A63F13/48

METHOD AND APPARATUS FOR PRE-STARTING CLOUD APPLICATION, DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT
20220347566 · 2022-11-03 ·

A method and apparatus for pre-starting a cloud application, a device, a storage medium, and a program product are provided. The method includes: installing a cloud application; in response to determining that the cloud application is provided with a pre-starting switch, pre-starting the cloud application, and rendering a running screen of the cloud application; and sending, in response to receiving a startup instruction of the cloud application sent by a user, the running screen to the user. This implementation provides more cloud application scenarios.

Program, information processing device, and control method
11478698 · 2022-10-25 · ·

A non-transitory computer-readable storage medium configured to operate a game program. The program may cause an information processing device to execute a step of storing information relating to a game part, a step of displaying a screen including a first interface capable of detecting a first user operation, a determination step of (if the first user operation is detected) determining a mode of the game part to be one of a first mode or a second mode, a change step of changing a part of the screen according to the mode of the game part determined in the determination step, and an execution step of executing the game part in the mode determined in the determination step.

Program, information processing device, and control method
11478698 · 2022-10-25 · ·

A non-transitory computer-readable storage medium configured to operate a game program. The program may cause an information processing device to execute a step of storing information relating to a game part, a step of displaying a screen including a first interface capable of detecting a first user operation, a determination step of (if the first user operation is detected) determining a mode of the game part to be one of a first mode or a second mode, a change step of changing a part of the screen according to the mode of the game part determined in the determination step, and an execution step of executing the game part in the mode determined in the determination step.

METHOD AND APPARATUS FOR DISPLAYING VIRTUAL SCENE, METHOD AND APPARATUS FOR PROCESSING VIRTUAL SCENE, AND DEVICE

A computer device displays at least one virtual scene entrance. The at least one virtual scene entrance corresponds to at least one scene progress of a target virtual scene. The at least one scene progress is determined based on historical interaction behavior of a target object in at least one virtual scene. The computer device transmits a loading request to a first server in response to a trigger operation on a first virtual scene entrance in the at least one virtual scene entrance. The loading request is used for instructing the first server to run the target virtual scene based on a first scene progress corresponding to the first virtual scene entrance. The computer device receives, from the first server, a scene picture of the target virtual scene. The computer device displays the scene picture in response to receiving the scene picture.

METHOD FOR DISPLAYING COMMERICIAL ADVERTISEMENTS IN VIRTUAL REALITY SCENE
20230081271 · 2023-03-16 ·

A method for displaying commercial advertisements in a virtual reality is disclosed. A user enters the virtual reality visually and audibly through a virtual reality device, the virtual reality device displays a virtual reality application desktop for the user at the same time, and when the user selects the virtual reality application or game, the virtual reality application or game is loaded, in the loading wait process, the user enters the virtual game from the real world through virtual pictures close to reality, which can reduce the abrupt feeling from the real world to the virtual world and avoid the perceived impact caused by the user directly entering the game environment, and the VR application can still continue to load their resources asynchronously. During the long-term VR game, by displaying a close to reality or semi-independent or independent scene, the vision and audition of the user can be relaxed.

METHOD FOR DISPLAYING COMMERICIAL ADVERTISEMENTS IN VIRTUAL REALITY SCENE
20230081271 · 2023-03-16 ·

A method for displaying commercial advertisements in a virtual reality is disclosed. A user enters the virtual reality visually and audibly through a virtual reality device, the virtual reality device displays a virtual reality application desktop for the user at the same time, and when the user selects the virtual reality application or game, the virtual reality application or game is loaded, in the loading wait process, the user enters the virtual game from the real world through virtual pictures close to reality, which can reduce the abrupt feeling from the real world to the virtual world and avoid the perceived impact caused by the user directly entering the game environment, and the VR application can still continue to load their resources asynchronously. During the long-term VR game, by displaying a close to reality or semi-independent or independent scene, the vision and audition of the user can be relaxed.

Notifications on game controller
11602686 · 2023-03-14 · ·

Implementations are provided that permit a seamless activation of a game or other application on a host device from a game controller. The game may be launched on the host device in response to an activation signal that is dispatched from the game controller. The game controller may generate the activation signal or it may send such a signal to the host device for processing. The game controller may detect that an action button has been pressed and generate the activation signal in response thereto.

Notifications on game controller
11602686 · 2023-03-14 · ·

Implementations are provided that permit a seamless activation of a game or other application on a host device from a game controller. The game may be launched on the host device in response to an activation signal that is dispatched from the game controller. The game controller may generate the activation signal or it may send such a signal to the host device for processing. The game controller may detect that an action button has been pressed and generate the activation signal in response thereto.

Dynamic application configuration

Methods and systems for providing multiple versions of an application in a social network are described. In some aspects, a first version of the application provides a first set of features while a second version of the application provides the first set of features and also a second set of features. Both the first version of the application and the second version of the application access the same application state data, which may be maintained by a back-end system, such as a social network. When the state data is updated by one or the other versions of the application, a notification may be provided to the other version of the application informing it of the update. The application state data may represent, for example, a shared gaming environment accessed by both the first and second versions of the application.

Initiating real-time games in video communications

In one embodiment, a method includes, by a client system of a first user, presenting a communication interface including a plurality of layers, wherein a first layer of the communication interface includes a video communication of the second user, and wherein a second layer of the communication interface includes a thumbnail view of a video communication of the first user, receiving a request from the second user to initiate a first game, receiving a user input indicative an acceptance of the request to initiate the first game, generating a game container containing the first game in a third layer of the communication interface, reducing the first layer to a thumbnail within the communication interface, and overlaying the first layer onto the third layer, wherein the second layer is closed responsive to the overlaying of the first layer onto the third layer.