEREOF
20170072300 · 2017-03-16 ·

A quiz game content producing method enables a quiz creator to make, register, and publicize a quiz game set so that other people are able to use the quiz game set in the unit of the quiz game set which comprises one or more quiz steps and game progression material. The present invention also relates to a system and a method for providing a quiz game for a quiz participant who is connected to a quiz channel by enabling a quiz operator to use a publicized quiz game set. In addition, the present invention relates to a system and a method for providing a quiz game using a bidirectional quiz step. The present invention enables a quiz creator to: compose each quiz step by using a unique creative technique in the arrangement of quiz questions or the progression schedule of a quiz game according to selections or difficulties of the overall quiz questions; and develop quiz game content of a quiz game set unit which includes the quiz step. The creation of a quiz game set can be activated by accumulating points or providing a prize for a quiz creator and a quiz operator in a process in which the quiz creator creates the quiz game set and the quiz operator provides a quiz game for quiz participants. The present invention is able to provide a quiz solving game based on the quiz game set by enabling anyone to easily open a quiz channel and invite acquaintances as quiz participants.

Moral Dilemma Movie Game Method
20170072301 · 2017-03-16 · ·

Systems and methods for displaying movie related information on a system (e.g., a smartphone, tablet, personal computer, and devices comprising processing, memory, communications, and a display) capable of displaying information and features of an application's movie related functions (e.g., dilemmas, filmmaking, locations, music, plot info, quotes, food recipes, shopping, superfan, trivia, vehicles & weapons identification, and performer/character identification) in each of a plurality of presentation modes (e.g., synchronization, lists, and games modes).

Movie Master Game Method
20170072302 · 2017-03-16 · ·

Systems and methods for displaying movie related information on a system (e.g., a smartphone, tablet, personal computer, and devices comprising processing, memory, communications, and a display) capable of displaying information and features of an application's movie related functions (e.g., dilemmas, filmmaking, locations, music, plot info, quotes, food recipes, shopping, superfan, trivia, vehicles & weapons identification, and performer/character identification) in each of a plurality of presentation modes (e.g., synchronization, lists, and games modes).

USER-CONTROLLED ENTERTAINMENT SYSTEM, APPARATUS AND METHOD

A system, method, and apparatus for allowing a wireless communication device operator to control aspects of a multi-player game are described. In one embodiment, a server sends a signal to a plurality of wireless communication devices indicating an availability of an exclusive privilege for one of the wireless communication device operators to exclusively control one or more aspects of the multi-player game. Next, a request is received from a first wireless communication device for a first wireless communication device operator to receive the exclusive privilege. Then, the server determines whether another wireless communication device operator has already been assigned the exclusive privilege to play the multi-player game; if not, the exclusive privilege is assigned to the first wireless communication device. Finally, the server sends a confirmation to the first wireless communication device indicating that the first wireless communication device operator has been granted the exclusive privilege.

Information provision device, information provision method, and information provision program
12251641 · 2025-03-18 · ·

An information provision device in an information provision system includes, as its functions: a score control circuit that increases or decreases a provision timing score on the occurrence of a predetermined action; a timing determination circuit that determines the coming of the time to provide quiz information if the provision timing score exceeds a predetermined threshold; a priority control circuit that determines or changes, based on the situation of, e.g., a sport game on each occurrence of an action, priority associated with text information from which quiz information is generated; a quiz information generation circuit that generates appropriate quiz information based on the situation of, e.g., the sport game at the time determined; and a quiz information provision circuit that provides the generated quiz information to a user.

Dual-range wireless interactive entertainment device

A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.

METHOD AND SYSTEM FOR LEARNING AND COGNITIVE TRAINING IN A VIRTUAL ENVIRONMENT

A system and method implemented as computer-based, computer-executable instructions employing a computation engine with digital storage provide a virtual environment with personalized user profiles specifically adapted to cognitive abilities of the user to train the user for specified tasks, herein called microtasks. The set of microtasks include achievement criteria. The virtual environment is controlled through an engine that automatically adapts the set of user-profile-specific microtasks to achieve a set of learning goals. The engine may calculate and/or measure a set of qualities associated with one or more sub-profiles associated with a given user based on game-type performance by that user either in isolation or among a group of users. Sub-profiles may include, but are not limited to, one or more of the following: a personality profile, a neural link profile, and/or a motivation profile.

EDUCATIONAL BALANCING GAME
20170036102 · 2017-02-09 ·

The application provides for a system and method of playing an educational balancing game. An electronic game spinner is used to select a category to be tested, as well as a specific question within this category. Once the specific question has been selected, potential answers are shown on an electronic game board whereby a user must then use their body to select a circle containing an answer. The game board may also be constructed out of plastic, where the answers are fixed, however, the electronic game spinner scans a code on the game board so that appropriate questions are used with the printed answer selections.