Patent classifications
A63F13/28
Methods, systems, and devices of providing multi-perspective portions of recorded game content in response to a trigger
A system that incorporates the subject disclosure may include, for example, a device that has a memory to store instructions and a processor coupled to the memory, wherein responsive to executing the instructions, the processor performs operations that include defining a group of perspectives around an avatar controlled by a player of a video game, detecting a current trigger during the video game, recording a trigger clip of game content for each perspective in the group of perspectives resulting in a group of trigger clips, wherein each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from each perspective of the group of perspectives, and providing the group of trigger clips over a communication network to a gaming device utilized by the player. Additional embodiments are disclosed.
INFORMATION PROCESSING APPARATUS, TACTILE SENSE PROVIDING SYSTEM, AND PROGRAM
There is provided an information processing apparatus, a tactile sense providing system, and a program that are intended for a real object and make it possible to provide a tactile sense. The information processing apparatus according to the present technology includes a real object detector, a body part detector, and a drive signal generator. The real object detector detects a real object. The body part detector detects a position and a pose of a part of a body. The drive signal generator generates a drive signal on the basis of a positional relationship between the real object and the part, the drive signal being supplied to a tactile sense providing mechanism that is worn on the part.
SYSTEMS AND METHODS FOR DETERMINING A TYPE OF MATERIAL OF AN OBJECT IN A REAL-WORLD ENVIRONMENT
Methods and systems for determining a type of material of an object in a real-world environment are described. One of the methods includes receiving a plurality of sets of audio data based on sounds received from a plurality of objects within a plurality of environments. The method further includes receiving a plurality of sets of input data regarding a plurality of types of materials of the plurality of objects, training an artificial intelligence (AI) model based on the plurality of sets of audio data and the plurality of sets of input data, and applying the AI model to a set of audio data captured from the real-world environment to determine the type of material of the object within the real-world environment to enhance the realism of augmented reality (AR) or virtual reality (VR) video games and applications.
Controller for finger gesture recognition and method for recognizing finger gesture
A method for recognizing finger gesture, operating by receiving a signal of finger movement from a controller, wherein the controller includes a plurality of finger sensors, and the signal of finger movement is generated by at least one of the finger sensors sensing that at least one of fingers of a user touches or approaches the controller, defining a range of the controller that is touched by the fingers according to the signal of finger movement, and suspending operation of the finger sensors outside of the range, and determining a finger gesture constituted by the fingers according to the signal of finger movement to generate a signal of finger gesture corresponding to the finger gesture.
Controller for finger gesture recognition and method for recognizing finger gesture
A method for recognizing finger gesture, operating by receiving a signal of finger movement from a controller, wherein the controller includes a plurality of finger sensors, and the signal of finger movement is generated by at least one of the finger sensors sensing that at least one of fingers of a user touches or approaches the controller, defining a range of the controller that is touched by the fingers according to the signal of finger movement, and suspending operation of the finger sensors outside of the range, and determining a finger gesture constituted by the fingers according to the signal of finger movement to generate a signal of finger gesture corresponding to the finger gesture.
Information processing device, robot manipulating system and robot manipulating method
A robot manipulating system includes a game terminal having a game computer, a game controller, and a display configured to display a virtual space, a robot configured to perform a work in a real space based on robot control data, and an information processing device configured to mediate between the game terminal and the robot. The information processing device supplies game data associated with a content of work to the game terminal, acquires game manipulation data including a history of an input of manipulation accepted by the game controller while a game program to which the game data is reflected is executed, converts the game manipulation data into the robot control data based on a given conversion rule, and supplies the robot control data to the robot.
Modular system for building variable interactive platforms and enclosures for deep multisensory immersion into audio and audio-visual entertainment
The present disclosure relates to a modular sensory immersion system including one or more panels that introduce the tactile component of audio vibration from multi-media formats into the various surface areas of the human body, while synchronized with audio to the ears. In certain embodiments, the modular sensory immersion system also delivers a range of additional haptic and multi-sensory stimuli synchronized to audio and audio-visual content. In one embodiment, each panel houses vibrating transducers and associated electronics to deliver the audio synchronized force feedback vibrations, as well as the mechanical components associated with the delivery air busts of ambient or heated/cooled variety, water streams and mists, fragrances, and solid or semi solid projectiles. The system can be used as a single interactive panel, as a multi-panel platform, or a multi-panel platform with attached paneled walls that deliver all of the above mentioned sensory stimuli.
Modular system for building variable interactive platforms and enclosures for deep multisensory immersion into audio and audio-visual entertainment
The present disclosure relates to a modular sensory immersion system including one or more panels that introduce the tactile component of audio vibration from multi-media formats into the various surface areas of the human body, while synchronized with audio to the ears. In certain embodiments, the modular sensory immersion system also delivers a range of additional haptic and multi-sensory stimuli synchronized to audio and audio-visual content. In one embodiment, each panel houses vibrating transducers and associated electronics to deliver the audio synchronized force feedback vibrations, as well as the mechanical components associated with the delivery air busts of ambient or heated/cooled variety, water streams and mists, fragrances, and solid or semi solid projectiles. The system can be used as a single interactive panel, as a multi-panel platform, or a multi-panel platform with attached paneled walls that deliver all of the above mentioned sensory stimuli.
Method and Arrangement for Handling Haptic Feedback
A method, executed at a controller for adapting a virtual object model, and a controller for executing the suggested method, where the method comprises acquiring of a virtual object model of a relevant virtual object and acquiring of at least one real object model of a relevant real object. Matching, according to at least one matching criteria, at least a part of the virtual object model to at least a part of one of the at least one real object model, selecting the best matching real object, and modifying at least a part of the virtual object model with respect to the at least part of the selected real object model.
LIGHT EMISSION CONTROL APPARATUS, OPERATION DEVICE, LIGHT EMISSION CONTROL METHOD, AND PROGRAM
A light emission control apparatus, an operation device, a light emission control method, and a program are provided that enable richer expression of an execution status of a program based on light emission from the operation device. A particular-light-emitting-area identifying section identifies, on the basis of information corresponding to an execution status of a program, a particular light emitting area that is a part of a light emitting area set on an operation device, the part corresponding to the information. A light emission control section causes at least part of the light emitting area to enable a particular light emitting area to be recognized.